Weather detector:
The idea is simple: A weather detector. It outputs a low strength output when it rains, a high strength output when it thunderstorms, and no output when it is clear/not exposed to the rain. Sensors in the desert never output, and sensors in the snow have the same effect as normal. A sensor will output a high signal when touched by a water block, regardless of rain.
Lightning Rod:
A lightning rod would attract lightning while there's a thunderstorm. Any lightning within 50 blocks of a lightning rod will be drawn to the lightning rod closest to it. When struck, it will emit a 15 signal strength, same as a redstone torch, and illuminate. It will then enter a short 15-second cooldown, its "struck" state, in which it cannot draw lightning. After this cooldown it will revert into its default state. A lightning rod must be exposed to the sky in order to draw lighting.
If lightning happens to strike close to a "struck" lightning rod by pure chance (or drawn by another lightning rod), it will explode, damaging a few blocks of terrain, overloading any redstone circuits nearby for a few seconds, and transforming nearby mobs as if they were struck by lightning. (as in, pigs to pigmen, creepers to charged, villagers to witches.) This is unlikely, but discourages carpeting an area with them, as it will waste resources, cause terrain damage, and turn nearby mechanisms haywire.
EDIT: Updated crafting recipe. Added lightning rod.
I love this idea, I would change 2 things though in the crafting recipe.
I think it should be more like the Daylight Sensor in crafting, you should use wooden slabs instead of planks, and you should change the outside redstone blocks into quartz. (So now you need 3 wooden slabs, 2 quartz, 1 redstone block, 2 glass, and a bucket.
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Ever had something (or somebody) on your railroad that you did not want there?
I like it. I agree with the guy above me about the crafting, though i dont agree with quartz on the side. Unless the textures were changed, quartz really would not fit in.
(Imagine weather-lights)
SUPPORT
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Hello! I am jacklego5, i have played since the alpha days and i am a Veteran at minecraft ( I'm pretty good )
If i am helpful, why not give me a thanks? THANKS! <--- Get it?
I like his crafting, but the quartz doesnt fit with Derborgus's textures
On the daylight sensors, the white parts could easily be the top layer of glass. They do not necessarily show the quartz. The quartz is just a part on the inside to harness the sun (or in this case the weather) and to turn it into electricity.
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Ever had something (or somebody) on your railroad that you did not want there?
On the daylight sensors, the white parts could easily be the top layer of glass. They do not necessarily show the quartz. The quartz is just a part on the inside to harness the sun (or in this case the weather) and to turn it into electricity.
I went onto the game and compared. If you look. Its obviously quartz. I compared the quartz block, Daylight sensor, Beacon, and glass.
If it was the "top layer of glass" it would be clear. If not, why does the beacon + glass block not have entire solid spots.
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Hello! I am jacklego5, i have played since the alpha days and i am a Veteran at minecraft ( I'm pretty good )
If i am helpful, why not give me a thanks? THANKS! <--- Get it?
Support, really like the idea, other than the lightning rod exploding violently, but that's punishment for trying to get Charged Creepers and mob heads easily.
Lightning rods don't attract lightning when they're recharging. It's to prevent putting them really close together to get a lot of lightning, instead you gotta spread them out so they don't accidentally get struck by other rods while they are recharging. Just to balance it out, but to still supply a reliable way of getting charged creepers, and to draw lightning away from important structures, without constantly worrying about damaging the terrain.
Lightning rods don't attract lightning when they're recharging. It's to prevent putting them really close together to get a lot of lightning, instead you gotta spread them out so they don't accidentally get struck by other rods while they are recharging. Just to balance it out, but to still supply a reliable way of getting charged creepers, and to draw lightning away from important structures, without constantly worrying about damaging the terrain.
I know that, I meant that someone were to farm them, they would just put a bunch right next to each other to attract all the lightning in a small Creeper den...
Why the heck would I want a device that could potentially explode by shear chance? That is the only bad part about this but it's so bad bad is ruins the point of it. I don't care how rare it is, it's a chance nobody wants.
I do sort of agree with GerbilCrab475, though I'd have put it less harshly than that. Maybe you should find another way to nerf it than blowing up my house
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Formerly Gamelord. Pixelmon Server Owner. Server IP: pixelmonprisma.mc-server.net | Server Discord:https://discord.gg/HkK855b
The idea is simple: A weather detector. It outputs a low strength output when it rains, a high strength output when it thunderstorms, and no output when it is clear/not exposed to the rain. Sensors in the desert never output, and sensors in the snow have the same effect as normal. A sensor will output a high signal when touched by a water block, regardless of rain.
Lightning Rod:
A lightning rod would attract lightning while there's a thunderstorm. Any lightning within 50 blocks of a lightning rod will be drawn to the lightning rod closest to it. When struck, it will emit a 15 signal strength, same as a redstone torch, and illuminate. It will then enter a short 15-second cooldown, its "struck" state, in which it cannot draw lightning. After this cooldown it will revert into its default state. A lightning rod must be exposed to the sky in order to draw lighting.
If lightning happens to strike close to a "struck" lightning rod by pure chance (or drawn by another lightning rod), it will explode, damaging a few blocks of terrain, overloading any redstone circuits nearby for a few seconds, and transforming nearby mobs as if they were struck by lightning. (as in, pigs to pigmen, creepers to charged, villagers to witches.) This is unlikely, but discourages carpeting an area with them, as it will waste resources, cause terrain damage, and turn nearby mechanisms haywire.
EDIT: Updated crafting recipe. Added lightning rod.
Textures:
- Top default
- Side/bottom
- Top detecting
- Default lightning rod
- Struck lightning rod (cooldown state)
Weather Detector screenshots:
Lightning Rod screenshots:
I think it should be more like the Daylight Sensor in crafting, you should use wooden slabs instead of planks, and you should change the outside redstone blocks into quartz. (So now you need 3 wooden slabs, 2 quartz, 1 redstone block, 2 glass, and a bucket.
(Imagine weather-lights)
SUPPORT
Hello! I am jacklego5, i have played since the alpha days and i am a Veteran at minecraft ( I'm pretty good )
If i am helpful, why not give me a thanks? THANKS! <--- Get it?
I like his crafting, but the quartz doesnt fit with Derborgus's textures
Hello! I am jacklego5, i have played since the alpha days and i am a Veteran at minecraft ( I'm pretty good )
If i am helpful, why not give me a thanks? THANKS! <--- Get it?
On the daylight sensors, the white parts could easily be the top layer of glass. They do not necessarily show the quartz. The quartz is just a part on the inside to harness the sun (or in this case the weather) and to turn it into electricity.
I went onto the game and compared. If you look. Its obviously quartz. I compared the quartz block, Daylight sensor, Beacon, and glass.
If it was the "top layer of glass" it would be clear. If not, why does the beacon + glass block not have entire solid spots.
Hello! I am jacklego5, i have played since the alpha days and i am a Veteran at minecraft ( I'm pretty good )
If i am helpful, why not give me a thanks? THANKS! <--- Get it?
I know that, I meant that someone were to farm them, they would just put a bunch right next to each other to attract all the lightning in a small Creeper den...
Support.
Praise be to Spode.
SUPPORT[/i]
I do sort of agree with GerbilCrab475, though I'd have put it less harshly than that. Maybe you should find another way to nerf it than blowing up my house
I prefer to state my honest opinion rather than dump ten tons of sugar on it.
Praise be to Spode.