I would like to see a command that will give a player a block or item that only exists within a resource pack, much like with play sound. There are a lot of resource packs that change items to different things, and uses command blocks to make them act differently than normal.
For items I would like to see a sort of “Tellraw” like attached to the item and will run different ones for right or left clicking. The command could have fields to allow the user to make custom items used as armor or fuel or even act like an ore in a furnace. I would like for there to be something similar for blocks when placed, maybe even open an inventory or change blocks.
This addition could open the game to more weapons or building blocks in an adventure map without limiting the map maker in blocks or items, as well as add some new items for server owners to add to their server experience thought minnie games and survival. *
*To add crafting recipes to minecraft at the moment you will need to use the “Clone” command to target a block with inventory , with finished product, that matches “Testforblocks” to a template block with inventory with a filled recipe. The targeted block with inventory cannot be moved, but, as I imagine this command, right clicking a custom block for the first time will make a set of command blocks that will clone desired block over to target block.
**As [Type] – [Food,Place,Light]
*** weapon type is something the item maker puts in to identify what weapons can use this ammo.
I believe dig speed and what you can dig up is already a data tag, and should be addressed in the data tag section.
Shattering blocks are blocks that will not drop
Placing items are items that can be put on blocks
Placed Items can use block types too.
In game command blocks are easier and more player friendly then external java dev programs.
If this were to be added, then it should definitely not be via commands. A better way to do it would be through files in the resource pack folder. Nevertheless, this is exactly what mods are for, and with the Plugin API coming soon, it is not worth the hassle to make.
If this were to be added, then it should definitely not be via commands. A better way to do it would be through files in the resource pack folder. Nevertheless, this is exactly what mods are for, and with the Plugin API coming soon, it is not worth the hassle to make.
No support!
Basically this. Once the plugin API is done, it will be easier and safer to use mods and may be able to swap them out on the fly.
Rollback Post to RevisionRollBack
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For items I would like to see a sort of “Tellraw” like attached to the item and will run different ones for right or left clicking. The command could have fields to allow the user to make custom items used as armor or fuel or even act like an ore in a furnace. I would like for there to be something similar for blocks when placed, maybe even open an inventory or change blocks.
This addition could open the game to more weapons or building blocks in an adventure map without limiting the map maker in blocks or items, as well as add some new items for server owners to add to their server experience thought minnie games and survival. *
/CustomItem <Texture> <Player> <Item|Block> [Type]** [amount] [data] [dataTag] [rightclick command] [leftclick command]
Item Type:
Food, Fuel, Helmet, Chest_Plate, Leggings, Boots, Place, Projectile<WeaponType>***, Projectile_Weapon<WeaponType>, Splash_Potion[Splash_Sound,effects], Snowball[Throw_Sound,effects]
Block Type:
Light, Power, Redstone, Half_Block, Stairs, Alpha, Solid, 2D, Damaging, Degrade, Decay, Shatter, Directional[Direction], Fence, inventory[Row_space,columns]
where would this idea be useful??
http://www.minecraftforum.net/topic/2682833-command-blocks-dropper-new-crafting/
*To add crafting recipes to minecraft at the moment you will need to use the “Clone” command to target a block with inventory , with finished product, that matches “Testforblocks” to a template block with inventory with a filled recipe. The targeted block with inventory cannot be moved, but, as I imagine this command, right clicking a custom block for the first time will make a set of command blocks that will clone desired block over to target block.
**As [Type] – [Food,Place,Light]
*** weapon type is something the item maker puts in to identify what weapons can use this ammo.
I believe dig speed and what you can dig up is already a data tag, and should be addressed in the data tag section.
Shattering blocks are blocks that will not drop
Placing items are items that can be put on blocks
Placed Items can use block types too.
In game command blocks are easier and more player friendly then external java dev programs.
My Channel
No support!
Basically this. Once the plugin API is done, it will be easier and safer to use mods and may be able to swap them out on the fly.
Want some advice on how to thrive in the Suggestions section? Check this handy list of guidelines and tips for posting your ideas and responding to the ideas of others!
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2775557-guidelines-for-the-suggestions-forum