The Meaning of Life, the Universe, and Everything.
Join Date:
8/22/2015
Posts:
62
Minecraft:
BlazinSayain
Member Details
This preset introduces tall realistic mountains that lead into smaller hills, making for more realistic terrain. Biomes will have occasional large bodies of water, which is why I turned the depth base size up a notch. Everything is set to default except river size which is at 5. The goal was to make my own preset using simple numbers.
Here is a savannah plateau M with a deep lake that reaches to bedrock. The top of the trees on the highest mountains are at y=254. So far, I haven't found any trees in the savannah M's that reach the world height limit, just barely off by 1 block.
Here is a savannah plateau M with a lake that reaches down to bedrock.
Here are 2 normal savannah M's, one next to an ocean and one next to a desert M.
Here is a jungle M next to a mesa Bryce, and a jungle edge M.
Here is a mushroom island, and ice plains spikes next to ice mountains.
This preset introduces tall realistic mountains that lead into smaller hills, making for more realistic terrain. Biomes will have occasional large bodies of water, which is why I turned the depth base size up a notch. Everything is set to default except river size which is at 5. The goal was to make my own preset using simple numbers.
Preset:
{"coordinateScale":1000.0,"heightScale":10.0,"lowerLimitScale":500.0,"upperLimitScale":500.0,"depthNoiseScaleX":2000.0,"depthNoiseScaleZ":2000.0,"depthNoiseScaleExponent":20.0,"mainNoiseScaleX":5000.0,"mainNoiseScaleY":5000.0,"mainNoiseScaleZ":5000.0,"baseSize":9.1,"stretchY":10.0,"biomeDepthWeight":1.0,"biomeDepthOffset":0.0,"biomeScaleWeight":5.0,"biomeScaleOffset":0.0,"seaLevel":63,"useCaves":true,"useDungeons":true,"dungeonChance":8,"useStrongholds":true,"useVillages":true,"useMineShafts":true,"useTemples":true,"useMonuments":true,"useRavines":true,"useWaterLakes":true,"waterLakeChance":4,"useLavaLakes":true,"lavaLakeChance":80,"useLavaOceans":false,"fixedBiome":-1,"biomeSize":4,"riverSize":5,"dirtSize":33,"dirtCount":10,"dirtMinHeight":0,"dirtMaxHeight":256,"gravelSize":33,"gravelCount":8,"gravelMinHeight":0,"gravelMaxHeight":256,"graniteSize":33,"graniteCount":10,"graniteMinHeight":0,"graniteMaxHeight":80,"dioriteSize":33,"dioriteCount":10,"dioriteMinHeight":0,"dioriteMaxHeight":80,"andesiteSize":33,"andesiteCount":10,"andesiteMinHeight":0,"andesiteMaxHeight":80,"coalSize":17,"coalCount":20,"coalMinHeight":0,"coalMaxHeight":128,"ironSize":9,"ironCount":20,"ironMinHeight":0,"ironMaxHeight":64,"goldSize":9,"goldCount":2,"goldMinHeight":0,"goldMaxHeight":32,"redstoneSize":8,"redstoneCount":8,"redstoneMinHeight":0,"redstoneMaxHeight":16,"diamondSize":8,"diamondCount":1,"diamondMinHeight":0,"diamondMaxHeight":16,"lapisSize":7,"lapisCount":1,"lapisCenterHeight":16,"lapisSpread":16}
Sure thing.
Here is a savannah plateau M with a deep lake that reaches to bedrock. The top of the trees on the highest mountains are at y=254. So far, I haven't found any trees in the savannah M's that reach the world height limit, just barely off by 1 block.
Here is a savannah plateau M with a lake that reaches down to bedrock.
Here are 2 normal savannah M's, one next to an ocean and one next to a desert M.
Here is a jungle M next to a mesa Bryce, and a jungle edge M.
Here is a mushroom island, and ice plains spikes next to ice mountains.
Now updated changing the height scale to 10, and upper/lower limit scales to 500.
A little too gnarly for my taste, but still very cool.