So a while ago I made a clock that produced a pulse once every 44 thousand years (http://www.minecraft...and-year-clock/) and recently decided I would 1 up myself and make one that produces a pulse once every 11 trillion years (Real years by the way, not Minecraft years).
How it works is by having a clock at the bottom that turns a square of glass with 1 opaque block every 20.8 seconds. Every time this happens 40 times the square above it will move 1/40th of a rotation and so on so each square turns the one above it by 1/40th of a turn every time it turns once.
This is how long it takes for each layer to make a pulse:
0: 20.8 seconds
1: 832 seconds
2: 554.666 minutes
3: 369.777 hours
4: 616.296 days
5: 67.493 years
6: 2699.726 years
7: 107988.947 years
8: 4319557.887 years
9: 172782315.511 years
10: 6911292620.478 years
11: 276451704819.124 years
12: 11058068192765.98 years
Pics:
(I cannot put it up for download as the file would be massive, and I do not know how)
Each stage of a multiplicative hopper-dropper clock (MHDC) multiplies the previous duration by up to 1,152. The stacked versions are only 24 block volume per stage, so an 11-trillion-year clock (actually 19T*) would be 168 block volume (1x8x21 or 2x6x14):
In practice, though, you would only need a 2-stage MHDC for a clock duration of a few real-life days, or a 3-stage version for periods of weeks, months, or years.
(I cannot put it up for download as the file would be massive, and I do not know how)
Here's what you do. Make a copy of the map. Download and run MCEdit and open the copy in MCEdit. Use the chunk selector (9 on your hotbar) and select all of the chunks that are not your clock. Delete them. Save it. Go into the folder for your copy and delete everything that isn't the 'region' folder and 'level.dat'. ZIP up your world and upload it. At that point, it'll only be a few megabytes.
How it works is by having a clock at the bottom that turns a square of glass with 1 opaque block every 20.8 seconds. Every time this happens 40 times the square above it will move 1/40th of a rotation and so on so each square turns the one above it by 1/40th of a turn every time it turns once.
This is how long it takes for each layer to make a pulse:
0: 20.8 seconds
1: 832 seconds
2: 554.666 minutes
3: 369.777 hours
4: 616.296 days
5: 67.493 years
6: 2699.726 years
7: 107988.947 years
8: 4319557.887 years
9: 172782315.511 years
10: 6911292620.478 years
11: 276451704819.124 years
12: 11058068192765.98 years
Pics:
(I cannot put it up for download as the file would be massive, and I do not know how)
Wait for time
In the break of new dawn
We will never meet
wow...
whats the use?
In practice, though, you would only need a 2-stage MHDC for a clock duration of a few real-life days, or a 3-stage version for periods of weeks, months, or years.
* 256 seconds × 1,152^6 / 86,400 seconds/day / 365.24 days/year
Click me!