SuperB computer !
But, what time did you finish this project?
Excuse me for late reply, been on vacation.
I started this project in february. The main part was finished in early march. Been working on it since then.
This really isn't a computer, while its really cool its more of a calculator and music player with a cool GUI slapped on. There is no CPU in it so it really dosen't process anything. But still cool I guess.
This really isn't a computer, while its really cool its more of a calculator and music player with a cool GUI slapped on. There is no CPU in it so it really dosen't process anything. But still cool I guess.
So many people have had their own definition of what a computer is. Definiton According to Google: An electronic device for storing and processing data, typically in binary form, according to instructions given to it in a variable program.
Nice work on the new updates, especially on the tic tac toe's AI. But just one question, how the heck did you make an AI in such a small space?!!
My AI is slightly different from others and works using a few simple instructions:
1. Check if there is a tile that you can win in 1 move
if there is no such tile:
2. Check if there is a tile that your opponent can win in 1 move
if there is no such tile:
3. Randomizer takes over and places it in a random spot.
Others AI's have basically a gate for pretty much every combination, which can allow the making of an unbeatable AI but does mean that the AI will take up massive amounts of space.
(I can also mention I use command blocks, they don't really compact it by alot but saves some bussing)
Some other AI's work like this instead:
1. Check if there is a tile that you can win in 1 move
if there is no such tile:
2. Check if there is a tile that your opponent can win in 1 move
if there is no such tile:
3. Check if there is a tile that can make two tiles apply to the rule #1
if there is no such tile:
4. Check if there is a tile that your opponent can make two tiles apply to the rule #2
if there is no such tile:
5. Place X in the middle (or to make it easier for the player place it randomly)
I am going too make a slight modification. For the song, i will remove the "tp you to a glass box" feature and run Sethbling's "Note blocks to command blocks" filter. Then you can hear the song from anywhere.
Hey LPG, I have added some things to your computer. Here's the list:
* 10 bit addition, subtraction, multiplication, division, and squaring.
* Support for Decimal Point Input for the calculator.
* Lower-case Letters for the word processor.
* Fully working shift key.
Excuse me for late reply, been on vacation.
I started this project in february. The main part was finished in early march. Been working on it since then.
That computer is amazing!
Upgraded the ALU to 8 bits.
check out my creations at the utd clan thread, this computer is very awesome subbed your channel.
I have a tutorial on my channel.
So many people have had their own definition of what a computer is.
Definiton According to Google: An electronic device for storing and processing data, typically in binary form, according to instructions given to it in a variable program.
I use a scanning feature in mcedit that counts the amounts of blocks in selected area.
I was starting to ponder how you counted all of it. X3
My AI is slightly different from others and works using a few simple instructions:
1. Check if there is a tile that you can win in 1 move
if there is no such tile:
2. Check if there is a tile that your opponent can win in 1 move
if there is no such tile:
3. Randomizer takes over and places it in a random spot.
Others AI's have basically a gate for pretty much every combination, which can allow the making of an unbeatable AI but does mean that the AI will take up massive amounts of space.
(I can also mention I use command blocks, they don't really compact it by alot but saves some bussing)
Some other AI's work like this instead:
1. Check if there is a tile that you can win in 1 move
if there is no such tile:
2. Check if there is a tile that your opponent can win in 1 move
if there is no such tile:
3. Check if there is a tile that can make two tiles apply to the rule #1
if there is no such tile:
4. Check if there is a tile that your opponent can make two tiles apply to the rule #2
if there is no such tile:
5. Place X in the middle (or to make it easier for the player place it randomly)
I am going too make a slight modification. For the song, i will remove the "tp you to a glass box" feature and run Sethbling's "Note blocks to command blocks" filter. Then you can hear the song from anywhere.
* 10 bit addition, subtraction, multiplication, division, and squaring.
* Support for Decimal Point Input for the calculator.
* Lower-case Letters for the word processor.
* Fully working shift key.
Pics: