I present to you, the Power TNT, a new item in TNT Offs v2. This is a fair teaser to show how close we've gotten to the release of TNT Offs v2.
Thank you for being patient, expect the release of TNT Offs v2 soon.
Want to help us test the game before it releases? Join this wonderful server, hosted by the Wicked Perfection Server network, for testing.
Server Address: WickedPerfection.net:5545
Did you know that Power TNT uses the same amount of command blocks as my throwable TNT video? How this works:
As seen above, the item would function by simply dropping the item. We would identify each item by presenting a score to every single dropped item, with an ID of TNT, and a count of 1.
There are 36 command blocks each testing for the item. If the item is found, one of the command blocks would be activated based on the rotation of the nearest player, and shoot the TNT in that direction.
The command for the throwable TNT would be the following:
Items with a value of 2 would mean that there is TNT to be thrown. The item is then killed. To achieve Power TNT, or so I call it, you must do slight modifications that do significant impact on the item.
Simply change the range of rotation for each command 20 degrees less for minimum, and 20 degrees more for maximum. The resulting command would be:
I present to you, the Power TNT, a new item in TNT Offs v2. This is a fair teaser to show how close we've gotten to the release of TNT Offs v2.
Thank you for being patient, expect the release of TNT Offs v2 soon.
Want to help us test the game before it releases? Join this wonderful server, hosted by the Wicked Perfection Server network, for testing.
Server Address: WickedPerfection.net:5545
Did you know that Power TNT uses the same amount of command blocks as my throwable TNT video? How this works:
As seen above, the item would function by simply dropping the item. We would identify each item by presenting a score to every single dropped item, with an ID of TNT, and a count of 1.
There are 36 command blocks each testing for the item. If the item is found, one of the command blocks would be activated based on the rotation of the nearest player, and shoot the TNT in that direction.
The command for the throwable TNT would be the following:
Items with a value of 2 would mean that there is TNT to be thrown. The item is then killed. To achieve Power TNT, or so I call it, you must do slight modifications that do significant impact on the item.
Simply change the range of rotation for each command 20 degrees less for minimum, and 20 degrees more for maximum. The resulting command would be:
To avoid conflicts with differentiating between TNT and Power TNT, all Power TNT items are set to 20, instead of 2.
I've been using the Explode objective, type dummy to do this. The following commands differentiate between the two types of TNT drops:
I used a different item, but renaming TNT to Power TNT would work as well with the next command:
Please state any thoughts, concerns, or bugs you may notice from the TNT Offs server here:
http://goo.gl/9KW5Iy
Want to see TNT Offs v2 gameplay footage? Watch the video here!
The hosters and I may be available from 2:00PM to 1:00AM EDT.
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