execute at @e[type=armor_stand,name=ArmorStand11,limit=1,sort=random] run summon fireball ~ ~-1 ~ {direction:[0.0,-1.0,0.0],power:[0.0,-1.0,0.0],Life:4096,ExplosionPower:1}
I have a bunch of armor stands. Every time I run this command, I want to pick a random one and make it summon a ghast fireball. The fireball should move down if it doesn't hit some entity or block that's not air. When I try running it, none of the fireballs can move more than 10 or 11 meters. They just move downward for a brief time and then explode in mid-air.
Rollback Post to RevisionRollBack
If you follow your heart, it will only lead to your arteries.
execute at @e[type=armor_stand,name=ArmorStand11,limit=1,sort=random] run summon fireball ~ ~-1 ~ {direction:[0.0,-1.0,0.0],power:[0.0,-1.0,0.0],Life:4096,ExplosionPower:1}
I have a bunch of armor stands. Every time I run this command, I want to pick a random one and make it summon a ghast fireball. The fireball should move down if it doesn't hit some entity or block that's not air. When I try running it, none of the fireballs can move more than 10 or 11 meters. They just move downward for a brief time and then explode in mid-air.
Your power is too high. It's an acceleration rather than a velocity. So I assume when you see it move like 10 blocks, it already moved like 100 blocks and the game's too lazy to render it.
Your power is too high. It's an acceleration rather than a velocity. So I assume when you see it move like 10 blocks, it already moved like 100 blocks and the game's too lazy to render it.
Set it maybe 1/10 of the number of direction.
power:[0.0,-0.0625,0.0] works. Thanks.
Rollback Post to RevisionRollBack
If you follow your heart, it will only lead to your arteries.
execute at @e[type=armor_stand,name=ArmorStand11,limit=1,sort=random] run summon fireball ~ ~-1 ~ {direction:[0.0,-1.0,0.0],power:[0.0,-1.0,0.0],Life:4096,ExplosionPower:1}
I have a bunch of armor stands. Every time I run this command, I want to pick a random one and make it summon a ghast fireball. The fireball should move down if it doesn't hit some entity or block that's not air. When I try running it, none of the fireballs can move more than 10 or 11 meters. They just move downward for a brief time and then explode in mid-air.
If you follow your heart, it will only lead to your arteries.
Your power is too high. It's an acceleration rather than a velocity. So I assume when you see it move like 10 blocks, it already moved like 100 blocks and the game's too lazy to render it.
Set it maybe 1/10 of the number of direction.
power:[0.0,-0.0625,0.0] works. Thanks.
If you follow your heart, it will only lead to your arteries.