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I previously have a question on myself,I hope you guys can solve for me(or maybe say impossible).
Everyone knows how /particle works, right?
I get the idea of using it but 1 thing:
reddust,mobSpell,fireworksSpark have different colors,
if you don't specify it,it makes the particle colorful.
So, my question is:
If the color calibration replaces the size of the particle,
how can I make a big area of those particle with specific color?
I mean, like making an orange mobSpell particle by 10x10,
Don't tell me to put like 100 invisible mobs, too laggy.
That is the page I've read before.
I'm sorry, but your solution gives no answer to my question.
My question is exactly what your wiki page made me ask-,-
I previously have a question on myself,I hope you guys can solve for me(or maybe say impossible).
Everyone knows how /particle works, right?
I get the idea of using it but 1 thing:
reddust,mobSpell,fireworksSpark have different colors,
if you don't specify it,it makes the particle colorful.
So, my question is:
If the color calibration replaces the size of the particle,
how can I make a big area of those particle with specific color?
I mean, like making an orange mobSpell particle by 10x10,
Don't tell me to put like 100 invisible mobs, too laggy.
That is the page I've read before.
I'm sorry, but your solution gives no answer to my question.
My question is exactly what your wiki page made me ask-,-