Added a new design I came across, but the original author is unknown...
Tilable Hose Pipe Dropper Tower
A tilable version of the Hose Pipe Dropper Tower, using a hopper clock (1 item) to drive the tower. The 'in-pipe' items start at the 5th dropper and every 4th dropper after that, and once in place the tower becomes perfectly silent.
This is a highly recommended tower, especially as it is the only tilable dropper tower known. This make it well suited for connection to a bank of item sorters as part of a compact storage system.
However you cannot simply stack the tower (see conditions in the previous tower design) for a mid-level item feed, as the torch tower being 'in-line' with the comparitor will interfer causing power interferance issues and probably timing issues as well. That can be solved only by destroying the 'tilable' feature of the design.
Actually other than its inability to be 'stacked', it is a great and very simple design. Perfectly silent too. As long as you do not mind having 'in-pipe' items.
Actually I found it perfectly suited to be paired with a tilable item sorter. That is a below floor sorter, sending items up to a above ground storage system.
Has anyone ever built a full smart smelter? An auto smelter that separates the charcoal for refueling itself.
The design I got was a furnace on top of an item sorter segment that pulls just the charcoal into a dropper tower leading to the fuel input hopper. It's kinda bulky.
I wish I had visited this forum sooner, however I managed to create a fairly reliable Elevator just a bit noisy. Plenty of side access for multiple entry levels and independent dropper testing, activation, and deactivation to prevent lock ups or jamming. Forgot to mention its 3x5
A bit more of what it looks like. Please keep in mind I haven't yet seen one done like this so if it turns out someone made this first please let me know, but I am still proud of myself for building this with no help.
Quote from nukesc
A bit more of what it looks like. Please keep in mind I haven't yet seen one done like this so if it turns out someone made this first please let me know, but I am still proud of myself for building this with no help.
Your tower has a lot of cross talk between comparators which can cause many timing issues.
It also limits a tower to about 10 droppers or so, and will be VERY noisy!
I new about the noise however further testing showed me only the top dropper makes racket. As for the cross talk, that's on purpose. It turns off the comparator to allow full stacks to be placed at any point in the unit, which means it doesn't ever jam and it remains super small. Lastly that 10 or so thing you mentioned please see the attached photo which is 32 high dumping out some sugar cane i placed in the bottom. Of course I understand the most economic is Test's glitch elevator but I worry it won't work 100% of the time(shoots out elsewhere and de-spawns) and that's horrible when passing around diamond.
First I can see immediatally the design does not have a clock as such. It relies on the hopper item feed limiting to generate a clock as the items come in, at a slower rate.
This type of design works well but can break when chunks get unloaded.
But as it relies on hopper feeds that also means you can not stack multiple towers for mid-tower item feeds. Not that the torch powering mechanics would allow stacking if you could, due to power interference problems.
As for the construction method (stack wool on the side while building the dropper tower), Pretty useless instruction. There are other ways, including ender pearls, or just placing and removing blocks, or just jump down if it isn't too high!
nukesc...
I'll take a closer look at the design, though that cross talk is concerting, I'll see how it performs.
I can see that the design is essentially stacks of two droppers each. The redstone wire between each of the two dropper 'mini-towers' being disconnected. As such I was wrong about the 10 dropper tower limit.. Applogies.
However there is still a fair bit of cross talk, as a redstone signal going directly into the dropper will power 3 droppers, the 2 in the current mini-tower and the one below. I still think that if you have multiple mid level feeds, that eject items in at random (say from mob systems) you will get a lot of miss timings.
As for noise. a mid level feed will not just make the top dropper noisy, but the dropper immediatally below the mid-level feed point will also click.
It is a fully comparator tested tower, and as such items will never get lost. But I doubt it would be any faster than other
designs. I'll have to build and do some timing test to see what its processing speed is. It is however not the smallest such design. I developed one with all comparators on the same side) that has a 2x6 foot print.
Still you should be proud of the effort you made. Good to see I am not the only one who does not do youtube videos.
GreyArea1966 If you are going to upload images -- please use a normal texture pack. In many case no idea what the block I am seeing are with all those fancy designs on them.
I do like the idea of the vertical spiral dropper tower, though it must be VERY noisy with all the droppers clicking without items in them. I'll have to take a closer look at this one.
I had to create an account just to thank you for this. Sooooooo helpful. Thank you so much. You saved me so much time and helped me understand so much better what is going on with this crazy stuff. May good karma flow to you!
Actually other than its inability to be 'stacked', it is a great and very simple design. Perfectly silent too. As long as you do not mind having 'in-pipe' items.
Actually I found it perfectly suited to be paired with a tilable item sorter. That is a below floor sorter, sending items up to a above ground storage system.
no, really.I mean it!
The design I got was a furnace on top of an item sorter segment that pulls just the charcoal into a dropper tower leading to the fuel input hopper. It's kinda bulky.
Your tower has a lot of cross talk between comparators which can cause many timing issues.
It also limits a tower to about 10 droppers or so, and will be VERY noisy!
Being new to dropper elevators, I stumbled across this howto video, and have been using this design. It seems to be working fine.
What are your thoughts? Is this a good design and what flaws do you see?
Thank you for your guide!
tastybukki....
First I can see immediatally the design does not have a clock as such. It relies on the hopper item feed limiting to generate a clock as the items come in, at a slower rate.
This type of design works well but can break when chunks get unloaded.
But as it relies on hopper feeds that also means you can not stack multiple towers for mid-tower item feeds. Not that the torch powering mechanics would allow stacking if you could, due to power interference problems.
As for the construction method (stack wool on the side while building the dropper tower), Pretty useless instruction. There are other ways, including ender pearls, or just placing and removing blocks, or just jump down if it isn't too high!
nukesc...
I'll take a closer look at the design, though that cross talk is concerting, I'll see how it performs.
nukesc...
I can see that the design is essentially stacks of two droppers each. The redstone wire between each of the two dropper 'mini-towers' being disconnected. As such I was wrong about the 10 dropper tower limit.. Applogies.
However there is still a fair bit of cross talk, as a redstone signal going directly into the dropper will power 3 droppers, the 2 in the current mini-tower and the one below. I still think that if you have multiple mid level feeds, that eject items in at random (say from mob systems) you will get a lot of miss timings.
As for noise. a mid level feed will not just make the top dropper noisy, but the dropper immediatally below the mid-level feed point will also click.
It is a fully comparator tested tower, and as such items will never get lost. But I doubt it would be any faster than other
designs. I'll have to build and do some timing test to see what its processing speed is. It is however not the smallest such design. I developed one with all comparators on the same side) that has a 2x6 foot print.
Still you should be proud of the effort you made. Good to see I am not the only one who does not do youtube videos.
GreyArea1966 If you are going to upload images -- please use a normal texture pack. In many case no idea what the block I am seeing are with all those fancy designs on them.
I do like the idea of the vertical spiral dropper tower, though it must be VERY noisy with all the droppers clicking without items in them. I'll have to take a closer look at this one.
I had to create an account just to thank you for this. Sooooooo helpful. Thank you so much. You saved me so much time and helped me understand so much better what is going on with this crazy stuff. May good karma flow to you!