The other lamps are lighting up because a lamp is considered a solid/opaque block, like stone or dirt, so powering a lamp directly also activates adjacent lamps the same way powering a regular block would activate a lamp next to it.
The other lamps are lighting up because a lamp is considered a solid/opaque block, like stone or dirt, so powering a lamp directly also activates adjacent lamps the same way powering a regular block would activate a lamp next to it.
that kind of makes sense because if you run it through a block it isn't a direct source anymore so it won't turn on others
There's a difference between "powering" a block (in the sense that you could power redstone dust or a repeater from it) and "activating" a mechanism (like a lamp or dispenser).
Anything that will power a mechanism (like a torch under it, or a powered repeater facing it) will activate it, but there are ways of activating mechanisms (for example, a torch next to or above the mechanism) that don't actually "power" it (again, in the sense that you could power redstone dust or a repeater from the activated mechanism).
The top lamp is both activated (the lamp is on) and powered (it can power the repeater), while the bottom lamp is activated but not powered.
Or you could /setblock a redstone block behind one of the lamps. Redstone only carry their signal one block so don't worry about it powering other lamps.
It seems that the redstone lamp I'm igniting with a lever is spreading by one block.
Is there any way I can make it so only one lamp goes of at a time?
If you know, please leave a comment.
Thanks, 3dsboy08
The other lamps are lighting up because a lamp is considered a solid/opaque block, like stone or dirt, so powering a lamp directly also activates adjacent lamps the same way powering a regular block would activate a lamp next to it.
that kind of makes sense because if you run it through a block it isn't a direct source anymore so it won't turn on others
Anything that will power a mechanism (like a torch under it, or a powered repeater facing it) will activate it, but there are ways of activating mechanisms (for example, a torch next to or above the mechanism) that don't actually "power" it (again, in the sense that you could power redstone dust or a repeater from the activated mechanism).
The top lamp is both activated (the lamp is on) and powered (it can power the repeater), while the bottom lamp is activated but not powered.
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