So I was making a redstone contraption and I noticed that I need the amount of a score to be outputted, not the amount of players that have that... any ideas, or am I just being stupid?
Sorry it took me awhile to reply, i'm not use to people reply fast. What is was thinking was when an objective had a score of 2, the comparator, next to the command block testing for it, will have a signal strength of 2. When the objective has a signal strength of 3 it'll output a signal of 3 and so on.
Dennis good idea, but i really need something super compact. If nobody else can think of something i'll use that, thank you.
Hope this helps.
Dennis good idea, but i really need something super compact. If nobody else can think of something i'll use that, thank you.