For those who dont know what it is here is the wiki. Anyway, using redstone could we create a computer that creates unpredictable outcomes, while having determinism which circuitry is? For example, a system that would be predictable, but very hard to actualy predict, would be a rotating pulse looping with another outer pulse going in the other direction but feeds out, and pulses continueslly route in, while a changing timer creating pulses feeds into a duplicate of itself, but backwards, and the wiring inbetween leads to a redstone torch which is what sends the pulse and when the other pulses hit it stops and goes. Would this work or would any other systems work?
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Could chaos theory, in part, be applied in minecraft?