I'm trying to make a toggleable 4x1 square of Redstone Lamps powered by 2 Redstone torches placed underneath them, within a limited area because the Redstone workings need to be concealed. The torches are turned off via lever in a separate room underneath. Now, this isn't working, and the only conclusion is that Redstone is not performing as it ought to and must be a bug. Obviously with this configuration, the Redstone torches should be connected to the Redstone circuit and be toggleable with the lever below. I've ran multiple tests to ensure both that the lever is properly connected to the circuit (which has it's own host of problems related to the same issue, but won't be my example here), as well as tried multiple other configurations make the Redstone work in the space allotted, with only partial success. The most I can manage to achieve is connecting a single Redstone torch despite both being appropriately placed in relation to the circuit. The problems seems to arise when one of two conditions are met; the Redstone circuit needs to turn to reach the torch. This isn't a problem on Bedrock Edition at all unless they've since broken it, I've put countless hours into BE.; when Redstone touches more Redstone, ie my example photo. I placed the Redstone such that it followed a fairly obvious line of input, which quickly turned into mush when I introduced the final piece connecting the last torch. Obviously, this also shouldn't be happening. I don't know when Redstone got to become so broken, but it needs fixing immediately since even simple contraptions like mine are impossible to put together as a result of the blunder.
EDIT: I feel I should add I'm also playing on a Realm, which have been having significant problems lately, and my issue could possibly be tied to their instability.
That looks normal (for Java) the redstone prefers to connect to redstone componants rather than blocks, you need to run it straight at the block without having a chance to connect to anything else instead for it to connect.
You could place a repeater on this side of the left torch (facing towards the torch).
The repeater would connect to the left torch and since the right hand redstone can't connect to the side of the repeater it should connect to the torch instead.
Or you could remove the redstone this side of the left torch and move the left string of redstone one block to the left so you can turn it so it runs straight into the left torch so it connects.
I'm trying to make a toggleable 4x1 square of Redstone Lamps powered by 2 Redstone torches placed underneath them, within a limited area because the Redstone workings need to be concealed. The torches are turned off via lever in a separate room underneath. Now, this isn't working, and the only conclusion is that Redstone is not performing as it ought to and must be a bug. Obviously with this configuration, the Redstone torches should be connected to the Redstone circuit and be toggleable with the lever below. I've ran multiple tests to ensure both that the lever is properly connected to the circuit (which has it's own host of problems related to the same issue, but won't be my example here), as well as tried multiple other configurations make the Redstone work in the space allotted, with only partial success. The most I can manage to achieve is connecting a single Redstone torch despite both being appropriately placed in relation to the circuit. The problems seems to arise when one of two conditions are met; the Redstone circuit needs to turn to reach the torch. This isn't a problem on Bedrock Edition at all unless they've since broken it, I've put countless hours into BE.; when Redstone touches more Redstone, ie my example photo. I placed the Redstone such that it followed a fairly obvious line of input, which quickly turned into mush when I introduced the final piece connecting the last torch. Obviously, this also shouldn't be happening. I don't know when Redstone got to become so broken, but it needs fixing immediately since even simple contraptions like mine are impossible to put together as a result of the blunder.
EDIT: I feel I should add I'm also playing on a Realm, which have been having significant problems lately, and my issue could possibly be tied to their instability.
Redstone does work differently in Java/Bedrock.
That looks normal (for Java) the redstone prefers to connect to redstone componants rather than blocks, you need to run it straight at the block without having a chance to connect to anything else instead for it to connect.
You could place a repeater on this side of the left torch (facing towards the torch).
The repeater would connect to the left torch and since the right hand redstone can't connect to the side of the repeater it should connect to the torch instead.
Or you could remove the redstone this side of the left torch and move the left string of redstone one block to the left so you can turn it so it runs straight into the left torch so it connects.
that is make a u shape out to the left.
Just testing.