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So I'm designing a melon farm for my survival world, and i came up with a design thats only 2x3! but if the melon grows too fast, the piston doesn't update in time and the whole thing stops. Anybody know how i could fix this?
If you're talking about the melon growing immediately after it harvests, then there isn't much you can do other than add a manual override switch.
I personally use a different design that can be tiled. It takes up a 1x5 space
CPU: AMD Ryzen 5 2600X
GPU: Gigabyte GeForce GTX 1070 G1 Gaming
RAM: 16GB DDR4
HDD: 500GB SSD, 2TB and 4TB HDD
OS: Windows 10 Pro
Through some experimentation, I found a design that is more compact than yours, and can update faster than it.
oh sweet! thanks dude!!!
So I'm designing a melon farm for my survival world, and i came up with a design thats only 2x3! but if the melon grows too fast, the piston doesn't update in time and the whole thing stops. Anybody know how i could fix this?
If you're talking about the melon growing immediately after it harvests, then there isn't much you can do other than add a manual override switch.
I personally use a different design that can be tiled. It takes up a 1x5 space
CPU: AMD Ryzen 5 2600X
GPU: Gigabyte GeForce GTX 1070 G1 Gaming
RAM: 16GB DDR4
HDD: 500GB SSD, 2TB and 4TB HDD
OS: Windows 10 Pro
Through some experimentation, I found a design that is more compact than yours, and can update faster than it.
CPU: AMD Ryzen 5 2600X
GPU: Gigabyte GeForce GTX 1070 G1 Gaming
RAM: 16GB DDR4
HDD: 500GB SSD, 2TB and 4TB HDD
OS: Windows 10 Pro
oh sweet! thanks dude!!!