Mojang should make it impossible for any entities to be moved by pistons or water because it's much more challenging (and thus inherently superior to the automatic method!) to manually pool mobs into a single spot relative to automatically than compared to killing mobs manually relative to automatically.
Also, we should make sugar cane, melons, and pumpkins break pistons, instead of the other way around. The time spent building machines to mine those blocks for you detracts way too much from the time you could be spending down in the caves mining, those caves that haven't seen a single game-changing addition/alteration since Minecraft Beta.
While we're at it, we need to remove villager trading entirely. You can get items that you should only ever get by mining, without even stepping foot underground! This completely and totally obliterates and annihilates any remote resemblance of a point to playing this already really freeform sandbox game.
It makes me so mad that people can just find ways to get resources that aren't the way that they got those resources on their first in-game day of that world. The thought that people can use resources gained from mining for any other purpose than to mine more infuriates me. The very idea that, in a survival-based game, it is possible to build a machine that reduces the amount of times you will need to put yourself in situations where your survival is at risk (EG: Mining) makes me want to tear multiple close loved ones limb from limb each time it presents itself in my mind.
I want to tell you a story. I joined a server. I stayed there for a while. One day I decided that I needed a lot of iron for no particular reason. So I spent 10 hours mining and got myself 30 stacks of iron ore, which I promptly smelted and used for decorative purposes. Then, this know-it-all joins the server. He spends several weeks on a single-player creative world trying to find a specific arrangement of blocks that actually worked for his hackery. After finally finding the perfect combination, he proceeds to spend several days on the server getting himself to a point where dying doesn't mean he lost everything. Then he begins the process. He spends 10 hours mining all of the resources he needs. Then he spends 10 more hours actually putting them together in a farm.
I then watched with horror as he got the same 30 stacks of iron as me, except in only 2 hours instead of 10. And he didn't have to mine any of it.
you sir, make me sick
minecraft isnt 100% about mining, if you want to remove and edit stuff so bad, make a mod, otherwise, blahits not a survial based game, BTW, its a Sandbox Game.
3 words
Blame the Redstoners.
I have not yet done any really fully automated things in Minecraft. Because heck I don't want to spend 3 hours building an gold/iron farm(Which you're probably be happy about this they literally broke iron farms.)
Rollback Post to RevisionRollBack
#BAUM4EXILE2014 :^) HELP CAPSLOCK KEY FELL OFF IT SWITCHES ON AND OFF, HELP PLS.
its not a survial based game, BTW, its a Sandbox Game.
I kinda fail to see that considering the default mode is called survival mode and there are already established game balance concepts for it. Creative mode, yes. But survival mode is only a sandbox game to an extent.
Not saying I agree with the changes or not, I just want to point that out.
This is pretty crappy satire if it is, I can't tell sarcasm or satire online. either way redstone machines are what "powers" minecraft's engineer/coding audience. It'd be pathetic if redstone was nerfed.
This is pretty crappy satire if it is, I can't tell sarcasm or satire online. either way redstone machines are what "powers" minecraft's engineer/coding audience. It'd be pathetic if redstone was nerfed.
Mojang is essentially telling every single person in the engineering crowd of Minecraft that they do not belong in the Survival mode of the game.
This is from my SSP world. Yes I'm a little miffed about it being broken. I'm more miffed that some people would actually label me as a cheater and an exploiter.
Ok first off, why would Mojang remove 20 or so features so this one idiot can get his way?
Ok, honestly, that guy who got as much iron as you in 2 hours, is a loser. He manipulated the system to get his way. Don't worry about him. People who take the time to mine for the Redstone, gain all the bonemeal and materials to make an automatic food maker are CLEVER. Isn't that the point of Minecraft? To discover and create?
Well, my rant is over. Except for this:
I am plenty clever enough to know that manipulating the system isn't always the best. I have created an automatic sugar cane farm once in survival. Other than that, I usually gain my resources legit.
[This rant brought to you but the Rant Society of Minecraft]
Ok first off, why would Mojang remove 20 or so features so this one idiot can get his way?
Ok, honestly, that guy who got as much iron as you in 2 hours, is a loser. He manipulated the system to get his way. Don't worry about him. People who take the time to mine for the Redstone, gain all the bonemeal and materials to make an automatic food maker are CLEVER. Isn't that the point of Minecraft? To discover and create?
Well, my rant is over. Except for this:
I am plenty clever enough to know that manipulating the system isn't always the best. I have created an automatic sugar cane farm once in survival. Other than that, I usually gain my resources legit.
[This rant brought to you but the Rant Society of Minecraft]
Ok first off, why would Mojang remove 20 or so features so this one idiot can get his way?
Ok, honestly, that guy who got as much iron as you in 2 hours, is a loser. He manipulated the system to get his way. Don't worry about him. People who take the time to mine for the Redstone, gain all the bonemeal and materials to make an automatic food maker are CLEVER. Isn't that the point of Minecraft? To discover and create?
Well, my rant is over. Except for this:
I am plenty clever enough to know that manipulating the system isn't always the best. I have created an automatic sugar cane farm once in survival. Other than that, I usually gain my resources legit.
[This rant brought to you but the Rant Society of Minecraft]
I want to believe this is a joke like my satire, but I'm having trouble doing it.
He spends 10 hours mining all of the resources he needs. Then he spends 10 more hours actually putting them together in a farm.
I then watched with horror as he got the same 30 stacks of iron as me, except in only 2 hours instead of 10. And he didn't have to mine any of it.
That would actually be 22 hours spent getting the iron, because he had to spend all of that extra time, although he can now just wait to get whatever he needs.
As for my opinion on automatic farms, I don't really care if other people do it, although if they complain because Mojang decided to disable/make them harder to make, well, it's their problem. Not that they haven't made changes that I don't like; those caves that you claim haven't been changed since sometime in Beta? Well, they did change them in 1.7, removing those huge epic cave systems that can take real-time days to explore (unless you are me) - not that it really bothered me (aside from the fact they should have made them configurable, some people still hate having any caves at all) because I can use Java Bytecode Editor to fix it in 5 minutes (I even modded the 1.7 snapshots, likely the first person to ever mod 1.7 if you include snapshots).
Of course, I don't even play in 1.7 yet for my main survival world, but not because of the changes in 1.7, and as for the changes so far in the 1.8 snapshots? Let's just say I saved a copy of the anvil mechanics page on the Wiki so I can make it work like the old way when/if I ever use 1.8+; repair costs depend on enchantments and renaming fixes the cost.
(I realize that not everybody knows how to mod the game, and there are people who absolutely refuse to use any sort of mod ("only pure vanilla!1!"), regardless of whether they like changes or not, there are people who still play in Beta for this reason)
That would actually be 22 hours spent getting the iron, because he had to spend all of that extra time, although he can now just wait to get whatever he needs.
That was satire addressing the fact that people against automation never acknowledge the work in actually BUILDING the farm.
Mojang is essentially telling every single person in the engineering crowd of Minecraft that they do not belong in the Survival mode of the game.
So, you seriously think the ONLY purpose of engineering is to get unlimited quantities of resources intended to be limiting, while AFK? That's kind of sad.
Rollback Post to RevisionRollBack
Geographicraft (formerly Climate Control) - Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more!
RTG plus - All the beautiful terrain of RTG, plus varied and beautiful trees and forests.
Also, we should make sugar cane, melons, and pumpkins break pistons, instead of the other way around. The time spent building machines to mine those blocks for you detracts way too much from the time you could be spending down in the caves mining, those caves that haven't seen a single game-changing addition/alteration since Minecraft Beta.
While we're at it, we need to remove villager trading entirely. You can get items that you should only ever get by mining, without even stepping foot underground! This completely and totally obliterates and annihilates any remote resemblance of a point to playing this already really freeform sandbox game.
It makes me so mad that people can just find ways to get resources that aren't the way that they got those resources on their first in-game day of that world. The thought that people can use resources gained from mining for any other purpose than to mine more infuriates me. The very idea that, in a survival-based game, it is possible to build a machine that reduces the amount of times you will need to put yourself in situations where your survival is at risk (EG: Mining) makes me want to tear multiple close loved ones limb from limb each time it presents itself in my mind.
I want to tell you a story. I joined a server. I stayed there for a while. One day I decided that I needed a lot of iron for no particular reason. So I spent 10 hours mining and got myself 30 stacks of iron ore, which I promptly smelted and used for decorative purposes. Then, this know-it-all joins the server. He spends several weeks on a single-player creative world trying to find a specific arrangement of blocks that actually worked for his hackery. After finally finding the perfect combination, he proceeds to spend several days on the server getting himself to a point where dying doesn't mean he lost everything. Then he begins the process. He spends 10 hours mining all of the resources he needs. Then he spends 10 more hours actually putting them together in a farm.
I then watched with horror as he got the same 30 stacks of iron as me, except in only 2 hours instead of 10. And he didn't have to mine any of it.
minecraft isnt 100% about mining, if you want to remove and edit stuff so bad, make a mod, otherwise, blahits not a survial based game, BTW, its a Sandbox Game.
3 words
Blame the Redstoners.
I have not yet done any really fully automated things in Minecraft. Because heck I don't want to spend 3 hours building an gold/iron farm(Which you're probably be happy about this they literally broke iron farms.)
#BAUM4EXILE2014
:^)
HELP CAPSLOCK KEY FELL OFF IT SWITCHES ON AND OFF, HELP PLS.
*Facepalm* Ever heard of satire?
I kinda fail to see that considering the default mode is called survival mode and there are already established game balance concepts for it. Creative mode, yes. But survival mode is only a sandbox game to an extent.
Not saying I agree with the changes or not, I just want to point that out.
Mojang is essentially telling every single person in the engineering crowd of Minecraft that they do not belong in the Survival mode of the game.
This is from my SSP world. Yes I'm a little miffed about it being broken. I'm more miffed that some people would actually label me as a cheater and an exploiter.
Ok first off, why would Mojang remove 20 or so features so this one idiot can get his way?
Ok, honestly, that guy who got as much iron as you in 2 hours, is a loser. He manipulated the system to get his way. Don't worry about him. People who take the time to mine for the Redstone, gain all the bonemeal and materials to make an automatic food maker are CLEVER. Isn't that the point of Minecraft? To discover and create?
Well, my rant is over. Except for this:
I am plenty clever enough to know that manipulating the system isn't always the best. I have created an automatic sugar cane farm once in survival. Other than that, I usually gain my resources legit.
[This rant brought to you but the Rant Society of Minecraft]
*satire* Yep, I did that.
Badprenup said:
"Ignore the people saying that [x] will be the end of Minecraft and that [developer] is basically Satan + Hitler."
This is clearly satire..
I want to believe this is a joke like my satire, but I'm having trouble doing it.
That would actually be 22 hours spent getting the iron, because he had to spend all of that extra time, although he can now just wait to get whatever he needs.
As for my opinion on automatic farms, I don't really care if other people do it, although if they complain because Mojang decided to disable/make them harder to make, well, it's their problem. Not that they haven't made changes that I don't like; those caves that you claim haven't been changed since sometime in Beta? Well, they did change them in 1.7, removing those huge epic cave systems that can take real-time days to explore (unless you are me) - not that it really bothered me (aside from the fact they should have made them configurable, some people still hate having any caves at all) because I can use Java Bytecode Editor to fix it in 5 minutes (I even modded the 1.7 snapshots, likely the first person to ever mod 1.7 if you include snapshots).
Of course, I don't even play in 1.7 yet for my main survival world, but not because of the changes in 1.7, and as for the changes so far in the 1.8 snapshots? Let's just say I saved a copy of the anvil mechanics page on the Wiki so I can make it work like the old way when/if I ever use 1.8+; repair costs depend on enchantments and renaming fixes the cost.
(I realize that not everybody knows how to mod the game, and there are people who absolutely refuse to use any sort of mod ("only pure vanilla!1!"), regardless of whether they like changes or not, there are people who still play in Beta for this reason)
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
That was satire addressing the fact that people against automation never acknowledge the work in actually BUILDING the farm.
I do have supporters. I have almost three thousand.
So, you seriously think the ONLY purpose of engineering is to get unlimited quantities of resources intended to be limiting, while AFK? That's kind of sad.
Geographicraft (formerly Climate Control) - Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more!
RTG plus - All the beautiful terrain of RTG, plus varied and beautiful trees and forests.
I've seen that ages ago and I 100% agree with the chunk loading.