Some form of savegame version checks would be nice with this added feature, you shouldn't be allowed to load a 1.6 savegame with any earlier version, let alone alphas or betas. But here is the fun part: They'd need to implement that into every available version of the game. And even then, I assume there is no version info written in the savegame, so the user would first need to load the savegame in the correct version to write this info to the savegame file before it can be eligible for version safety.
I am in love with Minecraft again. Finally, we can set aside the differences of opinion of which version is better, instead just downgrading, then being in our little worlds. This is the ultimate form of sandbox and I fully expect both new and old players coming out with creations, maps, texture packs that they put down, but are so far outdated, they've become useless and reviving old mods of long ago.
Mojang, you will have my loyalty forever more now, you done a good job here and I will accept whatever updates come into 1.7 and beyond. Unless it's technology of some kind...I'd rather if that were a completely separate game, but that's just me.
Here is one thing I want to know, how far back will this eventually go? We can go all the way back to alpha at this point, I would probably implode if we could Thyme Masheen our way back to the EARLY early days. It will be interesting where this goes and where it ends.
Here is one thing I want to know, how far back will this eventually go? We can go all the way back to alpha at this point, I would probably implode if we could Thyme Masheen our way back to the EARLY early days. It will be interesting where this goes and where it ends.
According to Dinnerbone, it'll go as far back as Classic.
If I play directly from a minecraft.jar, it will run fine. I can load up an old Beta 1.6.6 jar and it will run smoothly, and even Release 1.6.2 has no problems when running.
However, when I downgrade with Time Machine, it creates massive lag to the point where the game is unplayable, even on Tiny. This happens even with Beta 1.6.6, which works fine when I manually downgrade with the old minecraft.jar but is unplayable when Time Machine is used. This appears to be the case with any old version, as it happened with Beta 1.7.3 and Release 1.6.1.
Rollback Post to RevisionRollBack
Did something happen to you in your childhood to give you this unreasonable fear of rutabaga?
Looks nice and simple to change too. Hopefully if all map makers put what version their map was built in, I won't have issues playing old maps where all the redstone shatters because it was built on glowstone.
If I play directly from a minecraft.jar, it will run fine. I can load up an old Beta 1.6.6 jar and it will run smoothly, and even Release 1.6.2 has no problems when running.
However, when I downgrade with Time Machine, it creates massive lag to the point where the game is unplayable, even on Tiny. This happens even with Beta 1.6.6, which works fine when I manually downgrade with the old minecraft.jar but is unplayable when Time Machine is used. This appears to be the case with any old version, as it happened with Beta 1.7.3 and Release 1.6.1.
That's the launcher using your integrated graphics.
THANKS MOJANG!!
Mojang, you will have my loyalty forever more now, you done a good job here and I will accept whatever updates come into 1.7 and beyond. Unless it's technology of some kind...I'd rather if that were a completely separate game, but that's just me.
According to Dinnerbone, it'll go as far back as Classic.
I noticed that as well. What gives?
Praise be to Spode.
Cubic Chunks mod: https://discord.gg/kMfWg9m
Mental Block server: https://discord.gg/AssnrXr
i see, its real.
Yeah...no. That's just referring to the old Human mob used back in the days of Classic/Survival Test.
Something so simple.
If I play directly from a minecraft.jar, it will run fine. I can load up an old Beta 1.6.6 jar and it will run smoothly, and even Release 1.6.2 has no problems when running.
However, when I downgrade with Time Machine, it creates massive lag to the point where the game is unplayable, even on Tiny. This happens even with Beta 1.6.6, which works fine when I manually downgrade with the old minecraft.jar but is unplayable when Time Machine is used. This appears to be the case with any old version, as it happened with Beta 1.7.3 and Release 1.6.1.
That's the launcher using your integrated graphics.
If this is the case, why is 1.6.2 unaffected?
Your 1.6.2 doesn't lag, but your Beta 1.7.3 does? Strange. I don't know what's up with that.