I forgot one...Allowing xray with no tools to stop it so long that I stopped playing multi-player since it ruined balance and fun.
that's not Mojang's fault... and all your other complaints are small and stupid. (no offence (unless you take it in offence and you or anyone else would post something that me saying that wasn't nice) I was expressing my opinion about your opinion. Nothing wrong there)
that's not Mojang's fault... and all your other complaints are small and stupid. (no offence (unless you take it in offence and you or anyone else would post something that me saying that wasn't nice) I was expressing my opinion about your opinion. Nothing wrong there)
Because throwing a games complete balance out the window is small? Vanila minecraft is little better than a dirt to diamonds mod as it is right now.
RPG aspects in a sandbox survivial game ed me off.
Not to be critical, but is that your actual spelling? If so, I recommend you to learn spelling.
For those who cant see past the jungle of typos. I will translate.
I hate how you have to get stuff in survival by not spawning items, Like why not? You could have so much fun if you spawn stuff with hacks cause I hate playing legit.
Also another thing is, this isnt a thread about cheating. Its about what mojang did to tick you off, and Gathering resources is pretty much the body of minecraft, not cheating items in.
ya thts nt ma realz spalng cuz i wnt tuh gramma skool. Duh man.
Yeah, that's not my real spelling, because I payed attention in grammar class.
It was just a parody.
And the thread trolls on......the thread trolls on. Best part is I am pretty likely to get moderated for saying that, even though this thread should have been locked weeks ago.....
Getting rid of texture packs. Textures are not the same thing as mods and should not me treated as such. You can introduce a mod API without getting rid of the texture API you stupid gits.
Getting rid of texture packs. Textures are not the same thing as mods and should not me treated as such. You can introduce a mod API without getting rid of the texture API you stupid gits.
They got rid of texture packs for resource packs, which are infinitely better and should have been the way texture packs were implemented in the first place.
They got rid of texture packs for resource packs, which are infinitely better and should have been the way texture packs were implemented in the first place.
As I said before. Textures are not the same thing as mods. They should not be lumped together. This just makes things more difficult for all involved.
The only thing that mildly annoyed me was the bonemeal nerf. That is all. Also on what Grendal said, if seasons do something bad like maybe affect crop growth rates or even worse things.... many people are gonna be ed.
Lol yeah, i forgot about bonemeal, it was a really bad decision to make...
As I said before. Textures are not the same thing as mods. They should not be lumped together. This just makes things more difficult for all involved.
I honestly believe that your brain is filled with rocks if you fail to grasp the simple concept that resource packs let you have custom textures, sounds, and languages. They have nothing to do with the mod API, other than the fact that they will make implementing custom textures and sounds a hell of a lot easier for modders.
I honestly believe that your brain is filled with rocks if you fail to grasp the simple concept that resource packs let you have custom textures, sounds, and languages. They have nothing to do with the mod API, other than the fact that they will make implementing custom textures and sounds a hell of a lot easier for modders.
Quoth Minecraft Wiki: "Ultimately, every mod/plugin will be its own resource pack, with vanilla incorporated as a resource pack by itself; users will be able to apply multiple resource packs at once."
Texture packs are a sub-set of resource packs. Those who want to make a texture pack can simply make a resource pack that only contains textures. Perhaps I am spoiled by my experience with hierarchical game content libraries but I really don't understand why it is so difficult to grasp the concept, the system Mojang are implementing is in large parts synonymous with the majority of games today and in recent years.
And to answer the thread question, this community annoys me a lot more than Mojang ever did.
Actually, it does. It’s just a rare chance. My friends and I were raiding an underwater base on a PvP server once. TNT blew up one block underwater.
No, tnt cannot destroy blocks in water, what DID happen on that pvp server was you put multiple tnt underwater, they blow up in and some blow up the water source blocks leaving a pocket of air in a split second.. then another tnt blew up just in time and blew up that 1 block while the air still existed..
Getting rid of texture packs. Textures are not the same thing as mods and should not me treated as such. You can introduce a mod API without getting rid of the texture API you stupid gits.
Texture packs were replaced for Resource packs, which are an ADDITION to the old texture packs and enables much more options for mapmakers.
If you want the old texture packs, then use Resource packs without adding custom sound or lang files.
Stupid git.
that's not Mojang's fault... and all your other complaints are small and stupid. (no offence (unless you take it in offence and you or anyone else would post something that me saying that wasn't nice) I was expressing my opinion about your opinion. Nothing wrong there)
Because throwing a games complete balance out the window is small? Vanila minecraft is little better than a dirt to diamonds mod as it is right now.
ya thts nt ma realz spalng cuz i wnt tuh gramma skool. Duh man.
Yeah, that's not my real spelling, because I payed attention in grammar class.
It was just a parody.
liek what the fack moojang
Well, now Mojang's adding all the popular-requested mods, which isn't doing too good for the game either :/
Also check me out on:
WordPress, Etsy, and Spore.
They got rid of texture packs for resource packs, which are infinitely better and should have been the way texture packs were implemented in the first place.
As I said before. Textures are not the same thing as mods. They should not be lumped together. This just makes things more difficult for all involved.
Also check me out on:
WordPress, Etsy, and Spore.
Except for the very important fact of resource packs don't currently involve mods, they involve textures, sounds, and languages.
Lol yeah, i forgot about bonemeal, it was a really bad decision to make...
I honestly believe that your brain is filled with rocks if you fail to grasp the simple concept that resource packs let you have custom textures, sounds, and languages. They have nothing to do with the mod API, other than the fact that they will make implementing custom textures and sounds a hell of a lot easier for modders.
Lol me too.
Quoth Minecraft Wiki: "Ultimately, every mod/plugin will be its own resource pack, with vanilla incorporated as a resource pack by itself; users will be able to apply multiple resource packs at once."
Also check me out on:
WordPress, Etsy, and Spore.
And to answer the thread question, this community annoys me a lot more than Mojang ever did.
lol/Rant/Whatever of the…!: Beyond: Two Souls is a sad/depressing game. Not like the ending of Mother 3 isn’t more sad.
Texture packs were replaced for Resource packs, which are an ADDITION to the old texture packs and enables much more options for mapmakers.
If you want the old texture packs, then use Resource packs without adding custom sound or lang files.
Stupid git.
Ikr, I totally loved the server crash upon /kill, why'd they have to waste their time fixing bugs >:(