I don't see what the problem is... Normally it would take a very long time to build a libary and collect all the books irl. As far as gameplay is concerned, enchantments are very powerful and building a room solely for this purpose should be a challenge and a bit of a "work in progress." No one told you that you have to go straight out and collect every single material you need to build an enchantment room in a single trip.
More books from single leather, either through sub dividing the leather or just getting more books out of the current or a modified recipe (more paper).
I'm liking this (sorry for double post). I mean, an entire cow hide into one book? Silliness. Making that cow hide into say... 4, 5, 6 "squares" of leather, each square enough for a book? Logical! I think 4 is a good number, it could realistically take one or two cow hides (after tanning, cutting, trimming, mistakes/abnormalities in the skin, there isn't actually much leather, I've worked with my share of leather... You would also likely want more than one layer.) it could make a nice leather breastplate. Maybe instead of a constant drop, at times when it would not drop any leather it would instead drop a leather scrap or two, crafted into half the normal amount of squares coming from leather?
It's good game design to not have useless, pointless items like Rotten Flesh. Those types of items deserve practicality.
My favorite example is Slime Balls. They were added into the game a year (more? I forget) before Pistons were added, and for a time, they served no purpose. With Pistons, Slime Balls became a vital resource for anyone building big piston projects.
Books requiring Leather can be Rotten Flesh's time to shine, just as Pistons were Slime ball's.
That's not a good comparison at all. Slimeballs were ACTUALLY useless,
whereas many players use rotten flesh as emergency rations and wolf food.
Please make leather more available! It took me almost 3 HOURS to get a suit of armor out of my smallish farm. for the lowest tier of armor, this is ridiculous
But really... rotten flesh? I could understand, say, pigs also dropping leather. I don't know, you can eat rotten flesh, you can feed it to dogs, but cooking rotten flesh to get leather. That seems at least a little silly, doesn't it? I think you're pulling a little too much from terraria here, but at least they had no other way to get to get leather.
I haven't played Terraria in forever (and I never really spent that much time playing it when I did try it) so I had no idea that that was how you obtained leather in Terraria.
But, it does make a bit of sense, considering that human leather exists.
Also, Rotten Flesh is really common and it just builds up. I think it would be a perfectly acceptable idea to be able to "tan" it into Leather, or at least, Chunks of Leather.
Heck, we could also make Zombies drop Leather as well.
They might kill Cows for their brains for all we know.
I haven't played Terraria in forever (and I never really spent that much time playing it when I did try it) so I had no idea that that was how you obtained leather in Terraria.
But, it does make a bit of sense, considering that human leather exists.
Also, Rotten Flesh is really common and it just builds up. I think it would be a perfectly acceptable idea to be able to "tan" it into Leather, or at least, Chunks of Leather.
Heck, we could also make Zombies drop Leather as well.
They might kill Cows for their brains for all we know.
I'm not sure, not to insult you, that you under stand how leather is made. It is made by taking an animal skin (cow, for example. A human would work, a zombie? Not so much.) and curing it. That is done to specifically stopbacterial growth (bacterial growth is the reason things rot [there are exceptions]).
Already, there are reasons why you cannot make leather from rotten meat.
1: Meat. Not skin. Flesh refers to muscle mass and fat (Specifically not organs. Please note: skin is an organ.).
2: Leather cannot be done on something with bacterial growth (aka rotting, again). Otherwise, there wouldn't be a curing step in leather making!
The next steps are irrelevant as making leather from rotten flesh has already been proven impossible.
A random drop of leather from zombies would be fine though.
EDIT: My apologies, you've pulled the "Minecraft, **** logic" card.
I'm not sure, not to insult you, that you under stand how leather is made. It is made by taking an animal skin (cow, for example. A human would work, a zombie? Not so much.) and curing it. That is done to specifically stopbacterial growth (bacterial growth is the reason things rot [there are exceptions]).
Already, there are reasons why you cannot make leather from rotten meat.
1: Meat. Not skin. Flesh refers to muscle mass and fat (Specifically not organs. Please note: skin is an organ.).
2: Leather cannot be done on something with bacterial growth (aka rotting, again). Otherwise, there wouldn't be a curing step in leather making!
The next steps are irrelevant as making leather from rotten flesh has already been proven impossible.
A random drop of leather from zombies would be fine though.
That's why I bring up the thought of "Zombie Jerky" as a replacement to leather in leather-based crafting recipes.
It could be made to work within logical boundaries, but the simple part is I want Rotten Flesh to not be as useless as it is now and Leather needs to be more common.
EDIT: My apologies, you've pulled the "Minecraft, **** logic" card.
No, the entire point of jerky is to prevent bacterial growth (again, rotting). Making jerky out of something already rotten A: Doesn't make sense, and B: you eat jerky... not wear it.
EDIT: My apologies, you've pulled the "Minecraft, **** logic" card.
Trees should now drop diamonds. Good day sir.
That doesn't make any sense whatsoever and is overpowered.
Rotten flesh to leather is "close enough" for the general idea. Dessicated flesh is very leathery. It's not much weirder than jukeboxes, TNT, and golden apples.
That doesn't make any sense whatsoever and is overpowered.
It was also quite obviously (or so I thought) a joke, playing on the fact that people usually bring up the argument that "this is minecraft it doesn't have to be realistic", which of course it does not! But that doesn't mean we should abandon all sense and logic here...
No, the entire point of jerky is to prevent bacterial growth (again, rotting). Making jerky out of something already rotten A: Doesn't make sense, and B: you eat jerky... not wear it.
Hmm...
Well, it's a guarantee that would not work.
But what could one use for heavily cooked rotten meat?
Hmmm...
Yes, I might be sound illogical here, but working Rotten Leather into a replacement for Leather would kill two birds with one stone so I'm not going to just back down.
It was also quite obviously (or so I thought) a joke, playing on the fact that people usually bring up the argument that "this is minecraft it doesn't have to be realistic", which of course it does not! But that doesn't mean we should abandon all sense and logic here...
Zoran the "MC doesn't have to be realistic card" and the"this isn't realistic card" are meant to be used interchangably. I've had them both used agaisnt me at the same time in a single thread.
But what could one use for heavily cooked rotten meat?
Compost, make something like bonemeal. A fertilizer. That's actually what they do with everything you put in the compost (if you have green bins where you live). Cook all the food scraps, get fertilizer.
That's basically the only logical step here, other than eating it and getting sick.
I think most of you are missing my point of this post. Bookshelves are already very material intensive block. Adding 3 more leather per block to craft is a very expensive. Especially when you're looking to craft thousands upon thousands of bookshelves for legit SMP builds.
I think you're being a bit melodramatic: thousands upon thousands of bookshelves. Really, thousands upon thousands?
I don't want to have to afk/grind for an hour for half a stack of leather only to make 10 blocks with it. And I have a few times already. This is, I think, more difficult then the game developers are intending. It's a decorative block not a full suit of diamond armor.
Right and that's why we have creative mode. If you don't want to grind, switch to creative mode and have unlimited blocks. From the replies here, I'd say most people don't mind a bit of a grind because they realize if they wanted it instantly there are already ways to do that.
Patients.
I'm liking this (sorry for double post). I mean, an entire cow hide into one book? Silliness. Making that cow hide into say... 4, 5, 6 "squares" of leather, each square enough for a book? Logical! I think 4 is a good number, it could realistically take one or two cow hides (after tanning, cutting, trimming, mistakes/abnormalities in the skin, there isn't actually much leather, I've worked with my share of leather... You would also likely want more than one layer.) it could make a nice leather breastplate. Maybe instead of a constant drop, at times when it would not drop any leather it would instead drop a leather scrap or two, crafted into half the normal amount of squares coming from leather?
http://www.minecraft...crafters-guild/
That's not a good comparison at all. Slimeballs were ACTUALLY useless,
whereas many players use rotten flesh as emergency rations and wolf food.
On Topic:
I'm fine with this change. An enchantment table bookshelf setup is an end-game type of thing anyway, it should be hard to make.
It wasn't really hard to make before. It was just a pain in the ass and time consuming to wait for Suger Canes to grow.
But, it does make a bit of sense, considering that human leather exists.
Also, Rotten Flesh is really common and it just builds up. I think it would be a perfectly acceptable idea to be able to "tan" it into Leather, or at least, Chunks of Leather.
Heck, we could also make Zombies drop Leather as well.
They might kill Cows for their brains for all we know.
Heck, uncooked Cows still drop Leather. They don't drop Hide, they drop straight Leather. Explain that.
Also, skin covers flesh, so it's not exactly excluded because there might be some skin with that flesh.
We could cook it and call it Zombie Jerky which also could serve the same purposes as Leather now couldn't we?
I'm not sure, not to insult you, that you under stand how leather is made. It is made by taking an animal skin (cow, for example. A human would work, a zombie? Not so much.) and curing it. That is done to specifically stopbacterial growth (bacterial growth is the reason things rot [there are exceptions]).
Already, there are reasons why you cannot make leather from rotten meat.
1: Meat. Not skin. Flesh refers to muscle mass and fat (Specifically not organs. Please note: skin is an organ.).
2: Leather cannot be done on something with bacterial growth (aka rotting, again). Otherwise, there wouldn't be a curing step in leather making!
The next steps are irrelevant as making leather from rotten flesh has already been proven impossible.
A random drop of leather from zombies would be fine though.
EDIT: My apologies, you've pulled the "Minecraft, **** logic" card.
Trees should now drop diamonds. Good day sir.
http://www.minecraft...crafters-guild/
rotten flesh =/= leather
flesh =/= leather
hide is leather before it is tanned, so that is not as big of a streach as the above two.
It could be made to work within logical boundaries, but the simple part is I want Rotten Flesh to not be as useless as it is now and Leather needs to be more common.
Okay.
You've proven your point.
Now how about Zombie Jerky serving as a Leather substitute?
http://www.minecraft...crafters-guild/
Rotten flesh to leather is "close enough" for the general idea. Dessicated flesh is very leathery. It's not much weirder than jukeboxes, TNT, and golden apples.
Mostly moved on. May check back a few times a year.
It was also quite obviously (or so I thought) a joke, playing on the fact that people usually bring up the argument that "this is minecraft it doesn't have to be realistic", which of course it does not! But that doesn't mean we should abandon all sense and logic here...
http://www.minecraft...crafters-guild/
Well, it's a guarantee that would not work.
But what could one use for heavily cooked rotten meat?
Hmmm...
Yes, I might be sound illogical here, but working Rotten Leather into a replacement for Leather would kill two birds with one stone so I'm not going to just back down.
There has to be a way to somehow make this work.
Zoran the "MC doesn't have to be realistic card" and the "this isn't realistic card" are meant to be used interchangably. I've had them both used agaisnt me at the same time in a single thread.
This way you can never lose.
Compost, make something like bonemeal. A fertilizer. That's actually what they do with everything you put in the compost (if you have green bins where you live). Cook all the food scraps, get fertilizer.
That's basically the only logical step here, other than eating it and getting sick.
http://www.minecraft...crafters-guild/
I think you're being a bit melodramatic: thousands upon thousands of bookshelves. Really, thousands upon thousands?
Right and that's why we have creative mode. If you don't want to grind, switch to creative mode and have unlimited blocks. From the replies here, I'd say most people don't mind a bit of a grind because they realize if they wanted it instantly there are already ways to do that.