I would like some ambient sound effects for the world, crickets at night, big and small moving water noises, maybe birds at daytime, surf noises near coastal areas, maybe some wind when you high up.
And minecart traveling noises, its like a maglev right now.
Agreed. Ambiant noise would add to the game immensely. Every time I take a trip in my minecart, I always add the train-track-noises in my head XD
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...actually, created is a bit much.... Thought of. That's more accurate.
I'd like if lapiz and diamonds and other materials could be used to influence enchanting, so the process isn't so random, I would hate if you could farm mossy cobblestone, and cocoa trees would be nice, because unlike mossy cobblestone, you can't display cocoa beans.
I think easier modding would be great (put mods in like you would texture packs).
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What happened, deep in the hidden eras before history began,that could effect the human race so evenly as to give the entire race a deep, lasting fear of pale beings with dark,sunken eyes, razor sharp teeth, and elongated faces?
-fix up multiplayer -add underwater content Not necessary. Nice, but not necessary.
-add the "capture the flag" mode
-fix up the biomes abit so a tundra can't go right next to a desert.
-visible fish mob
-the "red moon" idea <<Um, what?
-a use for ender-dragon egg<< Again, not necessary
-a non-cosmetic use for lapitis<< Same as above
-use those desert textures for something.
-more world genoration options (toggle weather, time, and add the old indev genoration options)
-finish off the npc's (they should repair, trade stuff and have some diologe)
-writeable/readable books
-more potions and potion ingrediants
-fix up the enderdragon it needs to more then just ramming << I agree, but that's personal preference.
-some sort of tutoral/basic crafting guide
-fixing up the werid shadows
-more fruit from trees besides apples so it is actully worth getting other kinds of tree's << Not necessary. You get trees for wood. Apples are a bonus.
-fix up the lag<< You have no idea how difficult that is. It's not just "lag = dead;" it's overhaulingthe whole code so that it functions better.
-more redstone devices/enahncers (like a pluser that looks like a reapeater)<< Absolutely not. Redstone is based off electricity, and is perfect as is. -a way to make nether-brick<< Why? -a use for netherack << Everlasting fire.
-biome spefic mobs (mummys, frosts, etc) -a gender selection<< No. It creates too many problems.
-scarecrows (jeb wanted to add theese awhile back)
-carveable pumpkins
-a way to get sponge and give it's old use back -more "anthropods"<< Once again, not necessary.
-make moss spread across cobble (this was gonna be done while ago) -if lighting hits a cow it should become a mooshroom<< That would just be weird.
-mylsium should spread over grass -fairer enchantments<< I agree, but not necessary.
-add the last bit of music (they were gonna add it but it's name was too long apperntly)
-add the un-used endermen sounds
-give villagers sounds
-add more random music like calm1/2/3
-add ziplines (jeb or notch said something about adding those)
-stop removeing herobrine
Just noting, despite what people think, last I saw Capture the Flag was still coming.
Which boils down to:
-Fix multiplayer.
-Add Capture the Flag Mode.
-Fix Biome Irregularities.
-Fish.
-Desert Textures/Wells
-World Generation Options
-NPC Interactions with player
-Read/write books
-More potions
-Tutorial
-Lighting Glitches
-Biome-specific mobs
-Scarecrows
-Pumpkin Carving
-Sponge Crafting
-Moss Spreading
-Mycelium spreading
-Mob sounds
-Music
-Ziplines
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Truly he is my rock and my salvation; he is my fortress, I will not be shaken. ~Psalms 62:6
-New "Types" of Villagers and different village layouts depending on "type" of villagers living there (Dwarves and Stone villages with several mines, Giants that live in clouds in citys of gold and diamond [You get to the Cloud cities by planting Beanstalks using Golden Nuggets and Seeds], Etc)
-Put the aether in the actual game instead of a mod
As you proberbly know, there isn't really much more Mojang can add to minecraft, however here is a list of things that can be done/ needs to be done.
-fix up multiplayer
-add underwater content
-add the "capture the flag" mode
-fix up the biomes abit so a tundra can't go right next to a desert.
-visible fish mob
-the "red moon" idea
-a use for ender-dragon egg
-a non-cosmetic use for lapitis
-use those desert textures for something.
-more world genoration options (toggle weather, time, and add the old indev genoration options)
-finish off the npc's (they should repair, trade stuff and have some diologe)
-writeable/readable books
-more potions and potion ingrediants
-fix up the enderdragon it needs to more then just ramming
-some sort of tutoral/basic crafting guide
-fixing up the werid shadows
-more fruit from trees besides apples so it is actully worth getting other kinds of tree's
-fix up the lag
-more redstone devices/enahncers (like a pluser that looks like a reapeater)
-a way to make nether-brick
-a use for netherack
-biome spefic mobs (mummys, frosts, etc)
-a gender selection
-scarecrows (jeb wanted to add theese awhile back)
-carveable pumpkins
-a way to get sponge and give it's old use back
-more "anthropods"
-make moss spread across cobble (this was gonna be done while ago)
-if lighting hits a cow it should become a mooshroom
-mylsium should spread over grass
-fairer enchantments
-add the last bit of music (they were gonna add it but it's name was too long apperntly)
-add the un-used endermen sounds
-give villagers sounds
-add more random music like calm1/2/3
-add ziplines (jeb or notch said something about adding those)
-stop removeing herobrine
I think that's about it.
I think ziplines would just be over kill at this point :/
Also if lightning hits a cow it shouldn't become a mooshroom IMO
Also Mycelium shouldn't to take over grass. That'd just cause just make it look ugly if a mushroom biome is touching land
-New "Types" of Villagers and different village layouts depending on "type" of villagers living there (Dwarves and Stone villages with several mines, Giants that live in clouds in citys of gold and diamond [You get to the Cloud cities by planting Beanstalks using Golden Nuggets and Seeds], Etc)
-Put the aether in the actual game instead of a mod
-When You dig down far enough you reach the nether
-New plantable Vegetables (Potatoes [Can be turned into french fries or mashed potatoes], Green Beans, Broccoli, etc)
-Jungle Ruins
-Be able to eat cactus Greens or make them have some other use
I Hope An Admin Or Notch Or Someone Important Reads This, These Really Should Be Implemented Into The Game!!!
And I Agree With Everything Others Have Put And Really Hope An Admin Takes A Look At All Of Our Ideas!
Ghast tears, blaze rods, and magma cream are all used for potions :/
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If Facebook, Google Plus, Tumblr, and Twitter were all destroyed, 90% of teens would go insane. If you're one of the 10% that would be laughing at them, copy this into your signature and hope it happens.
-Accessories (Hats, Boots, Pants) that can be crafted and worn like armor - this isn't hat fortress 2, they should be earned via achivements
-New food sources -some new ones would be nice
-Tropical Biome (Sharks, Fish, Palm Trees, Coconuts, Oranges) Coconuts can be turned into Coconut milk -yes tropical islands, no oranges or sharks.
-Neutral Mobs (Snakes, Scorpions, Rhinos, etc) -no Rhios but the other two would fit fine
-Glove armor -nah
-New Enemy Mobs (Big Mutated Rats, Giants, Goblins, Etc) -ratmen would be better and i suppose goblins were going to be added awhile back
-New "Types" of Villagers and different village layouts depending on "type" of villagers living there (Dwarves and Stone villages with several mines, Giants that live in clouds in citys of gold and diamond [You get to the Cloud cities by planting Beanstalks using Golden Nuggets and Seeds], Etc) -sounds too much like a mod.
-Put the aether in the actual game instead of a mod -skylands differnt to the aether would be better
-add underwater content
-visible fish mob
-a non-cosmetic use for lapitis
-more potions and potion ingrediants
These would go nicely together - lapis should be used for water-breathing potions
Not only that, but there is coding for a lot of different potion effects (blindness, jumping, damage shield, etc)
-scarecrows (jeb wanted to add theese awhile back)
-carveable pumpkins
These go together well too, they can be a new utility mob, maybe to scare off mobs rather than fight them?
-writeable/readable books
This and custom paintings
More types of fruit.
No, we don't want the trees to get too complicated. Imagine destroying a tree and having a dozen different colored fruits fall out.
Speak for yourself. I'd love to see more types of fruit and other farmable plants, but from different types of trees. Add apple trees, orange trees, lemon trees, etc.
Okay, first of all, please use SpellCheck. It takes roughly ten seconds and makes your post look oh so much smarter. Second, don't say things like "gr8". Just don't.
Okay, first of all, please realize English isn't everyone's first language. You have no idea if OP is a native English speaker or not. He could type it perfectly in his native tongue, but then the chances of you being able to read it at all are low. Did you understand what he was trying to say? Good, then STFU.
I think there is still alot they can add to Minecraft. Besides all the obivous bug fixes and feature polishing.
A few things id love to see:
- A biome specific mob for every biome that doesnt have one yet. (scorpion for desert, buffalo for planes, polar bear for tiaga, piranha for swamp, whale for ocean, deer for forest, goat for mountain) They could be either alternatives for things like meat/leather/wool/milk or have new items to be used for brewing or other new features. They could also be agressive mobs instead of just nutral.
- Biome specific critters. No function besides making the world feel more alive. (like frog for swamp, bird for forest, rabbit for planes, snake for jungle, etc.)
- Biome specific surface ruïns. There realy isnt alot to do at the surface as is. I think this is what the new unused texture are going to be for, so fingers crossed! (temples/pyramids/towers/castles/etc)
- Biome specific bosses located in the biome specific ruins.
- More traps and other harmfull environmental damage sources, would be awesome to add inside ruïns(Rolling stones, spikes, swinging axes,etc).
For swamps you better off going with leeches, for tundras/tigas go with frosts (opposite of a blaze) plains should be giants or something, forests should have ents/tree spirits, for mountains it should be stone guardians (sort of like golems but evil and they range you with rocks)
biome surface ruins would be silly, some of the biomes yes (desert tundra and plains and maybe jungle)
biome bosses would be a decent idea if you could only find them underground.
Sharp coral for oceans would be nice, and spiked pistions and dispenser traps rather then swinging axes
For swamps you better off going with leeches, for tundras/tigas go with frosts (opposite of a blaze) plains should be giants or something, forests should have ents/tree spirits, for mountains it should be stone guardians (sort of like golems but evil and they range you with rocks)
biome surface ruins would be silly, some of the biomes yes (desert tundra and plains and maybe jungle)
biome bosses would be a decent idea if you could only find them underground.
Sharp coral for oceans would be nice, and spiked pistions and dispenser traps rather then swinging axes
I don't know about sharp coral, but if coral was implimented, it could be an alternate way to get dye. But I love the idea of spiked pistons. Maybe the spikes could even be a seperate block that you can place on its own.
Agreed. Ambiant noise would add to the game immensely. Every time I take a trip in my minecart, I always add the train-track-noises in my head XD
...actually, created is a bit much.... Thought of. That's more accurate.
Hey! Hey you! Yeah you with the face! NARF!!
https://www.youtube.com/playlist?list=PL0OtPNZX22RvZVeq4-dHa8GYKOc5lojKX
A way of Preduceing coco beans would be nice, but it would need more uses (ilke a potion ingreidiant or you could add it to cakes)
Will you die2nite?
-add underwater contentNot necessary. Nice, but not necessary.-add the "capture the flag" mode
-fix up the biomes abit so a tundra can't go right next to a desert.
-visible fish mob
-the "red moon" idea <<Um, what?
-
a use for ender-dragon egg<< Again, not necessary-
a non-cosmetic use for lapitis<< Same as above-use those desert textures for something.
-more world genoration options (toggle weather, time, and add the old indev genoration options)
-finish off the npc's (they should repair, trade stuff and have some diologe)
-writeable/readable books
-more potions and potion ingrediants
-
fix up the enderdragon it needs to more then just ramming<< I agree, but that's personal preference.-some sort of tutoral/basic crafting guide
-fixing up the werid shadows
-
more fruit from trees besides apples so it is actully worth getting other kinds of tree's<< Not necessary. You get trees for wood. Apples are a bonus.-
fix up the lag<< You have no idea how difficult that is. It's not just "lag = dead;" it's overhauling the whole code so that it functions better.-
more redstone devices/enahncers (like a pluser that looks like a reapeater)<< Absolutely not. Redstone is based off electricity, and is perfect as is.-a way to make nether-brick<< Why?-a use for netherack<< Everlasting fire.-biome spefic mobs (mummys, frosts, etc)
-a gender selection<< No. It creates too many problems.-scarecrows (jeb wanted to add theese awhile back)
-carveable pumpkins
-a way to get sponge and give it's old use back
-more "anthropods"<< Once again, not necessary.-make moss spread across cobble (this was gonna be done while ago)
-if lighting hits a cow it should become a mooshroom<< That would just be weird.-mylsium should spread over grass
-fairer enchantments<< I agree, but not necessary.-add the last bit of music (they were gonna add it but it's name was too long apperntly)
-add the un-used endermen sounds
-give villagers sounds
-add more random music like calm1/2/3
-add ziplines (jeb or notch said something about adding those)
-stop removeing herobrine
Just noting, despite what people think, last I saw Capture the Flag was still coming.
Which boils down to:
-Fix multiplayer.
-Add Capture the Flag Mode.
-Fix Biome Irregularities.
-Fish.
-Desert Textures/Wells
-World Generation Options
-NPC Interactions with player
-Read/write books
-More potions
-Tutorial
-Lighting Glitches
-Biome-specific mobs
-Scarecrows
-Pumpkin Carving
-Sponge Crafting
-Moss Spreading
-Mycelium spreading
-Mob sounds
-Music
-Ziplines
-Obsidian Tools
-Uses for Ghast Tears
-Uses for Blaze Rod and Magma Cream
-Re add Herobrine
-Sponges soak up water
-More Peaceful Mobs (Horses, Whale, Birds, Butterflies, Bugs, Giraffes, Hippos, etc)
-Tameable Creepers
-Quests From Villagers
-Village interactions (Trade, Quests, Buying food)
-Dyeable Glass
-Accessories (Hats, Boots, Pants) that can be crafted and worn like armor
-New food sources
-Tropical Biome (Sharks, Fish, Palm Trees, Coconuts, Oranges) Coconuts can be turned into Coconut milk
-Neutral Mobs (Snakes, Scorpions, Rhinos, etc)
-Glove armor
-New Enemy Mobs (Big Mutated Rats, Giants, Goblins, Etc)
-New "Types" of Villagers and different village layouts depending on "type" of villagers living there (Dwarves and Stone villages with several mines, Giants that live in clouds in citys of gold and diamond [You get to the Cloud cities by planting Beanstalks using Golden Nuggets and Seeds], Etc)
-Put the aether in the actual game instead of a mod
- Planes, Helicopters, Cars, Bikes, Motorcycles, etc
-Guns
-When You dig down far enough you reach the nether
-New plantable Vegetables (Potatoes [Can be turned into french fries or mashed potatoes], Green Beans, Broccoli, etc)
-Jungle Ruins
-Be able to eat cactus Greens or make them have some other use
I Hope An Admin Or Notch Or Someone Important Reads This, These Really Should Be Implemented Into The Game!!!
And I Agree With Everything Others Have Put And Really Hope An Admin Takes A Look At All Of Our Ideas!
I think ziplines would just be over kill at this point :/
Also if lightning hits a cow it shouldn't become a mooshroom IMO
Also Mycelium shouldn't to take over grass. That'd just cause just make it look ugly if a mushroom biome is touching land
Ghast tears, blaze rods, and magma cream are all used for potions :/
"I can see a beautiful sunset rendering in the distance."
fixed it for you.
-visible fish mob
-a non-cosmetic use for lapitis
-more potions and potion ingrediants
These would go nicely together - lapis should be used for water-breathing potions
Not only that, but there is coding for a lot of different potion effects (blindness, jumping, damage shield, etc)
-scarecrows (jeb wanted to add theese awhile back)
-carveable pumpkins
These go together well too, they can be a new utility mob, maybe to scare off mobs rather than fight them?
-writeable/readable books
This and custom paintings
Speak for yourself. I'd love to see more types of fruit and other farmable plants, but from different types of trees. Add apple trees, orange trees, lemon trees, etc.
Okay, first of all, please realize English isn't everyone's first language. You have no idea if OP is a native English speaker or not. He could type it perfectly in his native tongue, but then the chances of you being able to read it at all are low. Did you understand what he was trying to say? Good, then STFU.
For swamps you better off going with leeches, for tundras/tigas go with frosts (opposite of a blaze) plains should be giants or something, forests should have ents/tree spirits, for mountains it should be stone guardians (sort of like golems but evil and they range you with rocks)
biome surface ruins would be silly, some of the biomes yes (desert tundra and plains and maybe jungle)
biome bosses would be a decent idea if you could only find them underground.
Sharp coral for oceans would be nice, and spiked pistions and dispenser traps rather then swinging axes
I don't know about sharp coral, but if coral was implimented, it could be an alternate way to get dye. But I love the idea of spiked pistons. Maybe the spikes could even be a seperate block that you can place on its own.