haven't had time to mine for diamonds yet. i did find two diamonds in a stronghold tied to a cave that dropped down to level 12. i am collecting railroads to use above ground but still have to learn to use them.
haven't had time to mine for diamonds yet. i did find two diamonds in a stronghold tied to a cave that dropped down to level 12. i am collecting railroads to use above ground but still have to learn to use them.
getting to stronghold before getting diamonds by mining, noice.
Been hearing a lot about diamonds being far rarer.
Seems like the game is ruined balance wise, Agtrigormortis was right.
It's now easier to get diamonds from raiding structures or trading than from actual mining.
So a wise miner will only mine emeralds from now on...
Meh. If you're lucky, you may find a diamond or two in a loot chest somewhere, but you'd have to look through a whole lot of loot chests in a whole lot of structures scattered all around the map in order to find those couple of diamonds; personally, I don't really even *start* exploring my world until I've got at least *some* (reasonably-decently enchanted) diamond gear, so...
Mining levels and ore distribution have changed, so I've had to change the way I mine in those first few days of a new world - alternating between iron-level and diamond-level mining (and fishing for exp/mending books!) until I've got my diamond gear and enough left over for repairs on things waiting for mending... I've definitely found more diamonds in caves than from branch mining; and with the new caves and new depths (i started this world before the 1.17/1.18 split, and have continued playing with all the 1.18 changes) I don't even know how many times I've gone from a rail-tunnel at iron levels (i've been digging them at y=15) into a sprawling network of caves that took me down to (y < 0) diamond levels, where I nearly always find more diamonds than I find emerald ore while mining in mountains.
I probably won't ever end up with the chests filled with stacks of diamond blocks I have on my "old" world, and it took me a bit longer to get my diamond gear together and start "really" playing (although that was at least as much me figuring out new strategies and Things Changing from one snapshot to the next as the current/final state of the ore-distribution changes), but the game is far from ruined.
Meh. If you're lucky, you may find a diamond or two in a loot chest somewhere, but you'd have to look through a whole lot of loot chests in a whole lot of structures scattered all around the map in order to find those couple of diamonds; personally, I don't really even *start* exploring my world until I've got at least *some* (reasonably-decently enchanted) diamond gear, so...
Mining levels and ore distribution have changed, so I've had to change the way I mine in those first few days of a new world - alternating between iron-level and diamond-level mining (and fishing for exp/mending books!) until I've got my diamond gear and enough left over for repairs on things waiting for mending... I've definitely found more diamonds in caves than from branch mining; and with the new caves and new depths (i started this world before the 1.17/1.18 split, and have continued playing with all the 1.18 changes) I don't even know how many times I've gone from a rail-tunnel at iron levels (i've been digging them at y=15) into a sprawling network of caves that took me down to (y < 0) diamond levels, where I nearly always find more diamonds than I find emerald ore while mining in mountains.
I probably won't ever end up with the chests filled with stacks of diamond blocks I have on my "old" world, and it took me a bit longer to get my diamond gear together and start "really" playing (although that was at least as much me figuring out new strategies and Things Changing from one snapshot to the next as the current/final state of the ore-distribution changes), but the game is far from ruined.
I need few diamonds to get by normally, so idk lol
Been hearing a lot about diamonds being far rarer.
Seems like the game is ruined balance wise, Agtrigormortis was right.
It's now easier to get diamonds from raiding structures or trading than from actual mining.
So a wise miner will only mine emeralds from now on...
They took a completely wrong approach to making the game more challenging, they're already introducing the Warden in deep dark biomes of update 1.18
and they could've made monsters spawn at higher light levels at the negative Y coordinates, you know, making Skeletons, Zombies, Witches and Endermen spawn at light level 9 instead of 7 or below, food for thought, this has been suggested by somebody else on the feedback.net forum too, which got more than just my vote.
but no, Mojang add artificial difficulty and force you to waste more time by messing with the numbers of ore generation, which is never going to stop.
Continuing to increase repetition is never a good way to make a game more fun, it does the opposite, it makes them boring.
It's also the reason why I've been looking for alternative sandboxes, I knew that at some point they were going to cave into elitists, no pun intended.
It's just unfortunate that the Caves and Cliffs update had to be the one update that they were bending to the will of a minority.
All the other features about the update are okay, it's the ore generation I'm miffed about.
I need few diamonds to get by normally, so idk lol
Everyone does, you can't progress in the game without diamonds or at least 1 diamond pickaxe, no diamonds means no obsidian, and no obsidian means no Nether portal.
I need durable tools to clear away lumpy terrain so I can get some builds done, you've seen my screenshots, you know the amount of area I've flattened using diamond shovels and pickaxes. I would hate to be forced to or be limited to using stone tools to get the job done as it would take 10x longer to finish the job.
imagine if mending enchantment received a drastic nerf, it is quite obvious why people are annoyed about the increased rarity of diamond ore and why it was brought up in several threads recently.
I'd not be surprised if a lot of people started leaving Minecraft because of Mojang's incompetence here, as they are ruining their own game.
i did find 8 diamonds when looking for them in the caves. i lost one by the lava when it fell in. i thought i had surrounded the ore with rock but it fell in anyway. i tryed to mine for diamond but time got away from me.
i did find 8 diamonds when looking for them in the caves. i lost one by the lava when it fell in. i thought i had surrounded the ore with rock but it fell in anyway. i tryed to mine for diamond but time got away from me.
depending on your playstyle, 8 diamonds doesn't get you very far.
and with the 1.5k durability of diamond pickaxes or regular axes, you'd be lucky to fill up 1 double chest of something with unbreaking enchantment.
i guess i am challenging my world. i have a 100 iron but still no armor. well, i have a leather chest from defeating a zombie. i do have a diamond sword. that is handy but still using iron pickaxe. i have never been through the portal. i want to learn now how to use these railroad blocks i have from the stronghold. the world is so interesting. i found how to build scaffolding and have a tower at home so i can find it. the world is right in the upper right corner so i have to make 4 maps and explore and create different homes to visit.
i guess i am challenging my world. i have a 100 iron but still no armor. well, i have a leather chest from defeating a zombie. i do have a diamond sword. that is handy but still using iron pickaxe. i have never been through the portal. i want to learn now how to use these railroad blocks i have from the stronghold. the world is so interesting. i found how to build scaffolding and have a tower at home so i can find it. the world is right in the upper right corner so i have to make 4 maps and explore and create different homes to visit.
Everyone's preference is different there
I invest my diamonds on a pickaxe before anything else and so does my friend lizking10152011 who plays on my world. Because the pickaxe is what gives you access to most of the important resources in the game. Also Iron pickaxe durability is utter garbage in this game, 250 is not even 25% of that of diamond, why anyone would want to main with iron tools in the long term I don't know, cheapness maybe, but it is too much of a nuisance to repair them to bother with them late game imo.
You can kill hostile mobs quicker with a diamond sword, sure, but a fully enchanted iron sword would still be more than capable of putting a Creeper down before they get a chance to kill you or ruin your territory.
Everyone does, you can't progress in the game without diamonds or at least 1 diamond pickaxe, no diamonds means no obsidian, and no obsidian means no Nether portal.
I need durable tools to clear away lumpy terrain so I can get some builds done, you've seen my screenshots, you know the amount of area I've flattened using diamond shovels and pickaxes. I would hate to be forced to or be limited to using stone tools to get the job done as it would take 10x longer to finish the job.
imagine if mending enchantment received a drastic nerf, it is quite obvious why people are annoyed about the increased rarity of diamond ore and why it was brought up in several threads recently.
I'd not be surprised if a lot of people started leaving Minecraft because of Mojang's incompetence here, as they are ruining their own game.
You can cheese the nether with just a bucket and some wood near lava and water, although this is a bad idea in 1.16+ because the nether is much harder now.
I mostly use diamonds for appliances such as enchantment tables. Diamond tools can be bought or, in the case of bastions, looted. Iron is surprisingly sufficient for anything short of killing the ender dragon..
That said, I definitely don't support the rarifying of diamond in particular. It was already rarer than everything except maybe gold and lapis.
One of my 1.17 servers right now has a lot of diamonds but all in a mineshaft, where ores generate more plentifully. I suspect most of the ore gen change comes with 1.18 however, because I haven't noticed that much change from my mining sessions so far.
i guess i am challenging my world. i have a 100 iron but still no armor. well, i have a leather chest from defeating a zombie. i do have a diamond sword. that is handy but still using iron pickaxe. i have never been through the portal. i want to learn now how to use these railroad blocks i have from the stronghold. the world is so interesting. i found how to build scaffolding and have a tower at home so i can find it. the world is right in the upper right corner so i have to make 4 maps and explore and create different homes to visit.
How did you find a stronghold without going through the nether?
How did you find a stronghold without going through the nether?
They most likely meant a mineshaft since strongholds do not have rails (unless that is a new thing but I never heard of it until now). In any case, I've found many strongholds simply by caving without using eyes of ender and while less likely in newer versions (they are much further away and more spread out) it is still possible to randomly come across one (on rarer occasions they can be seen from the surface, as is the case for a stronghold in my first world).
Also, the Wiki makes no mention of mineshafts having more ores, only some changes they made to mineshafts exposed in caves; maybe that is just because they can expose a lot of blocks below diamond level (I once found a stack of diamond ore in a single mineshaft that was entirely below layer 16).
The diamond rareness is only on Bedrock, and because diamonds were going to be more common in the Deep Dark biome, which was removed from development versions, but they forgot to add the normal diamond generation back for Bedrock. I think this was patched for Java, but I haven't checked yet.
This message was marked as spam but I have no idea why it was since I never sent this message before:
At first I was really hyped for 1.17. But now, since it was split into two updates a few months ago, I didn't like it as much. The update at first was going to be possibly the biggest major update, but now it adds much less. I was most excited for the new generation, which was removed and moved to 1.18. Also, Bedrock edition started to take almost an hour to load for me, which made it unplayable. But the only reasons why I still like the update a little bit, is because candle cakes and glow ink sacs. Glow inc sacs can make signs and item frames glow, which can look really nice, and make them glow, and candles cakes also look good, and can probably light up the area. Anyway, thats it from me.
EDIT: I have not played 1.17, but I have played 1.17 release candidate 2.
Everyone does, you can't progress in the game without diamonds or at least 1 diamond pickaxe, no diamonds means no obsidian, and no obsidian means no Nether portal.
I need durable tools to clear away lumpy terrain so I can get some builds done, you've seen my screenshots, you know the amount of area I've flattened using diamond shovels and pickaxes. I would hate to be forced to or be limited to using stone tools to get the job done as it would take 10x longer to finish the job.
imagine if mending enchantment received a drastic nerf, it is quite obvious why people are annoyed about the increased rarity of diamond ore and why it was brought up in several threads recently.
I'd not be surprised if a lot of people started leaving Minecraft because of Mojang's incompetence here, as they are ruining their own game.
You can use the water bucket trick, or find obsidian in generated chests. Also, if you want, you can open a seed with an end portal with all the ender eyes filled in, but that is kind of cheating. Also the diamond ore decrease is a bug. It should be patched in 1.17.1, according to Mojang.
i guess i am challenging my world. i have a 100 iron but still no armor. well, i have a leather chest from defeating a zombie. i do have a diamond sword. that is handy but still using iron pickaxe. i have never been through the portal. i want to learn now how to use these railroad blocks i have from the stronghold. the world is so interesting. i found how to build scaffolding and have a tower at home so i can find it. the world is right in the upper right corner so i have to make 4 maps and explore and create different homes to visit.
Do you mean "mineshaft"? Strongholds do not have rails, and are hard to find. Also, if you have at least one hundred iron, you probably should get armor to protect yourself. Also, what do you mean by "i guess i am challenging my world"?
You can use the water bucket trick, or find obsidian in generated chests. Also, if you want, you can open a seed with an end portal with all the ender eyes filled in, but that is kind of cheating. Also the diamond ore decrease is a bug. It should be patched in 1.17.1, according to Mojang.
I see, and yeah I'd rather not use non legitimate ways to get stuff done, that's what mods are for if people are into cheating their way to victory.
I hope this gets fixed, because if the ore generation remains as nerfed as it is now in the Caves and Cliffs update, I'd completely lose motivation to mine and so would friends who play on my server.
For people who actually wanted those kinds of nerfs those should've just been left as a world option or a feature of custom worlds, otherwise it ends up ruining the experience of everyone else who plays the game, as evidenced by the complaints about the diamond ore generation since Caves and Cliffs update got implemented, or at least since the snapshots beforehand.
I could tolerate it if diamond gear were removed from trades, or if diamond equipment in trades got made much more expensive as a balancing decision. But making diamond ore exponentially rarer is going too far and screws with the game mechanics too much to make it enjoyable, mining shouldn't be more tedious than it already is, because that makes the game boring.
Been hearing a lot about diamonds being far rarer.
Seems like the game is ruined balance wise, Agtrigormortis was right.
It's now easier to get diamonds from raiding structures or trading than from actual mining.
So a wise miner will only mine emeralds from now on...
But how though? I still don't get it.
haven't had time to mine for diamonds yet. i did find two diamonds in a stronghold tied to a cave that dropped down to level 12. i am collecting railroads to use above ground but still have to learn to use them.
dunno, somehow the gen is less than 1 ore/ chunk now
getting to stronghold before getting diamonds by mining, noice.
hard to do given how the nether is now
Meh. If you're lucky, you may find a diamond or two in a loot chest somewhere, but you'd have to look through a whole lot of loot chests in a whole lot of structures scattered all around the map in order to find those couple of diamonds; personally, I don't really even *start* exploring my world until I've got at least *some* (reasonably-decently enchanted) diamond gear, so...
Mining levels and ore distribution have changed, so I've had to change the way I mine in those first few days of a new world - alternating between iron-level and diamond-level mining (and fishing for exp/mending books!) until I've got my diamond gear and enough left over for repairs on things waiting for mending... I've definitely found more diamonds in caves than from branch mining; and with the new caves and new depths (i started this world before the 1.17/1.18 split, and have continued playing with all the 1.18 changes) I don't even know how many times I've gone from a rail-tunnel at iron levels (i've been digging them at y=15) into a sprawling network of caves that took me down to (y < 0) diamond levels, where I nearly always find more diamonds than I find emerald ore while mining in mountains.
I probably won't ever end up with the chests filled with stacks of diamond blocks I have on my "old" world, and it took me a bit longer to get my diamond gear together and start "really" playing (although that was at least as much me figuring out new strategies and Things Changing from one snapshot to the next as the current/final state of the ore-distribution changes), but the game is far from ruined.
I need few diamonds to get by normally, so idk lol
They took a completely wrong approach to making the game more challenging, they're already introducing the Warden in deep dark biomes of update 1.18
and they could've made monsters spawn at higher light levels at the negative Y coordinates, you know, making Skeletons, Zombies, Witches and Endermen spawn at light level 9 instead of 7 or below, food for thought, this has been suggested by somebody else on the feedback.net forum too, which got more than just my vote.
but no, Mojang add artificial difficulty and force you to waste more time by messing with the numbers of ore generation, which is never going to stop.
Continuing to increase repetition is never a good way to make a game more fun, it does the opposite, it makes them boring.
It's also the reason why I've been looking for alternative sandboxes, I knew that at some point they were going to cave into elitists, no pun intended.
It's just unfortunate that the Caves and Cliffs update had to be the one update that they were bending to the will of a minority.
All the other features about the update are okay, it's the ore generation I'm miffed about.
Everyone does, you can't progress in the game without diamonds or at least 1 diamond pickaxe, no diamonds means no obsidian, and no obsidian means no Nether portal.
I need durable tools to clear away lumpy terrain so I can get some builds done, you've seen my screenshots, you know the amount of area I've flattened using diamond shovels and pickaxes. I would hate to be forced to or be limited to using stone tools to get the job done as it would take 10x longer to finish the job.
imagine if mending enchantment received a drastic nerf, it is quite obvious why people are annoyed about the increased rarity of diamond ore and why it was brought up in several threads recently.
I'd not be surprised if a lot of people started leaving Minecraft because of Mojang's incompetence here, as they are ruining their own game.
i did find 8 diamonds when looking for them in the caves. i lost one by the lava when it fell in. i thought i had surrounded the ore with rock but it fell in anyway. i tryed to mine for diamond but time got away from me.
depending on your playstyle, 8 diamonds doesn't get you very far.
and with the 1.5k durability of diamond pickaxes or regular axes, you'd be lucky to fill up 1 double chest of something with unbreaking enchantment.
i guess i am challenging my world. i have a 100 iron but still no armor. well, i have a leather chest from defeating a zombie. i do have a diamond sword. that is handy but still using iron pickaxe. i have never been through the portal. i want to learn now how to use these railroad blocks i have from the stronghold. the world is so interesting. i found how to build scaffolding and have a tower at home so i can find it. the world is right in the upper right corner so i have to make 4 maps and explore and create different homes to visit.
Everyone's preference is different there
I invest my diamonds on a pickaxe before anything else and so does my friend lizking10152011 who plays on my world. Because the pickaxe is what gives you access to most of the important resources in the game. Also Iron pickaxe durability is utter garbage in this game, 250 is not even 25% of that of diamond, why anyone would want to main with iron tools in the long term I don't know, cheapness maybe, but it is too much of a nuisance to repair them to bother with them late game imo.
You can kill hostile mobs quicker with a diamond sword, sure, but a fully enchanted iron sword would still be more than capable of putting a Creeper down before they get a chance to kill you or ruin your territory.
You can cheese the nether with just a bucket and some wood near lava and water, although this is a bad idea in 1.16+ because the nether is much harder now.
I mostly use diamonds for appliances such as enchantment tables. Diamond tools can be bought or, in the case of bastions, looted. Iron is surprisingly sufficient for anything short of killing the ender dragon..
That said, I definitely don't support the rarifying of diamond in particular. It was already rarer than everything except maybe gold and lapis.
One of my 1.17 servers right now has a lot of diamonds but all in a mineshaft, where ores generate more plentifully. I suspect most of the ore gen change comes with 1.18 however, because I haven't noticed that much change from my mining sessions so far.
How did you find a stronghold without going through the nether?
They most likely meant a mineshaft since strongholds do not have rails (unless that is a new thing but I never heard of it until now). In any case, I've found many strongholds simply by caving without using eyes of ender and while less likely in newer versions (they are much further away and more spread out) it is still possible to randomly come across one (on rarer occasions they can be seen from the surface, as is the case for a stronghold in my first world).
Also, the Wiki makes no mention of mineshafts having more ores, only some changes they made to mineshafts exposed in caves; maybe that is just because they can expose a lot of blocks below diamond level (I once found a stack of diamond ore in a single mineshaft that was entirely below layer 16).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
The diamond rareness is only on Bedrock, and because diamonds were going to be more common in the Deep Dark biome, which was removed from development versions, but they forgot to add the normal diamond generation back for Bedrock. I think this was patched for Java, but I haven't checked yet.
I am KAJ.
This message was marked as spam but I have no idea why it was since I never sent this message before:
At first I was really hyped for 1.17. But now, since it was split into two updates a few months ago, I didn't like it as much. The update at first was going to be possibly the biggest major update, but now it adds much less. I was most excited for the new generation, which was removed and moved to 1.18. Also, Bedrock edition started to take almost an hour to load for me, which made it unplayable. But the only reasons why I still like the update a little bit, is because candle cakes and glow ink sacs. Glow inc sacs can make signs and item frames glow, which can look really nice, and make them glow, and candles cakes also look good, and can probably light up the area. Anyway, thats it from me.
EDIT: I have not played 1.17, but I have played 1.17 release candidate 2.
I am KAJ.
You can use the water bucket trick, or find obsidian in generated chests. Also, if you want, you can open a seed with an end portal with all the ender eyes filled in, but that is kind of cheating. Also the diamond ore decrease is a bug. It should be patched in 1.17.1, according to Mojang.
I am KAJ.
Do you mean "mineshaft"? Strongholds do not have rails, and are hard to find. Also, if you have at least one hundred iron, you probably should get armor to protect yourself. Also, what do you mean by "i guess i am challenging my world"?
I am KAJ.
I see, and yeah I'd rather not use non legitimate ways to get stuff done, that's what mods are for if people are into cheating their way to victory.
I hope this gets fixed, because if the ore generation remains as nerfed as it is now in the Caves and Cliffs update, I'd completely lose motivation to mine and so would friends who play on my server.
For people who actually wanted those kinds of nerfs those should've just been left as a world option or a feature of custom worlds, otherwise it ends up ruining the experience of everyone else who plays the game, as evidenced by the complaints about the diamond ore generation since Caves and Cliffs update got implemented, or at least since the snapshots beforehand.
I could tolerate it if diamond gear were removed from trades, or if diamond equipment in trades got made much more expensive as a balancing decision. But making diamond ore exponentially rarer is going too far and screws with the game mechanics too much to make it enjoyable, mining shouldn't be more tedious than it already is, because that makes the game boring.