Well, TFP could easily help out with the 1.10 thread that currently exists by posting in there instead. I suppose it's not quite as good, but it's something.
And on the subject of version confusion in a topic, did anybody ever see that freaking seed vault? It specifically says the thread is made to preserve the seeds we had before Beta 1.8, but people just bafflingly continue to post really new seeds in there anyway. Like, it's a Beta 1.7 seed thread where everybody dumps seeds from the full version. It seems like that kind of confusion is really easy to happen on these forums, and I see Sunperp's plan as the only way to stop that kind of thing from happening in this thread.
Aaanyway. 1.9 has a great new method of making the game harder again: Making the player weak. And I'm not talking about the stealthy half heart sword nerf, I'm talking about the attack speed. When it takes 3 or more seconds to kill a single zombie or skeleton, you're in for a rough time if you want to take on as many monsters at one time as you used to.
I kinda like that. Yeah, I know. Vechs' reboot of Super Hostile is going to be a nightmare, but the normal game has been branded too easy time and time again, and 1.9 finally took us a step in the hard direction.
Now, if beds were nerfed... Oh boy.
Rollback Post to RevisionRollBack
So I was working on this really cool resource pack a while ago, but bad progress nonwithstanding, I think I found something much better... I'm probably gonna never release another custom Minecraft map.Until we meet again...
Well, TFP could easily help out with the 1.10 thread that currently exists by posting in there instead. I suppose it's not quite as good, but it's something.
And on the subject of version confusion in a topic, did anybody ever see that freaking seed vault? It specifically says the thread is made to preserve the seeds we had before Beta 1.8, but people just bafflingly continue to post really new seeds in there anyway. Like, it's a Beta 1.7 seed thread where everybody dumps seeds from the full version. It seems like that kind of confusion is really easy to happen on these forums, and I see Sunperp's plan as the only way to stop that kind of thing from happening in this thread.
Aaanyway. 1.9 has a great new method of making the game harder again: Making the player weak. And I'm not talking about the stealthy half heart sword nerf, I'm talking about the attack speed. When it takes 3 or more seconds to kill a single zombie or skeleton, you're in for a rough time if you want to take on as many monsters at one time as you used to.
I kinda like that. Yeah, I know. Vechs' reboot of Super Hostile is going to be a nightmare, but the normal game has been branded too easy time and time again, and 1.9 finally took us a step in the hard direction.
Now, if beds were nerfed... Oh boy.
I know, the new hardness is so cool. It really works well with my current world. I'm colonizing this continent I found and it's fun to have to battle hordes of zombies while building villages and infrastructure. The new grass-path blocks are a godsend. If I wanted to make a highway before 1.9 I would have had to dig up four-million blocks of cobblestone, now I just need shovels.
Rollback Post to RevisionRollBack
Why are guinea pigs called guinea pigs when they are neither pigs or from guinea?
To avoid confusion, we want these types of threads to be specific to a particular major version of Minecraft, especially when new and old versions might have overlapping periods of development (such as Minecraft 1.9 post-release patching and 1.10 pre-release information or snapshots). Since there is already a thread exclusively focusing on information about 1.10 (and not trying to be a 1.9 and 1.10 thread simultaneously), that thread would be a better fit as the active "official" discussion thread for 1.10.
I have no problem keeping this thread open as a continued discussion about 1.9, but having two redundant 1.10 threads would simply cause confusion and would result in the typical things we see with redundant threads: duplicate discussions copied back and forth, posts in one thread linking to posts in the other thread, people assuming that since there are multiple threads, they can go ahead and create a thread of their own discussing the same subject, people confusing one thread for the other and getting upset about not finding a particular conversation they might have been keeping track of, etc.
I really can't think of any benefit there would be to the forum in allowing multiple redundant 1.10 informational threads to exist that would outweigh the issues that we would have to deal with resulting from that.
- sunperp
Alright, fair enough. This topic is pretty old now. I can see how it is a bit redundant to have super similar topics.
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Badprenup said:
"Ignore the people saying that [x] will be the end of Minecraft and that [developer] is basically Satan + Hitler."
Well, TFP could easily help out with the 1.10 thread that currently exists by posting in there instead. I suppose it's not quite as good, but it's something.
That's what I plan on doing now.
Rollback Post to RevisionRollBack
Badprenup said:
"Ignore the people saying that [x] will be the end of Minecraft and that [developer] is basically Satan + Hitler."
I'm going to be honest here. As much as I like this thread, I have to agree with sunperp.
Figured it was time for a change.
Well, TFP could easily help out with the 1.10 thread that currently exists by posting in there instead. I suppose it's not quite as good, but it's something.
And on the subject of version confusion in a topic, did anybody ever see that freaking seed vault? It specifically says the thread is made to preserve the seeds we had before Beta 1.8, but people just bafflingly continue to post really new seeds in there anyway. Like, it's a Beta 1.7 seed thread where everybody dumps seeds from the full version. It seems like that kind of confusion is really easy to happen on these forums, and I see Sunperp's plan as the only way to stop that kind of thing from happening in this thread.
Aaanyway. 1.9 has a great new method of making the game harder again: Making the player weak. And I'm not talking about the stealthy half heart sword nerf, I'm talking about the attack speed. When it takes 3 or more seconds to kill a single zombie or skeleton, you're in for a rough time if you want to take on as many monsters at one time as you used to.
I kinda like that. Yeah, I know. Vechs' reboot of Super Hostile is going to be a nightmare, but the normal game has been branded too easy time and time again, and 1.9 finally took us a step in the hard direction.
Now, if beds were nerfed... Oh boy.
So I was working on this really cool resource pack a while ago, but bad progress nonwithstanding, I think I found something much better... I'm probably gonna never release another custom Minecraft map. Until we meet again...
I know, the new hardness is so cool. It really works well with my current world. I'm colonizing this continent I found and it's fun to have to battle hordes of zombies while building villages and infrastructure. The new grass-path blocks are a godsend. If I wanted to make a highway before 1.9 I would have had to dig up four-million blocks of cobblestone, now I just need shovels.
Why are guinea pigs called guinea pigs when they are neither pigs or from guinea?
http://i.imgur.com/oDP7Nau.jpg If only minecraft had generation tools like this....
"Personally, I don't care how large the oceans are. I just want them to still be ocean. I want "land in water", not "water in land".
I SUPPORT BRINGING BACK ACTUAL CONTINENTS AND OCEANS.
Alright, fair enough. This topic is pretty old now. I can see how it is a bit redundant to have super similar topics.
Badprenup said:
"Ignore the people saying that [x] will be the end of Minecraft and that [developer] is basically Satan + Hitler."
That's what I plan on doing now.
Badprenup said:
"Ignore the people saying that [x] will be the end of Minecraft and that [developer] is basically Satan + Hitler."