Why would it lag more than any other sound in the game?
no I don't think it would cause any lag after all like you said it is just a sound.
like others have said you should not limit it to just 3 roars.
this is just a crazy idea of mine but maybe you could hear the roar one last time after you return from the end (after killing the dragon) that could be spooky but tell me what you guys think
Rollback Post to RevisionRollBack
English is not my first language, sorry for any spelling and/or grammar mistakes
The Meaning of Life, the Universe, and Everything.
Join Date:
12/2/2013
Posts:
132
Member Details
how about this: when it roars, the screen gets dark and shakes for about 10 seconds. it would happen frequently in a stronghold and rarely and randomly in any place in the overworld. it would also happen when it starts to get dark the first night.that being said, I support!
Amazing idea, neverless I support! Also, maybe everytime you put an eye of ender into the end-portal frame, a roar should happen, and it should get louder and louder everytime you put an eye of ender in the end-portal frame.
My suggestion is, that very rarely in the overworld, you will hear a very soft roar of the ender dragon, this would only happen around 2-3 times per world, and you will hear an even louder roar once entering the stronghold and putting in the ender eyes.
(the roar has an echoing effect to further emphasize it comes from another dimension)
The suggestion is not very game-changing, I just thought the idea would enhance the atmosphere and lore of the Minecraft world.
Half Support
Good idea but if it happened enough to be noticeable, it would get very irritating, so maybe they could add it but put it in sound settings?
I support this idea.
Although I don't really like the limit on it.
I think it should happen rarely, but with a guaranteed roar at these moments:
First midnight.
Iron tools.
All eyes in end portal.
Also, it should happen more frequently around strongholds and high places.
(And they should stop completely if the dragon is dead.)
Yeah you are right, although this is just a crazy idea of mine but what if you heard it one last time when you return from the end just after killing the dragon? that would be a little spooky
Rollback Post to RevisionRollBack
English is not my first language, sorry for any spelling and/or grammar mistakes
I support if there's no limit, just very rare occasions.
Samuspartan I like the final roar after leaving the end. Very spooky, and it might give the player a sense that their quest is not over yet (wither? ).
Also, a suggestion. Whether or not you are looking for a stronghold, they would happen more frequently when near a stronghold, and you could also hear it more frequently when ABOVE a stronghold. This would help give the player an early indication of where one might be, so they can mark it for later and not have to use a buttload of ender pearls looking for one.
Yeah you are right, although this is just a crazy idea of mine but what if you heard it one last time when you return from the end just after killing the dragon? that would be a little spooky
That actually sounds nice.
Rollback Post to RevisionRollBack
When the RP's are fast I do this: c:. When the RP's are slow I do this: :c.
However will it cause lag?
Read The Rules: http://www.minecraftforum.net/meta/rules
Edit:The Feint sound should gone after you defeat EnderDragon.
Nothing to see here~
Enderdragon Roar in the Overworld
Rollercoaster
no I don't think it would cause any lag after all like you said it is just a sound.
like others have said you should not limit it to just 3 roars.
this is just a crazy idea of mine but maybe you could hear the roar one last time after you return from the end (after killing the dragon) that could be spooky but tell me what you guys think
English is not my first language, sorry for any spelling and/or grammar mistakes
I don't have anything to put here .-.
Half Support
Good idea but if it happened enough to be noticeable, it would get very irritating, so maybe they could add it but put it in sound settings?
Regardless, support.
Although I don't really like the limit on it.
I think it should happen rarely, but with a guaranteed roar at these moments:
(And they should stop completely if the dragon is dead.)
For the Fox Empire!
-Me
Yeah you are right, although this is just a crazy idea of mine but what if you heard it one last time when you return from the end just after killing the dragon? that would be a little spooky
English is not my first language, sorry for any spelling and/or grammar mistakes
Samuspartan I like the final roar after leaving the end. Very spooky, and it might give the player a sense that their quest is not over yet (wither? ).
Also, a suggestion. Whether or not you are looking for a stronghold, they would happen more frequently when near a stronghold, and you could also hear it more frequently when ABOVE a stronghold. This would help give the player an early indication of where one might be, so they can mark it for later and not have to use a buttload of ender pearls looking for one.
That actually sounds nice.
For the Fox Empire!
-Me
support