Recently updated to 1.16.1 from 1.15. I had been taking advantage of the fact that hydration isn't required for crops to make sprawling farmlands, but now that I've updated it doesn't seem to be working. In a Plains biome and a tagia hills biome I tried to plant first some pumpkins and then some wheat without hydration. After watching the blocks, making sure nothing jumped on them and such, they reverted to dirt after 30 seconds or so, breaking the crops as they did so. The farmland wasn't disturbed and had access to the sky. Did this rule change with 1.16 or is it an issue with my game?
No sign of unhydrated farmland with crops on them reverting here. 1.16.1 (Java)
I planted a big field and watched it for 10 minutes and even placed and broke blocks next to and above some of the wheat to make sure there were block updates and not a single one popped out.
What I do to keep the water holes from being a nuisance is place stairs or top slabs in the water so I can run right over them.
I prefer wooden stairs since I use my Fortune III pickaxe to harvest my potatoes (with wheat Fortune only increases the yield of seeds) and I'm likely to break stone stairs as I run over them.
No sign of unhydrated farmland with crops on them reverting here. 1.16.1 (Java)
I planted a big field and watched it for 10 minutes and even placed and broke blocks next to and above some of the wheat to make sure there were block updates and not a single one popped out.
What I do to keep the water holes from being a nuisance is place stairs or top slabs in the water so I can run right over them.
I prefer wooden stairs since I use my Fortune III pickaxe to harvest my potatoes (with wheat Fortune only increases the yield of seeds) and I'm likely to break stone stairs as I run over them.
And the crops grow much faster when hydrated.
I use wool carpets to cover water holes in fields.
Rollback Post to RevisionRollBack
There are no dangerous weapons. There are only dangerous people. R.A. Heinlein
If you aren't part of the solution, then you obviously weren't properly dissolved.
While a very commonly suggested solution, reinstalling is extremely unlikely to do anything that can't be fixed otherwise* because the launcher validates the checksums of every file every time you launch the game (the description is a bit inaccurate, it isn't actually redownloaded unless checksums don't match) - in fact, you can't even mod it without editing files to remove the checksum and blocking the download, and I find it exceedingly unlikely that just the right bit(s) were flipped to cause such specific behavior without completely breaking the game (never mind that a "jar" file is a compressed/zipped folder so you'd probably get a zip exception when trying to run the game).
*Virtually every case where the game acts weirdly can be resolved by deleting "options.txt" or other "data" files (including world saves, resource and data packs, as well as mods. Of course, a clean reinstall will delete these, unless you backup your saves, and then any data packs/world corruption in them will continue wrecking havoc, e.g. see this thread), as none of these are validated, only executable files and assets (I've never reinstalled the game for any reason other than a new computer in 7+ years). If the crops are exposed in the open it may be that mobs are trampling them (I always put my farms inside, where they grow just as well in artificial light as sky light, actually, better as they don't grow at night unless you place light sources).
Also, I came across this bug report (unconfirmed, but also unresolved, so I have no idea if it is a real issue; it was also reported for 1.14.4):
Recently updated to 1.16.1 from 1.15. I had been taking advantage of the fact that hydration isn't required for crops to make sprawling farmlands, but now that I've updated it doesn't seem to be working. In a Plains biome and a tagia hills biome I tried to plant first some pumpkins and then some wheat without hydration. After watching the blocks, making sure nothing jumped on them and such, they reverted to dirt after 30 seconds or so, breaking the crops as they did so. The farmland wasn't disturbed and had access to the sky. Did this rule change with 1.16 or is it an issue with my game?
No sign of unhydrated farmland with crops on them reverting here. 1.16.1 (Java)
I planted a big field and watched it for 10 minutes and even placed and broke blocks next to and above some of the wheat to make sure there were block updates and not a single one popped out.
What I do to keep the water holes from being a nuisance is place stairs or top slabs in the water so I can run right over them.
I prefer wooden stairs since I use my Fortune III pickaxe to harvest my potatoes (with wheat Fortune only increases the yield of seeds) and I'm likely to break stone stairs as I run over them.
And the crops grow much faster when hydrated.
Just testing.
Weird. Thanks for checking though, maybe I'll do a clean install and see if that changes anything. And thanks for the tips.
I use wool carpets to cover water holes in fields.
There are no dangerous weapons. There are only dangerous people. R.A. Heinlein
If you aren't part of the solution, then you obviously weren't properly dissolved.
The latest release of Amidst, version 4.6 can be found here:
https://github.com/toolbox4minecraft/amidst/releases
You should probably also read this:
https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-tools/2970854-amidst-map-explorer-for-minecraft-1-14
You can find me on the Minecraft Forums Discord server.
https://discord.gg/wGrQNKX
While a very commonly suggested solution, reinstalling is extremely unlikely to do anything that can't be fixed otherwise* because the launcher validates the checksums of every file every time you launch the game (the description is a bit inaccurate, it isn't actually redownloaded unless checksums don't match) - in fact, you can't even mod it without editing files to remove the checksum and blocking the download, and I find it exceedingly unlikely that just the right bit(s) were flipped to cause such specific behavior without completely breaking the game (never mind that a "jar" file is a compressed/zipped folder so you'd probably get a zip exception when trying to run the game).
*Virtually every case where the game acts weirdly can be resolved by deleting "options.txt" or other "data" files (including world saves, resource and data packs, as well as mods. Of course, a clean reinstall will delete these, unless you backup your saves, and then any data packs/world corruption in them will continue wrecking havoc, e.g. see this thread), as none of these are validated, only executable files and assets (I've never reinstalled the game for any reason other than a new computer in 7+ years). If the crops are exposed in the open it may be that mobs are trampling them (I always put my farms inside, where they grow just as well in artificial light as sky light, actually, better as they don't grow at night unless you place light sources).
Also, I came across this bug report (unconfirmed, but also unresolved, so I have no idea if it is a real issue; it was also reported for 1.14.4):
MC-159232 Farmland under pumpkin stem reverts to dirt or grass
Either way, screenshots of the issue may be helpful in figuring out what is happening.
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?