Like im too scared to play survival with hostile mobs. I had this problem since I was 6. Like im not that scared compared to before but i cant play alone. When im with friends i feel confident. now that ill play hardcore, my friends wouldnt be by my side (unless i make a survival server and a death woiuld turn you into spectator mode)
Generally I would liken this to getting into a pool. You can either jump in, or you can ease yourself in. Jumping in would be just facing your fear and playing it. Easing yourself in would be slowly enabling different parts as you get used to playing. For example:
Make a new world and turn the insomnia (assuming you are on the Java snapshot) and mobgriefing gamerules off. Turn the keepinventory rule on. Set the difficulty to Easy. Next, set up some command blocks to automatically teleport all hostile mobs to the void as soon as they spawn (refer to the wiki and commands subforum for info on this).
Once you get used to playing like this, break the Command block that is getting rid of whatever mob you feel most comfortable facing first (probably zombies, as they are easiest to kill). Play like that until you are comfortable. Then break another command block, maybe the one that controls skeletons or spiders. Repeat this until you feel comfortable with all the hostile mobs.
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Though the aforementioned methods are already quite smart, I think I might try to add to this pool of options, as I was once very much like you in regard to fighting monsters.
The first time I switched on mobs was actually when experimenting with Minecraft Indev (it was not actually the Indev-phase, I just liked playing old versions). I had only ever fought mobs with friends (similar to you), or in creative mode, but had never taken them on on my own. My approach was rather simple and would, I should assume, still work on modern versions.
I first dug a two block long strip into the floor of my house, and then broke one bottom block of the wall, which positioned me at eye level with the ground. This placed me in such a position that mobs would detect me from a small distance and run towards my house, only to lose sight direct sight of me, remaining in front of the hole from where I hit their feet with my sword, eventually killing them. Spiders did, of course, see me, but they couldn't get in, as they need a hole that is at least two blocks wide. The worst that could happen to me was getting 'bit' by a spider through the hole, but then I would just fly back by about one block, leaving me a safe distance away from the hole.
Granted, there are more monsters in current-day Minecraft than in Indev, and they have become more intelligent, but I think this approach might be worth a try, at least for its simplicity.
You can, of course, always switch to peaceful difficulty if you ever find yourself in too dangerous of a situation to handle
Additionally, you may want to remain on peaceful for the first few Minecraft-days of your world, until you have acquired enough iron to build yourself a full set of armour and two swords. That should make you quite a bit more resistant to most attacks (though I would stay away from witches if I were you).
When I first started I was scared too haha, but I played with my friends and eventually, I got used to all the mobs and things - start playing on peaceful, then start practising killing mobs in creative mode, then play on survival mode easy, and keep going up difficulties would be my best advice.
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I am most active on Discussion, but you'll see my messages all around the place since threads get moved a lot.
I have the opposite advice as some of the others here. I learned best to fight monsters when my friends and I built a huge pyramid. We would go in there and groups of mobs would randomly spawn and we'd spend an hour just running around killing mobs. Soon you get used to dodging skeleton shots, or hitting creepers and jumping back before they explode. Zombies are slow and you can just wade in while witches are best taken out with bows to avoid potion shots. Endermen, just find a 2 high edge or ceiling and let them come to you. They can't hit you if you're under something 2-high...hit them in the legs and they won't teleport. You'll learn when to fight, when to run (lots), where to circle around and keep your side or back clear.
Another alternative is to just find a huge plains and do the same thing. Run around and kill mobs at night. If you want to have some help, get a group of dogs to run around with you.
The point is...embrace it. You won't learn if you don't do it.
I'd just start a new flat world in creative, and build a big square building (at least 35 x 35 or bigger) just light up 3 corners and let the mobs spawn in one far corner till you get used to it, then gradually darken another corner and then another and then all of them (just leaving a couple torches here and there to see). Make sure you give yourself armor and weapons like you'd have in a regular survival world and just have fun running around and doing it. Sure you're going to die some, maybe lots, but you'll soon get used to fighting mobs, sometimes (and often) many at the same time.
After a couple times of doing this, when you got back to your real survival world, fighting a mob here or there won't be near as frightening any more and in some cases seem almost easy.
The opposite situation is even worse: Not being afraid enough! Like I built a dark room under my house so mobs would spawn there and I would go kill them for the XP. Got careless with a creeper and died at Level 74.
I have the same problem and always seek shelter in Minecraft at night. One day I was playing on a family survival server with my grandson (9) who is fearless. He took off in the middle of the night to explore the countryside and I had to run after him. I almost had a heart attack.
I think it is the Creeper that instills the most anxiety in me. I don't mind shooting them from a distance but I'm always afraid of one sneaking up behind me. I retire to my fortified base at night and kill single mobs that appear at my fence from a position of safety. I quickly jump over the fence (via carpet on the fence) to collect the XP balls and mob loot and quickly jump back to safety again. I feel pretty secure in an abandoned mine shaft because I can explore section by section and fence off unexplored branches to cover my back until I have the whole system explored and lit up. But open caves terrify me and I usually leave all but the opening unexplored and usually wall them off with glass blocks or a fence.
I tried turning off the volume of the mob and ambience sounds because they are so creepy, but then I find myself looking over my shoulder even more often. I have even tried turning on the game rule "keepInventory" to eliminate death's sting. But that made no difference. It is not fear of losing my inventory that makes me nervous, it is just some primal fear like how some people fear spiders or snakes (I don't).
I've played realistic-looking games (like Skyrim) and have no problem with charging into rooms or caves filled with overpowered enemies and dying over and over again. But for some reason I can't do the same thing in cartoonish Minecraft, and I don't understand why. It is completely illogical.
Like im too scared to play survival with hostile mobs. I had this problem since I was 6. Like im not that scared compared to before but i cant play alone. When im with friends i feel confident. now that ill play hardcore, my friends wouldnt be by my side (unless i make a survival server and a death woiuld turn you into spectator mode)
Like im too scared to play survival with hostile mobs. I had this problem since I was 6. Like im not that scared compared to before but i cant play alone. When im with friends i feel confident. now that ill play hardcore, my friends wouldnt be by my side (unless i make a survival server and a death woiuld turn you into spectator mode)
Generally I would liken this to getting into a pool. You can either jump in, or you can ease yourself in. Jumping in would be just facing your fear and playing it. Easing yourself in would be slowly enabling different parts as you get used to playing. For example:
Make a new world and turn the insomnia (assuming you are on the Java snapshot) and mobgriefing gamerules off. Turn the keepinventory rule on. Set the difficulty to Easy. Next, set up some command blocks to automatically teleport all hostile mobs to the void as soon as they spawn (refer to the wiki and commands subforum for info on this).
Once you get used to playing like this, break the Command block that is getting rid of whatever mob you feel most comfortable facing first (probably zombies, as they are easiest to kill). Play like that until you are comfortable. Then break another command block, maybe the one that controls skeletons or spiders. Repeat this until you feel comfortable with all the hostile mobs.
Want some advice on how to thrive in the Suggestions section? Check this handy list of guidelines and tips for posting your ideas and responding to the ideas of others!
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2775557-guidelines-for-the-suggestions-forum
Great advice. And I didn't even know anything before Playing (I barely figured out how to Break - some, but not Wood - Blocks).
So I just Tunneled (in Normal Mode, originally), and built little walls (finding out what worked). 2 was more than 1, and that worked.
So have as much fun as you want! Fun!!
Hello, hightlyze,
Though the aforementioned methods are already quite smart, I think I might try to add to this pool of options, as I was once very much like you in regard to fighting monsters.
The first time I switched on mobs was actually when experimenting with Minecraft Indev (it was not actually the Indev-phase, I just liked playing old versions). I had only ever fought mobs with friends (similar to you), or in creative mode, but had never taken them on on my own. My approach was rather simple and would, I should assume, still work on modern versions.
I first dug a two block long strip into the floor of my house, and then broke one bottom block of the wall, which positioned me at eye level with the ground. This placed me in such a position that mobs would detect me from a small distance and run towards my house, only to lose sight direct sight of me, remaining in front of the hole from where I hit their feet with my sword, eventually killing them. Spiders did, of course, see me, but they couldn't get in, as they need a hole that is at least two blocks wide. The worst that could happen to me was getting 'bit' by a spider through the hole, but then I would just fly back by about one block, leaving me a safe distance away from the hole.
Granted, there are more monsters in current-day Minecraft than in Indev, and they have become more intelligent, but I think this approach might be worth a try, at least for its simplicity.
You can, of course, always switch to peaceful difficulty if you ever find yourself in too dangerous of a situation to handle
Additionally, you may want to remain on peaceful for the first few Minecraft-days of your world, until you have acquired enough iron to build yourself a full set of armour and two swords. That should make you quite a bit more resistant to most attacks (though I would stay away from witches if I were you).
Best,
Albert Plaggart
When I first started I was scared too haha, but I played with my friends and eventually, I got used to all the mobs and things - start playing on peaceful, then start practising killing mobs in creative mode, then play on survival mode easy, and keep going up difficulties would be my best advice.
I am most active on Discussion, but you'll see my messages all around the place since threads get moved a lot.
I have the opposite advice as some of the others here. I learned best to fight monsters when my friends and I built a huge pyramid. We would go in there and groups of mobs would randomly spawn and we'd spend an hour just running around killing mobs. Soon you get used to dodging skeleton shots, or hitting creepers and jumping back before they explode. Zombies are slow and you can just wade in while witches are best taken out with bows to avoid potion shots. Endermen, just find a 2 high edge or ceiling and let them come to you. They can't hit you if you're under something 2-high...hit them in the legs and they won't teleport. You'll learn when to fight, when to run (lots), where to circle around and keep your side or back clear.
Another alternative is to just find a huge plains and do the same thing. Run around and kill mobs at night. If you want to have some help, get a group of dogs to run around with you.
The point is...embrace it. You won't learn if you don't do it.
I'd just start a new flat world in creative, and build a big square building (at least 35 x 35 or bigger) just light up 3 corners and let the mobs spawn in one far corner till you get used to it, then gradually darken another corner and then another and then all of them (just leaving a couple torches here and there to see). Make sure you give yourself armor and weapons like you'd have in a regular survival world and just have fun running around and doing it. Sure you're going to die some, maybe lots, but you'll soon get used to fighting mobs, sometimes (and often) many at the same time.
After a couple times of doing this, when you got back to your real survival world, fighting a mob here or there won't be near as frightening any more and in some cases seem almost easy.
Make sure to turn off Ambience if you don't like to hear creepy noises while mining.
The opposite situation is even worse: Not being afraid enough! Like I built a dark room under my house so mobs would spawn there and I would go kill them for the XP. Got careless with a creeper and died at Level 74.
I have the same problem and always seek shelter in Minecraft at night. One day I was playing on a family survival server with my grandson (9) who is fearless. He took off in the middle of the night to explore the countryside and I had to run after him. I almost had a heart attack.
I think it is the Creeper that instills the most anxiety in me. I don't mind shooting them from a distance but I'm always afraid of one sneaking up behind me. I retire to my fortified base at night and kill single mobs that appear at my fence from a position of safety. I quickly jump over the fence (via carpet on the fence) to collect the XP balls and mob loot and quickly jump back to safety again. I feel pretty secure in an abandoned mine shaft because I can explore section by section and fence off unexplored branches to cover my back until I have the whole system explored and lit up. But open caves terrify me and I usually leave all but the opening unexplored and usually wall them off with glass blocks or a fence.
I tried turning off the volume of the mob and ambience sounds because they are so creepy, but then I find myself looking over my shoulder even more often. I have even tried turning on the game rule "keepInventory" to eliminate death's sting. But that made no difference. It is not fear of losing my inventory that makes me nervous, it is just some primal fear like how some people fear spiders or snakes (I don't).
I've played realistic-looking games (like Skyrim) and have no problem with charging into rooms or caves filled with overpowered enemies and dying over and over again. But for some reason I can't do the same thing in cartoonish Minecraft, and I don't understand why. It is completely illogical.
Uselessly I build my house then look for sheep and make a bed. But I can never find cows. And run back home. I pretty much run away at night time.
I love books and minecraft.
dude man up and kill those mobs.
Join in the Chaos