So I have 2 nether portals in my world at the moment one in my original base, and one in my 'outpost' which I've only recently built. When I go through the one in my outpost, it takes me to the same place in the nether as my original one does. When I return to the overworld, I don't respawn back in my outpost, I come back through my original portal, which is annoying as I play mostly at my outpost base nowadays. If I put out my original one and try to go from the outpost and come back, it just spawns another portal at my original base rather than going back to my outpost. The only thing I can think of that's causing it is because my outpost portal is quite high up (3 stories - about 12 blocks high above the ground although it's not like it's floating in midair, idk if it's because it's not that far away from my original base, perhaps 100-150 blocks away, anyone know what I should do to fix it?
Check the coordinates of the Overworld portal you want to go to, divide the X and Z coordinates by 8, go to those coordinates in the Nether and build a new portal, that portal should take you to the one in the Overworld.
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When you enter a portal in the Overworld the X and Z coordinates are divided by 8, when you enter a portal in the Nether X and Z are multiplied by 8.
Then the game starts at at the converted coordinates in the other dimension and looks at a 256 X 265 block box with the same height as the dimension (256 blocks in the Overworld, 128 blocks in the Nether), if it finds any lit portals within that box it figures out which one (if there's more than one) is the closest to the converted coordinates and takes you there.
If there are no lit portals close enough it makes a new portal.
A new portal in the Overworld has to be more than about 1024 blocks away from the original one in either the X or Z coordinate in order to make a new portal in the Nether instead of creating a new one automatically.
That's why you need to build a new one in the Nether.
A second portal in the Nether only has to be more than about 16 blocks away from the first one to automatically create a new one in the Overworld.
But portals built by hand at the converted coordinates should always connect to the portal whose coordinates were converted.
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The Y coordinate isn't as important, it's only used to determine which portal is closest if there are several in range and when a new portal is generated automatically. (Plus, you can't use portals to get above the Nether ceiling though you can use one above the ceiling to get back to the Overworld.)
So I have 2 nether portals in my world at the moment one in my original base, and one in my 'outpost' which I've only recently built. When I go through the one in my outpost, it takes me to the same place in the nether as my original one does. When I return to the overworld, I don't respawn back in my outpost, I come back through my original portal, which is annoying as I play mostly at my outpost base nowadays. If I put out my original one and try to go from the outpost and come back, it just spawns another portal at my original base rather than going back to my outpost. The only thing I can think of that's causing it is because my outpost portal is quite high up (3 stories - about 12 blocks high above the ground although it's not like it's floating in midair, idk if it's because it's not that far away from my original base, perhaps 100-150 blocks away, anyone know what I should do to fix it?
Check the coordinates of the Overworld portal you want to go to, divide the X and Z coordinates by 8, go to those coordinates in the Nether and build a new portal, that portal should take you to the one in the Overworld.
--
When you enter a portal in the Overworld the X and Z coordinates are divided by 8, when you enter a portal in the Nether X and Z are multiplied by 8.
Then the game starts at at the converted coordinates in the other dimension and looks at a 256 X 265 block box with the same height as the dimension (256 blocks in the Overworld, 128 blocks in the Nether), if it finds any lit portals within that box it figures out which one (if there's more than one) is the closest to the converted coordinates and takes you there.
If there are no lit portals close enough it makes a new portal.
A new portal in the Overworld has to be more than about 1024 blocks away from the original one in either the X or Z coordinate in order to make a new portal in the Nether instead of creating a new one automatically.
That's why you need to build a new one in the Nether.
A second portal in the Nether only has to be more than about 16 blocks away from the first one to automatically create a new one in the Overworld.
But portals built by hand at the converted coordinates should always connect to the portal whose coordinates were converted.
--
The Y coordinate isn't as important, it's only used to determine which portal is closest if there are several in range and when a new portal is generated automatically. (Plus, you can't use portals to get above the Nether ceiling though you can use one above the ceiling to get back to the Overworld.)
Just testing.