I've been playing MC again these days, and updated my shaders and resourcepacks to latest correct versions.
There are 2 pics attached.
Still, the shadows look terrible. Graphics are looking great on shader lit areas + ventrical lit areas (minecraft normal lighting), BUT when using shaders, the shader shadows added on minecraft shadows are looking WAY too dark.
Is there a way to make those shadows brighter, and also not mess up the actual dark caves?
I've searched on google but haven't found any technical help.
I already tried all filmic options, global ilumination, minecraft lighting options and ETC.
I've been playing MC again these days, and updated my shaders and resourcepacks to latest correct versions.
There are 2 pics attached.
Still, the shadows look terrible. Graphics are looking great on shader lit areas + ventrical lit areas (minecraft normal lighting), BUT when using shaders, the shader shadows added on minecraft shadows are looking WAY too dark.
Is there a way to make those shadows brighter, and also not mess up the actual dark caves?
I've searched on google but haven't found any technical help.
I already tried all filmic options, global ilumination, minecraft lighting options and ETC.