MCPC, is a great game and one of the most popular versions, supporting over 10 million people around the world. The main elements include building, crafting, brewing, and going to the Nether/End. Mobs are another important element in the game to finish. However, many can be qualified as useless. If you could choose 10 mobs to be in MCPC, what would you have?
Here are some examples:
Chicken- Similar to Cows, they drop a source of food, but you need them to make arrows and cake.
Sheep- Similar to Cows, they drop a source of food, but are obsolete due to a Spider's dropping of String, therefore it is useless considered to Cows. They are simply a faster way to make Beds since they can spawn at day and can appear at night.
Pig- Worse then Cows because of the same food raise, and pig riding does not matter because of Horses.
Silverfish/Bat- Useless.
Zombie/Skeleton- You need Skeletons for arrows to kill the Ender Dragon, but are naturally Chickens. Zombies have no importance outside of cropping needs and feeding wolfs.
Stray/Husk- Same as above.
Anyways, if you could choose 10 Mobs to be in Minecraft, what would they be?
What I'm saying is, if you could choose 10 Mobs to be in Minecraft, removing the rest, what would they be? I'm talking about the ones we already have, and this mainly refers to survival.
MCPC, is a great game and one of the most popular versions, supporting over 10 million people around the world. The main elements include building, crafting, brewing, and going to the Nether/End. Mobs are another important element in the game to finish. However, many can be qualified as useless. If you could choose 10 mobs to be in MCPC, what would you have?
Here are some examples:
Chicken- Similar to Cows, they drop a source of food, but you need them to make arrows and cake.
Sheep- Similar to Cows, they drop a source of food, but are obsolete due to a Spider's dropping of String, therefore it is useless considered to Cows. They are simply a faster way to make Beds since they can spawn at day and can appear at night.
Pig- Worse then Cows because of the same food raise, and pig riding does not matter because of Horses.
Silverfish/Bat- Useless.
Zombie/Skeleton- You need Skeletons for arrows to kill the Ender Dragon, but are naturally Chickens. Zombies have no importance outside of cropping needs and feeding wolfs.
Stray/Husk- Same as above.
Anyways, if you could choose 10 Mobs to be in Minecraft, what would they be?
Pigs, I think the're cute.
Cows, leather for crafting table bookshelves.
Bats, I think they're fun, can be a bit annoying when they fly in the way when you're mining.
Squid, I think they're my favorite.
Chickens.
Skeletons.
Zombies.
Spiders, they're cute as well.
Endermen.
Ghasts.
Are we only allowed 10?
Cause I really like the ender dragon as well.
Just testing.
Yep. I may increase it to 12 incase though.
But... aren't all those mobs already in Minecraft...? Are you... saying that you want to make these mobs better? I don't understand at all.
You can just call me Canary.
How not to look like a total fool in the forum games
What I'm saying is, if you could choose 10 Mobs to be in Minecraft, removing the rest, what would they be? I'm talking about the ones we already have, and this mainly refers to survival.
Ender Dragon
Bats
Cats
Dogs
Squids
Cows
Chickens
Pigs
Sheep
Endermite
If I were to choose 10 mobs than I'd probably choose:
Ocelots
Wolfs
Sheep
Cows
Chickens
Pigs
Creepers
Zombies
Skeleton
Enderman
I really wanted to add the Ender Dragon but there wasn't enough room.
My choices would be..
Sheep 4 Sleep
Blazes for Rods
Cows for Food
Zombies/Skeletons for difficulty
Wither/Ender Dragon/Endermen for completion of the game.
Wolfs and Ocelots for Pets.