Nope. The maximum it can be is 64 blocks according to the Wiki. I know I have gotten up to 40 or somewhere around there.
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I've probably found a vein of 100+ myself, considering the sheer amount of coal that I've mined in my time playing, 1.8 million in a single world and at least twice that in total, although it isn't something I've kept track of, but I've mined a stack from one vein before.
Also, even if they still claimed that the maximum size of a coal vein is 64 the Wiki would be wrong, both for a single vein, which never gets this large*, and any number of intersecting veins, which has no upper bound in the case of coal since the game places 20 veins per chunk and 3 veins are enough to span 16 blocks (I know for sure they can be up to 6 blocks long); in fact, in theory the maximum vein size is infinite (as much as the finite world size allows) and could even possibly happen in seeds like "102496288339226", which have infinite repetition in decorations; you only need to find a place where veins line up along a diagonal (chunks repeat diagonally) within a row of chunks (or multiple adjacent rows), which is very likely to happen at least once across the entire world.
*These are the results for 1 million simulated veins of size 16, as coal used prior to 1.8 (this thread was originally made when 1.6 was the current version); since then the size is 17 but they can still have nowhere near 64 per single vein (the Wiki currently says 0-37 blocks):
In truth I cannot say, because I mostly make torches using charcoal which is much more easy to obtain in large quantities.
It is true that you can use fortune on coal to get the most out of the ores, but without the Nether and Wither skeletons this resource isn't renewable. Wither skeletons are the only way to get these an infinite number of times last I checked, unless an update changed this recently idk.
If you're just relying on coal ores, you'll get lots of coal blocks if you fortune them most certainly,
but once you've used those up you'll be setting up a new strip mine elsewhere.
My advise is if you're going to use coal for anything at all, use them for light sources.
If you burn them in a furnace, you're not getting them back.
In truth I cannot say, because I mostly make torches using charcoal which is much more easy to obtain in large quantities.
It is true that you can use fortune on coal to get the most out of the ores, but without the Nether and Wither skeletons this resource isn't renewable. Wither skeletons are the only way to get these an infinite number of times last I checked, unless an update changed this recently idk.
If you're just relying on coal ores, you'll get lots of coal blocks if you fortune them most certainly,
but once you've used those up you'll be setting up a new strip mine elsewhere.
My advise is if you're going to use coal for anything at all, use them for light sources.
If you burn them in a furnace, you're not getting them back.
I mine an average of more than 2000 coal ore per day, with most of that turned into coal blocks for permanent storage; even just a single day's worth of coal is enough to cook half the baked potatoes I've cooked in my first world, with more than 1.8 million coal ore mined. 2000 coal is also only a tiny fraction of the coal in the chunks I explore - on average, just 10 chunks contains that much coal (in the latest versions, where it is more abundant than it is in 1.6.4):
Coal ore can generate in the Overworld in the form of blobs. Coal ore attempts to generate 20 times per chunk in blobs of size 0-37, from levels 0 to 127, in all biomes. An average of 207 coal ore generates per chunk
This is from an analysis of my first world, including the lower 64 layers of 121185 chunks (there is more coal above sea level but it is insignificant when it comes to caving, this also does not include all the ores I've mined; 1.8 million coal ore is about 10% of the total that originally existed, about 144 ore per chunk):
The coal that I've converted into blocks accounts for 90% of all the coal I've mined, meaning that I've only used 1-2% of the total ore present in the world (a small fraction was mined with Fortune but that likely accounts for less than 10% of the total by now; there is also coal in mineshaft chests and due to them I've crafted more iron and gold into blocks than mined ores can account for); naturally, as I keep exploring further I'll also generate more chunks so the relative proportions will remain the same, and while I use coal in furnaces at my bases I just use some of the coal I found while caving to restock them:
I mine an average of more than 2000 coal ore per day, with most of that turned into coal blocks for permanent storage; even just a single day's worth of coal is enough to cook half the baked potatoes I've cooked in my first world, with more than 1.8 million coal ore mined. 2000 coal is also only a tiny fraction of the coal in the chunks I explore - on average, just 10 chunks contains that much coal (in the latest versions, where it is more abundant than it is in 1.6.4):
This is from an analysis of my first world, including the lower 64 layers of 121185 chunks (there is more coal above sea level but it is insignificant when it comes to caving, this also does not include all the ores I've mined; 1.8 million coal ore is about 10% of the total that originally existed, about 144 ore per chunk):
The coal that I've converted into blocks accounts for 90% of all the coal I've mined, meaning that I've only used 1-2% of the total ore present in the world (a small fraction was mined with Fortune but that likely accounts for less than 10% of the total by now; there is also coal in mineshaft chests and due to them I've crafted more iron and gold into blocks than mined ores can account for); naturally, as I keep exploring further I'll also generate more chunks so the relative proportions will remain the same, and while I use coal in furnaces at my bases I just use some of the coal I found while caving to restock them:
And coal can be compacted into blocks to save 9x inventory space, which is true for most other ore materials in the game.
Lava by far is the longest lasting fuel source however, at least that's what I remember and that's if you exclude the bamboo furnace exploit.
According to the wiki a bucket of lava is capable of cooking 100 items, which is a lot.
This beats Blaze rods, since you need 6 blaze rods to cook 1 stack or 64 items.
A block of coal can only cook 80 items
this is why I say coal is best used for light sources in the game,
sure, you can use it for smelting or cooking, but using coal as fuel to smelt or cook something will mean the coal will be forever lost from the game,
you can use it as a fuel source if you want to but that is your choice.
Apparently lava is supposed to become renewable in 1.17.
Not that it needed to be, because lava is extremely abundant in the Nether.
And just how often do people use lava as a fuel source? there's many other uses for lava in the game besides cooking something, it can be used as a light source and can be used to make obsidian or stone/basalt generators.
I generally use charcoal to cook items in a furnace, but if given the choice between using lava and coal for smelting,
I'd use coal because coal is abundant enough in the Overworld, I wouldn't say I'd make a habit of doing this, even if I had vast reserves of coal which isn't hard to get and I do have a decent amount of coal on my current survival world, although not as much as you do. But coal is abundant enough that I don't mind spending a little to smelt Iron ores to get the ingots I need in that moment whilst mining.
In practice, you should probably expect no more than 40 from a large vein unless it's distinctly two veins. 1.17 may say otherwise.
This also makes me think of the old customized worlds feature. I remember setting all ores to max size and having fun with that. It became hard to find stone sometimes.
In practice, you should probably expect no more than 40 from a large vein unless it's distinctly two veins. 1.17 may say otherwise.
This also makes me think of the old customized worlds feature. I remember setting all ores to max size and having fun with that. It became hard to find stone sometimes.
As hilarious as that would be to try, it would ruin worlds if we had all ores be as common as stone.
Stone is a valuable resource and is need for crafting various block types, ranging from furnaces, to pistons, armour stands, brewing stands, stone bricks, and many more.
it wouldn't just be overpowered to have diamonds be common in a custom world type, it would overshadow everything else that is needed in the game.
I prefer standard ore generation because 1.16 and before seemed to got everything just right, 1.17 might make a nuisance out of finding ores however because everything is going to be further down. And it doesn't look like we are going to get large veins of Iron like we used to.
As hilarious as that would be to try, it would ruin worlds if we had all ores be as common as stone.
Stone is a valuable resource and is need for crafting various block types, ranging from furnaces, to pistons, armour stands, brewing stands, stone bricks, and many more.
it wouldn't just be overpowered to have diamonds be common in a custom world type, it would overshadow everything else that is needed in the game.
I prefer standard ore generation because 1.16 and before seemed to got everything just right, 1.17 might make a nuisance out of finding ores however because everything is going to be further down. And it doesn't look like we are going to get large veins of Iron like we used to.
Well, rip old mining strategies. We'll have to reinvent it from (the) scratch (of our pickaxe).
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You may not believe this but I got a record breaking 88 coal blocks
Record breaking? This person got a 132-coal vein.
https://www.minecraftforum.net/forums/minecraft-java-edition/seeds/311499-biggest-coal-vein-ever
I was about to say this myself lol.
I've probably found a vein of 100+ myself, considering the sheer amount of coal that I've mined in my time playing, 1.8 million in a single world and at least twice that in total, although it isn't something I've kept track of, but I've mined a stack from one vein before.
Also, even if they still claimed that the maximum size of a coal vein is 64 the Wiki would be wrong, both for a single vein, which never gets this large*, and any number of intersecting veins, which has no upper bound in the case of coal since the game places 20 veins per chunk and 3 veins are enough to span 16 blocks (I know for sure they can be up to 6 blocks long); in fact, in theory the maximum vein size is infinite (as much as the finite world size allows) and could even possibly happen in seeds like "102496288339226", which have infinite repetition in decorations; you only need to find a place where veins line up along a diagonal (chunks repeat diagonally) within a row of chunks (or multiple adjacent rows), which is very likely to happen at least once across the entire world.
*These are the results for 1 million simulated veins of size 16, as coal used prior to 1.8 (this thread was originally made when 1.6 was the current version); since then the size is 17 but they can still have nowhere near 64 per single vein (the Wiki currently says 0-37 blocks):
Ores: 8; count: 33
Ores: 9; count: 114
Ores: 10; count: 455
Ores: 11; count: 842
Ores: 12; count: 5709
Ores: 13; count: 4245
Ores: 14; count: 24085
Ores: 15; count: 13413
Ores: 16; count: 85393
Ores: 17; count: 32544
Ores: 18; count: 151456
Ores: 19; count: 59904
Ores: 20; count: 210729
Ores: 21; count: 80395
Ores: 22; count: 116871
Ores: 23; count: 76761
Ores: 24; count: 87050
Ores: 25; count: 27826
Ores: 26; count: 14273
Ores: 27; count: 3743
Ores: 28; count: 3332
Ores: 29; count: 406
Ores: 30; count: 268
Ores: 31; count: 51
Ores: 32; count: 101
Average vein size: 20.075579
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
In truth I cannot say, because I mostly make torches using charcoal which is much more easy to obtain in large quantities.
It is true that you can use fortune on coal to get the most out of the ores, but without the Nether and Wither skeletons this resource isn't renewable. Wither skeletons are the only way to get these an infinite number of times last I checked, unless an update changed this recently idk.
If you're just relying on coal ores, you'll get lots of coal blocks if you fortune them most certainly,
but once you've used those up you'll be setting up a new strip mine elsewhere.
My advise is if you're going to use coal for anything at all, use them for light sources.
If you burn them in a furnace, you're not getting them back.
I mine an average of more than 2000 coal ore per day, with most of that turned into coal blocks for permanent storage; even just a single day's worth of coal is enough to cook half the baked potatoes I've cooked in my first world, with more than 1.8 million coal ore mined. 2000 coal is also only a tiny fraction of the coal in the chunks I explore - on average, just 10 chunks contains that much coal (in the latest versions, where it is more abundant than it is in 1.6.4):
This is from an analysis of my first world, including the lower 64 layers of 121185 chunks (there is more coal above sea level but it is insignificant when it comes to caving, this also does not include all the ores I've mined; 1.8 million coal ore is about 10% of the total that originally existed, about 144 ore per chunk):
The coal that I've converted into blocks accounts for 90% of all the coal I've mined, meaning that I've only used 1-2% of the total ore present in the world (a small fraction was mined with Fortune but that likely accounts for less than 10% of the total by now; there is also coal in mineshaft chests and due to them I've crafted more iron and gold into blocks than mined ores can account for); naturally, as I keep exploring further I'll also generate more chunks so the relative proportions will remain the same, and while I use coal in furnaces at my bases I just use some of the coal I found while caving to restock them:
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
And coal can be compacted into blocks to save 9x inventory space, which is true for most other ore materials in the game.
Lava by far is the longest lasting fuel source however, at least that's what I remember and that's if you exclude the bamboo furnace exploit.
According to the wiki a bucket of lava is capable of cooking 100 items, which is a lot.
This beats Blaze rods, since you need 6 blaze rods to cook 1 stack or 64 items.
A block of coal can only cook 80 items
this is why I say coal is best used for light sources in the game,
sure, you can use it for smelting or cooking, but using coal as fuel to smelt or cook something will mean the coal will be forever lost from the game,
you can use it as a fuel source if you want to but that is your choice.
Apparently lava is supposed to become renewable in 1.17.
Not that it needed to be, because lava is extremely abundant in the Nether.
And just how often do people use lava as a fuel source? there's many other uses for lava in the game besides cooking something, it can be used as a light source and can be used to make obsidian or stone/basalt generators.
I generally use charcoal to cook items in a furnace, but if given the choice between using lava and coal for smelting,
I'd use coal because coal is abundant enough in the Overworld, I wouldn't say I'd make a habit of doing this, even if I had vast reserves of coal which isn't hard to get and I do have a decent amount of coal on my current survival world, although not as much as you do. But coal is abundant enough that I don't mind spending a little to smelt Iron ores to get the ingots I need in that moment whilst mining.
idk about coal but i have found 3 veins of iron next to each other
In theory, the amount is infinite.
In practice, you should probably expect no more than 40 from a large vein unless it's distinctly two veins. 1.17 may say otherwise.
This also makes me think of the old customized worlds feature. I remember setting all ores to max size and having fun with that. It became hard to find stone sometimes.
As hilarious as that would be to try, it would ruin worlds if we had all ores be as common as stone.
Stone is a valuable resource and is need for crafting various block types, ranging from furnaces, to pistons, armour stands, brewing stands, stone bricks, and many more.
it wouldn't just be overpowered to have diamonds be common in a custom world type, it would overshadow everything else that is needed in the game.
I prefer standard ore generation because 1.16 and before seemed to got everything just right, 1.17 might make a nuisance out of finding ores however because everything is going to be further down. And it doesn't look like we are going to get large veins of Iron like we used to.
Well, rip old mining strategies. We'll have to reinvent it from (the) scratch (of our pickaxe).
The largest vein I have ever found is actually 5 minutes before making this post. The vein I found was a whopping 62!
Actually, scratch that. I did some more looking around on that vein and found 4 more. Is it even possible to have a vein of 66?
I think veins cap at 50 in normal settings so it must be a double
Wow!
I found a 144-vein in 1.19.2 bedrock. I almost broke my iron pickaxe while mining the vein