You could argue that because there are clearly defined quests, objectives, and an ending that it's not a sandbox game at all but just another RPG. However you chose to say that because they added a trapped chest it's no longer a sandbox.... I don't get it.
I'd argue DayZ is more of a sandbox game than Minecraft. There are absolutely no defined goals, objectives, and there is no end of the game. They built a world, gave the players some tools, and a whole lot of freedom.... enjoy it as you see fit. Just because Minecraft has some stereotypical RPG elements to it doesn't take away from the freedom and open nature of the game.
Minecraft is a great game and I happen to enjoy almost all of the updates. It's too bad you can no longer see the forest because a few trees are blocking your view.
You must not rush it. Take it reaaly slow. enjoy the surroundings. do everything slowly. The main thing that ruins fun in Minecraft is speedrunning. make a world where you will spend [real life] hours, days or more. Make a beautiful and useful house. make stuff from redstone and so on.
I have brain farts with redstone. I'm incompetent when it comes to those things. I can make a basic door mechanism...and that's it.
I don't think minecraft has been a pure sandbox game since survival_test was introduced, and for most players it's much more rewarding and fun to play as a survival game rather than just messing around in creative. The newest update snapshot strikes me as one of the most sandbox orientated ones yet so I'm not sure why you've decided to quit at this one just because of one item.
Trap chests, man...And I may have gone off on the wrong tangent when I mentioned sandbox. At the time, I was delirious from lack of sleep, barely able to make legit arguments. However, I think what I wanted back most was the Survival Aspect of the game. I have grown to love most of the blocks and IN FACT actually started building better houses (Yay! I no longer make sucky boxes). Trapdoor chests are just too stereotypical of RPGs. There's so many things you can trap instead, like crafting tables or furnaces. Seriously, name a person who'd think twice whether or not your crafting table is rigged?
However, I would make an exception to the rule if Locked Chests were implemented at the same time. Call me old school, but you can't have chest traps without locked ones.
well. Now you can learn a bit about redstone... Make a house that has blinking lights around it.
My suggestion is....dont go to nether. Yet! The next update will have lots of new redstone stuff and new stuff in nether.
the snapshots already have many things.
I heard. Nether quartz. That sounds like a grand idea.
It sounds like you're just tired of the game. Nothing wrong with that. Take a break from it and come back later. Or don't. As a gamer, I support playing games that you enjoy.
Well, there goes the "little abuse." Thanks for piling it all up.
Anyway, I have nothing against the decorative blocks. My problem is that it's more about the decor than the Mining and Crafting aspects (well...I guess there is a bit of crafting.).
I meant worthless. I misspoke. Wait...Coal IS useless. Night vision potion plus the addition of the Brightness bar.
What the person you quoted said was hardly abuse... it was a valid opinion and not really THAT MUCH of an uncalled-for offense. And just because you can get something from multiple sources doesn't mean it's worthless, and it certainly does not make it useless. Are you SURE you want to see the creepers and skeletons all over your dark base with the power of your Night Vision potion? Or would you rather see peace and quiet by torchlight?
I'm also a "veteran" of this community, so it's sad to see someone go. Tbh, I don't play minecraft too much anymore, but I love staying on the forums to chat with people. I suggest doing the same
I'm also a "veteran" of this community, so it's sad to see someone go. Tbh, I don't play minecraft too much anymore, but I love staying on the forums to chat with people. I suggest doing the same
What the person you quoted said was hardly abuse... it was a valid opinion and not really THAT MUCH of an uncalled-for offense. And just because you can get something from multiple sources doesn't mean it's worthless, and it certainly does not make it useless. Are you SURE you want to see the creepers and skeletons all over your dark base with the power of your Night Vision potion? Or would you rather see peace and quiet by torchlight?
The beauty of Minecraft is that YOU can do whatever you want, and saying that swords and bows are too cliche? What do you want to kill stuff with? How would you defend yourself? With a bucket? Oh, and the way the Trapped Chests make a better storage room is that you can place them next to double chests.
The beauty of Minecraft is that YOU can do whatever you want, and saying that swords and bows are too cliche? What do you want to kill stuff with? How would you defend yourself? With a bucket? Oh, and the way the Trapped Chests make a better storage room is that you can place them next to double chests.
I'm not saying swords and bows are cliche. And how about I kill skeletons with axes that deal 1.5x more damage than swords? How about being able to beat on zombies, getting a 2x bonus for Dawn of the Dead reference?
I'm a server admin and our community is gathering support for a total conversion mod for Finite Resources. It basically undoes or severely nerfs most of the changes since Beta 1.2_02 that make resources renewable: coal, iron, bonemeal, pumpkins, flowers, roses, mushrooms, metal drops from mobs, cat behaviour, dog behaviour, and the like.
The terrain and biomes will be more diverse and have less janky procedural nonsense. Ravines will not break the surface but be extensions of caverns, ponds of water and patches of grass won't mitigate the desert, snow biomes won't spawn right next to hot biomes. Varietal saplings will not grow outside of their native biomes, or a small number of related biomes.
All in all, it will encourage exploration, risk-taking, and conservation.
You might look into something like this as a middle ground between locking yourself in a time capsule, and playing Minecraft.
I'm a server admin and our community is gathering support for a total conversion mod for Finite Resources. It basically undoes or severely nerfs most of the changes since Beta 1.2_02 that make resources renewable: coal, iron, bonemeal, pumpkins, flowers, roses, mushrooms, metal drops from mobs, cat behaviour, dog behaviour, and the like.
The terrain and biomes will be more diverse and have less janky procedural nonsense. Ravines will not break the surface but be extensions of caverns, ponds of water and patches of grass won't mitigate the desert, snow biomes won't spawn right next to hot biomes. Varietal saplings will not grow outside of their native biomes, or a small number of related biomes.
All in all, it will encourage exploration, risk-taking, and conservation.
You might look into something like this as a middle ground between locking yourself in a time capsule, and playing Minecraft.
....What I wouldn't give for an machine that turns internet hugs into physical ones. You are awesome!
Trapdoor chests are just too stereotypical of RPGs. There's so many things you can trap instead, like crafting tables or furnaces.
Furnaces that give off a redstone signal would actually be a good replacement for the furnace BUDS that Jeb and Dinnerbone were talkting about removing. As the majaority of the people used them for "Smart Furnaces." You could just take one of those furnaces, and use that instead of a BUD switch.
This thread is really confusing. Most of the OPs arguments center around feelings of invalidation regarding activities he used to get joy from. Assembling a stack of iron used to mean something, now it doesn't. Finding a golden apple used to mean something, now it doesnt. Et cetera. Am I wrong here? Did I misinterpret?
Then you toss in some strange banter about not wanting an RPG, preferrin a Sandbox. I think the problem here is cognitive dissonance. You don't want RPGs, but yet you have been playing in a way that suggests RPG. Your brain cannot reconcile the fact that you have two, conflicting, simultaneous opinions about Minecraft and so here you are feeling frumpy.
I think you just need to admit to yourself that the things you have been doing are RPG-ish. Go ahead and take a close look. That scenario you mentioned where you'd like to track down really difficult to find, and really rewarding Golden Apples deep in secret ravines? Well...That's an RPG. That thing you want to do where you hunt down really rare materials and make some epic craftable? Well that's an RPG.
You're rejecting the very thing you're asking for.
This has nothing to do with your "points". You just can no longer handle your own actions. You very literally contradict yourself with every breath.
This thread is really confusing. Most of the OPs arguments center around feelings of invalidation regarding activities he used to get joy from. Assembling a stack of iron used to mean something, now it doesn't. Finding a golden apple used to mean something, now it doesnt. Et cetera. Am I wrong here? Did I misinterpret?
Then you toss in some strange banter about not wanting an RPG, preferrin a Sandbox. I think the problem here is cognitive dissonance. You don't want RPGs, but yet you have been playing in a way that suggests RPG. Your brain cannot reconcile the fact that you have two, conflicting, simultaneous opinions about Minecraft and so here you are feeling frumpy.
I think you just need to admit to yourself that the things you have been doing are RPG-ish. Go ahead and take a close look. That scenario you mentioned where you'd like to track down really difficult to find, and really rewarding Golden Apples deep in secret ravines? Well...That's an RPG. That thing you want to do where you hunt down really rare materials and make some epic craftable? Well that's an RPG.
You're rejecting the very thing you're asking for.
This has nothing to do with your "points". You just can no longer handle your own actions. You very literally contradict yourself with every breath.
At the time I wrote the OP, I was beginning to go slightly delirious with lack of sleep (Should update it...Eh, too lazy atm). It wasn't the RPG things I hated, it's that it's no longer Mojang's game, but a game made by Redditors. I heard that Jeb suggest horses but apparently the community whined. There's a problem when the community has more power than the developer and that's what saddens me.
Notch had tons of great ideas: lanterns, coral, steel, spikes, seasons, goblins, too many to list here. In fact, I feel bad for all of the End stuff that was added in. I don't really hate it so much as it feels like it's tacked on. You can see what plans Notch had in mind, but somewhere along the way his vision wasn't fully realized so now we have a giant empty space ruled by dragons and endermen...with a lame ending.
If you will excuse me, I'm off to update OP before I get into another heated discussion over RPG elements...
geez, i hate people who keep saying every new thing is bad.
you gotta stop thinking of it as a rpg, simple as that.
if i implement rpg features in a sandbox game, it actually becomes even more of a sandbox, since the player will be able to do even more things, so if they add guns to minecraft, even more stuff, they added minecraft to minecraft? STUFF!
you are essentially complaining because its becoming even more of a sandbox, also who the hell cares if they added something to the game? we have the choice of using it or not, its not a big deal. some are nescessary, yeah, but most of them Aren't.
now go away, you are removing my faith on humanity.
Rollback Post to RevisionRollBack
Geno: Blahblahblah, random sentence.
Firebrand is this color.
Shovel Knight is this color.
Memnon is this color
Cinder is this color.
Glacius is this color.
Jago is this color.
The Batter (or just Batter) is this color
Heatshade is this col- I CHOOSE MY OWN COLORS, BABY!!!
geez, i hate people who keep saying every new thing is bad.
you gotta stop thinking of it as a rpg, simple as that.
if i implement rpg features in a sandbox game, it actually becomes even more of a sandbox, since the player will be able to do even more things, so if they add guns to minecraft, even more stuff, they added minecraft to minecraft? STUFF!
you are essentially complaining because its becoming even more of a sandbox, also who the hell cares if they added something to the game? we have the choice of using it or not, its not a big deal. some are nescessary, yeah, but most of them Aren't.
now go away, you are removing my faith on humanity.
Updated the OP, enjoy the eye strain.
And not true. I love swamps, carrots, potatoes, stone bricks, beacons, emeralds, trading, nether fortresses, the wither, wither skeletons, enchanted books (they should be able to enchant blocks like the dispenser with Infinity I so you don't need an absurd amount to keep it full), Well, Minecraft WAS supposed to be an RPG, but I updated my post, so nyeh!
It just seems like that its not quite what Notch had envisioned from the beginning, instead being hastily stapled together like so many other modern-day games. http://www.minecraftforum.net/topic/45895-minecraft-facts-big-list-of-what-notch-has-actually-said/
I refer to the above as proof of this.
I have brain farts with redstone. I'm incompetent when it comes to those things. I can make a basic door mechanism...and that's it.
Trap chests, man...And I may have gone off on the wrong tangent when I mentioned sandbox. At the time, I was delirious from lack of sleep, barely able to make legit arguments. However, I think what I wanted back most was the Survival Aspect of the game. I have grown to love most of the blocks and IN FACT actually started building better houses (Yay! I no longer make sucky boxes). Trapdoor chests are just too stereotypical of RPGs. There's so many things you can trap instead, like crafting tables or furnaces. Seriously, name a person who'd think twice whether or not your crafting table is rigged?
However, I would make an exception to the rule if Locked Chests were implemented at the same time. Call me old school, but you can't have chest traps without locked ones.
I heard. Nether quartz. That sounds like a grand idea.
You go on ahead, this Steve has broken his last diamond pick.
/[Current meme]
What the person you quoted said was hardly abuse... it was a valid opinion and not really THAT MUCH of an uncalled-for offense. And just because you can get something from multiple sources doesn't mean it's worthless, and it certainly does not make it useless. Are you SURE you want to see the creepers and skeletons all over your dark base with the power of your Night Vision potion? Or would you rather see peace and quiet by torchlight?
That's pretty much what I'm doing.
I just miss the sense of danger.
So, because YOU don't want to play anymore, they should stop updating just for you?
I'm not saying swords and bows are cliche. And how about I kill skeletons with axes that deal 1.5x more damage than swords? How about being able to beat on zombies, getting a 2x bonus for Dawn of the Dead reference?
The terrain and biomes will be more diverse and have less janky procedural nonsense. Ravines will not break the surface but be extensions of caverns, ponds of water and patches of grass won't mitigate the desert, snow biomes won't spawn right next to hot biomes. Varietal saplings will not grow outside of their native biomes, or a small number of related biomes.
All in all, it will encourage exploration, risk-taking, and conservation.
You might look into something like this as a middle ground between locking yourself in a time capsule, and playing Minecraft.
....What I wouldn't give for an machine that turns internet hugs into physical ones. You are awesome!
Yeah, that's another problem I have. On top of that, I have to wait for mods to update and textures to be updated.
Then you toss in some strange banter about not wanting an RPG, preferrin a Sandbox. I think the problem here is cognitive dissonance. You don't want RPGs, but yet you have been playing in a way that suggests RPG. Your brain cannot reconcile the fact that you have two, conflicting, simultaneous opinions about Minecraft and so here you are feeling frumpy.
I think you just need to admit to yourself that the things you have been doing are RPG-ish. Go ahead and take a close look. That scenario you mentioned where you'd like to track down really difficult to find, and really rewarding Golden Apples deep in secret ravines? Well...That's an RPG. That thing you want to do where you hunt down really rare materials and make some epic craftable? Well that's an RPG.
You're rejecting the very thing you're asking for.
This has nothing to do with your "points". You just can no longer handle your own actions. You very literally contradict yourself with every breath.
At the time I wrote the OP, I was beginning to go slightly delirious with lack of sleep (Should update it...Eh, too lazy atm). It wasn't the RPG things I hated, it's that it's no longer Mojang's game, but a game made by Redditors. I heard that Jeb suggest horses but apparently the community whined. There's a problem when the community has more power than the developer and that's what saddens me.
Notch had tons of great ideas: lanterns, coral, steel, spikes, seasons, goblins, too many to list here. In fact, I feel bad for all of the End stuff that was added in. I don't really hate it so much as it feels like it's tacked on. You can see what plans Notch had in mind, but somewhere along the way his vision wasn't fully realized so now we have a giant empty space ruled by dragons and endermen...with a lame ending.
If you will excuse me, I'm off to update OP before I get into another heated discussion over RPG elements...
you gotta stop thinking of it as a rpg, simple as that.
if i implement rpg features in a sandbox game, it actually becomes even more of a sandbox, since the player will be able to do even more things, so if they add guns to minecraft, even more stuff, they added minecraft to minecraft? STUFF!
you are essentially complaining because its becoming even more of a sandbox, also who the hell cares if they added something to the game? we have the choice of using it or not, its not a big deal. some are nescessary, yeah, but most of them Aren't.
now go away, you are removing my faith on humanity.
Geno: Blahblahblah, random sentence.
Firebrand is this color.
Shovel Knight is this color.
Memnon is this color
Cinder is this color.
Glacius is this color.
Jago is this color.
The Batter (or just Batter) is this color
Heatshade is this col- I CHOOSE MY OWN COLORS, BABY!!!
Heatshade, please.
...Fine.
Anyway...
I am this color.
http://steamcommunity.com/id/Therealadrenalinerush/
Updated the OP, enjoy the eye strain.
And not true. I love swamps, carrots, potatoes, stone bricks, beacons, emeralds, trading, nether fortresses, the wither, wither skeletons, enchanted books (they should be able to enchant blocks like the dispenser with Infinity I so you don't need an absurd amount to keep it full), Well, Minecraft WAS supposed to be an RPG, but I updated my post, so nyeh!