I just made an arena (don't have pictures), and I have two ideas for games to play.
I'll describe the rules for each. I don't have a name for one of them, and the other name is just temporary unless people like it or someone suggests something else.
1. (untitled)
This one's like the OPPOSITE of spleef. Two people are on opposite sides of an arena. The person on the blue side will build blocks of his color, as well as red. The game ends when the (empty) board is full. Whoever made the most blocks wins!
2. Chinese Builders (spoof of Chinese checkers) (Like I said, the name's temporary)
It starts out like the first game. One side's blue, one side's red, the build blocks... But then, instead of building more blocks than your opponent, you try to get to your opposing teams entrance by building blocks to walk across. This one's played with a team. The player can both build and destroy pathways to hinder the opponent or help your side. The arena is floating above the water, so if you happen to fall, you're out of the team. If you get all your team members to the other side (or the other side drowns), your team wins.
September 56 2034,The world was hit with a meteor that let out poisonous gasses and every female and male died except for a handful of humans,all of them mutated into horrible creatures except for one male named Steve with only his wits and a handful of logs.....This is his story!
I'll describe the rules for each. I don't have a name for one of them, and the other name is just temporary unless people like it or someone suggests something else.
1. (untitled)
This one's like the OPPOSITE of spleef. Two people are on opposite sides of an arena. The person on the blue side will build blocks of his color, as well as red. The game ends when the (empty) board is full. Whoever made the most blocks wins!
2. Chinese Builders (spoof of Chinese checkers) (Like I said, the name's temporary)
It starts out like the first game. One side's blue, one side's red, the build blocks... But then, instead of building more blocks than your opponent, you try to get to your opposing teams entrance by building blocks to walk across. This one's played with a team. The player can both build and destroy pathways to hinder the opponent or help your side. The arena is floating above the water, so if you happen to fall, you're out of the team. If you get all your team members to the other side (or the other side drowns), your team wins.
Which Idea do you prefer?
And you bumped a 2 year old thread just to post that? Pfft...