Over the course of the year and a half, that I've been playiing Minecraft, I have seen many changes, many updates. There are a few concerns that I'd like to address with that in mind. Mainly, how many 1.9 features will need to be nerfed, updated individually and what features may be slashed from the final cut altogether. It is worth bearing in mind that I have only begun to start researching again, so some of. this is a bit out dated.
Let's travel back, all the way to TU19. The update that changed console edition quite a bit. Adding in a whole slew of new features. After the update, only a few bugs were found tthat truly impacted gameplay. One of the biggest being the piston bug. Making it to where you could not power a piston from the sides. After TU19 was released, it wasnt until 6 months later, and 6 updates, that a few more additions were made in the way of custom superflats.
Along with the TU25 update came one of the most devestating bugs to this day. If you tried to delete or rename a world, it would instead delete your most recently played world. Obviously, for a lot of players, the world deleted was the one with the most time invested. 4J Studios reacted very quickly, fixing the bug in a 72 hour timeframe, but for many players, it was already too late.
After TU25, we didn't see any major changes until TU31. The update that changed the world, literally. There were quite a few bugs in the update that were actually, pretty well hidden. None were very threatening though. However, in order to implement the new changes, the world generation height limit had to be cut down. The current height limit for generated terrain, if I remember correctly, is 117. Though I've never seen terrain generate above 107, only trees beyond that.
Combining that fact, plus the fact that 2 of the most highly anticipated blocks have not even been added yet. The banner and the barrier block. Why were those blocks cut? Performance issues? Banners are yet another entity, and considering that armor stands had to be limited to 16 or 17, I believe. So if armor stands have such a strict world limit, how many banners would you be able to have?
Here we are, battle mode in hand. No new features. This is likely just 4J Studios playing catch up. They did just add Wii U Edition after all. But what does all this mean for 1.9? Purely from a speculative point of view, looking at the history of these updates. It means that some features are going to be cut. You may ask "Well, how do you know?" or "What's going to get cut and how will it effect me?" The answer is simple. Just look at the history.
-Expanding the End
-New blocks and structures in the End
=Extreme limitation, lag spikes while gliding
=Bugs with armor disappearing, breaking or not being repaired. Nerf to amount repaired per xp orb.
=Bugs with ice not forming, ice forming after player has fallen through leading to getting stuck in the ice and dying.
-Ender Dragon Respawn
=OMG it's the Ender Dragon! We should be able to tame it now!!! Happines.
=bugs with player getting stuck in blocks, player no descending, player taking more damage than normal from falls.
=Particles cause lag. End Rods not emitting light. End Rods not attaching correctly.
These are just some predictions. Also, this isn't meant to be mean spirited. Personally, I think the following things will be cut due to limitations.
I still don't see us getting 1.9 until PE does, likely some time after our version is replaced with PE. I would be amazed to see anything beyond minor bug fixes before that.
Again, frankly I admit I could be wildly wrong about that, and all it would take is a dev coming in here and explaining how I'm wrong and how they plan to make our version play with PE otherwise, but my previous theories have been up for weeks without an official response.
tthe mathematic code needed to run the elytra coupled with chunk loading. I'd go into further description but I just lost a previous post that did go in depth because my Xbox one couldn't even handle the ads here without closing down the browser. Too many entities
I'd love to see it too! I just sincerely doubt we will see it. Everyone seems pretty cool with the idea of the combat system staying the same though. I am one of the very few that was looking forward to that. But in the very least we will get the potion arrows