I purchased the xbox one version when released, but I waited to play until I could enlarge my world.
But I moved the world over, enlarged it and I selected the option to overwrite the 32 outer tiles, and there is still a water seam all the way around the original map... at first I thought it was something I could deal with, but it cuts out a seam all the way around the map cutting into hills trees deserts and mountains etc.. its rather annoying.
I tried moving it again, and not selecting he overwrite option and it still had the seam.
Everyone has this problem.
It's a Good News/Bad News kinda thing- you can save, transfer, and expand your old world that you worked so hard on... but there's some compromises involved.
While we'd all love to not have the 'water ring', and the expanded terrain just 'blended in' with the old, (I'm sure 4J had that in mind originally) but had to make some compromises themselves in order to make it work.
Personally, I didn't even try to transfer my 360 world. I just started a new One world and never looked back.
FYI, just for fun and to see for myself (I am from the "Show Me" state after all), I transferred and expanded my old 360 world. Sure enough, there's that 'ring of water' around the old world. There's some terrain height difference where the edges meet, but in general the biomes matched, oceans are the same level, and huge sheer walls were kept to a minimum. I will say at one point the terrain touched (the 'ring of water' didn't go all the way around) but the 'old' terrain did run into a steep, sheer wall of the 'new' part.
It's not a perfect solution by means, but (in general) it's a quite workable solution.
I also answered a question I had, but hadn't seen the answer to: will the old world be plopped in the middle of the new world (expanded in all 4 directions), put on an edge (expanded in 3 directions), or in the corner (expanded in 2 directions)? It's plopped in the middle.... roughly.
erm no not 'everyone' has this problem. if the world was generated after the last biome changes then the expand world with the overwrite is generating smooth terrain fine. Its only older worlds where the terrain generation wouldnt match up anyway. that i have the 'seam'
That's fine, I understand, but I figured that the vast majority people are transferring "old" (pre-new terrain gen) worlds. (Like apparently I did).
It's nice to know "new" worlds will expand just fine (but I'm not going to test it out myself).
to be fair as they would generate with the odd disparity in terrain heights anyway i figure the water gap gives me space to blend it together without having to dig much away on any older worlds. it also means though that my oldest worlds where i will need to do that i will eave expanding until the next biome update
My TU14 world transferred perfect... No water ring at all... Funniest part was it completely took out a mob trap I had built on the edge of map... almost like it was never built in the first place...lol
And on another note, the new XOne world I made on the exact same seed has the exact terrain where it is in the expanded X360 world...
That's strange. My world from a really old version of the game that I played through until I got my One in November enlarged with no seam. Only issue I had, which was easily fixed, was that my inventory was jacked. I had to move everything to a chest, including what I was wearing, transfer, load it on the One, re-equip everything and save to get it all done properly.
Edit: I'm 100% certain my save was from a really old version of the game because it was a tutorial save and there was no swamp biome. It was around TU 10 I would guess. This was before I knew about title updates and the like.
I purchased the xbox one version when released, but I waited to play until I could enlarge my world.
But I moved the world over, enlarged it and I selected the option to overwrite the 32 outer tiles, and there is still a water seam all the way around the original map... at first I thought it was something I could deal with, but it cuts out a seam all the way around the map cutting into hills trees deserts and mountains etc.. its rather annoying.
I tried moving it again, and not selecting he overwrite option and it still had the seam.
Anyone else have this problem?
It's a Good News/Bad News kinda thing- you can save, transfer, and expand your old world that you worked so hard on... but there's some compromises involved.
While we'd all love to not have the 'water ring', and the expanded terrain just 'blended in' with the old, (I'm sure 4J had that in mind originally) but had to make some compromises themselves in order to make it work.
Personally, I didn't even try to transfer my 360 world. I just started a new One world and never looked back.
It's not a perfect solution by means, but (in general) it's a quite workable solution.
I also answered a question I had, but hadn't seen the answer to: will the old world be plopped in the middle of the new world (expanded in all 4 directions), put on an edge (expanded in 3 directions), or in the corner (expanded in 2 directions)? It's plopped in the middle.... roughly.
It's nice to know "new" worlds will expand just fine (but I'm not going to test it out myself).
And on another note, the new XOne world I made on the exact same seed has the exact terrain where it is in the expanded X360 world...
Edit: I'm 100% certain my save was from a really old version of the game because it was a tutorial save and there was no swamp biome. It was around TU 10 I would guess. This was before I knew about title updates and the like.