The Meaning of Life, the Universe, and Everything.
Join Date:
10/24/2013
Posts:
48
Member Details
Hi guys. Ok this is just a little something interesting I figured out. It seems to me that tutorial worlds do not have end portals (I could be wrong), seemingly because it's not intended to be played in extensively. However... this is for those who like the pre-built castle of the pre TU12 tutorial world. There was a somewhat cool castle, a random house by the waters edge and a single village. There is a way to get all the best of this world with an extra village. It requires deleting your title updates. Or saving it to a jump drive and removing it from the console. Then starting the tutorial world (without being connected online as it will reinstall the update automatically). Now you spawn in the traditional tutorial section which you can just skip (unless you really want to do the tutorial). Don't go randomly exploring. Go to the castle, the tower, the house and the village but try not to wander. Now save and exit, or exit and save whatever. Then reinstall the update. When you start this world again it will generate with the new world algorithm which will generate another village. There you go.
The Meaning of Life, the Universe, and Everything.
Join Date:
10/24/2013
Posts:
48
Member Details
OK, now I have to write a retraction. After writing the above yesterday, I used the marvelous glowstone/ender pearl x-ray trick and found ender portals in both tutorial worlds (pre TU12 and TU12). These are the 2 tutorial "castle" worlds. I swear I had searched extensively before and never found them. For all I know this could be old news, but I also could never find coordinates online. If anyone is interested... the pre TU12 tutorial world, ender portal: -241, 26, 241. For the TU12 tutorial world, ender portal: 24, 35, 206.
extra generated village in tutorial