Use the recently freed memory to improve performance if the device is on firmware 3.50 or above
More Info:
Firmware 3.50 removed several features from the System OS freeing up about 30% of the memory that the OS had used previously. This memory is now available for games to use but as far as I can tell Minecraft Vita Edition doesn't seem to be taking advantage of it. (based on comparing performance of identical maps on two different devices with firmware 3.36 and 3.5x)
The framerate always got a little dodgy with large maps, complex redstone machines, or simply too many enemies. The extra memory might help. It's available.. why not use it if you detect it?
On the train I typically connect with other people over ad-hoc. I can't tell you how many times the other people wanted to continue working on my world when I have to get off at my stop. (and vice versa)
When we create a new world in Creative Mode it would be nice to have the ability to mark it as 'shareable'. In the train example when I get off at my stop the other users will see the 'Host has ended the game' notification and would then receive the the option of saving the map (which they have cached).
Alternatively they could request the map from the host while we're still connected (but before the host has to disconnect).
I think it would be really cool to see how your map transforms as more people add/change it. This would only be a feature available in Creative Mode. (Trophies would be disabled so they'd be little incentive to cheat as there is nothing to 'win') The opportunities to create and collaborate far outweigh any negatives that I can see..
Add an option to reset The End in Creative Mode (or allow us to build a portal to return home)
More info:
My daughter created a portal to The End in Creative Mode and went on to kill the Ender Dragon. She got creative and cleared blocks that made up the portal home (to make room for an Ender Dragon memorial). It was only then that she realized that she was trapped! There doesn't seem to be a way to re-create the portal home in Creative Mode.
I really miss her and would like to have her back home in time for supper. Would you kindly add an option to reset The End in Creative Mode (similar to how we currently have an option to reset the Nether). As an alternative you could allow us to construct a portal to return home (in Creative Mode).
I think there should be a way (without using a map [as it takes up inventory space]) to look at your coordinates. I almost think an entire debug screen is in order. I, personally, would love to see light levels, days played, biome type, etc. I don't need to know i'm on the VIta and its fps or anything like that I guess. Just some basic stuff.
I would like to be able to use up and down with the dpad to swtich items in the crafting menu instaid of it moving up and down from banner crafting and firework crafting thats how ive used it for years now things are wierd and it annoys me to no end!
I would like to be able to use up and down with the dpad to swtich items in the crafting menu instaid of it moving up and down from banner crafting and firework crafting thats how ive used it for years now things are wierd and it annoys me to no end!
The right thumbstick should be used to switch the crafting type. Considering it is not used for anything else in the crafting interface and I really like using the dpad to craft items.
If you have an idea or suggestion that's small and doesn't require a whole thread, please post here.
A small suggestion is defined as an idea that tweaks or changes an existing Minecraft: PlayStation Vita Edition feature in some way.
Examples of a small suggestion:
Suggestion:
Use the recently freed memory to improve performance if the device is on firmware 3.50 or above
More Info:
Firmware 3.50 removed several features from the System OS freeing up about 30% of the memory that the OS had used previously. This memory is now available for games to use but as far as I can tell Minecraft Vita Edition doesn't seem to be taking advantage of it. (based on comparing performance of identical maps on two different devices with firmware 3.36 and 3.5x)
The framerate always got a little dodgy with large maps, complex redstone machines, or simply too many enemies. The extra memory might help. It's available.. why not use it if you detect it?
Suggestion:
Permit users to share their maps in Creative Mode
More Info:
On the train I typically connect with other people over ad-hoc. I can't tell you how many times the other people wanted to continue working on my world when I have to get off at my stop. (and vice versa)
When we create a new world in Creative Mode it would be nice to have the ability to mark it as 'shareable'. In the train example when I get off at my stop the other users will see the 'Host has ended the game' notification and would then receive the the option of saving the map (which they have cached).
Alternatively they could request the map from the host while we're still connected (but before the host has to disconnect).
I think it would be really cool to see how your map transforms as more people add/change it. This would only be a feature available in Creative Mode. (Trophies would be disabled so they'd be little incentive to cheat as there is nothing to 'win') The opportunities to create and collaborate far outweigh any negatives that I can see..
Please consider it - and thank you for the game!
Suggestion:
Add an option to reset The End in Creative Mode (or allow us to build a portal to return home)
More info:
My daughter created a portal to The End in Creative Mode and went on to kill the Ender Dragon. She got creative and cleared blocks that made up the portal home (to make room for an Ender Dragon memorial). It was only then that she realized that she was trapped! There doesn't seem to be a way to re-create the portal home in Creative Mode.
I really miss her and would like to have her back home in time for supper. Would you kindly add an option to reset The End in Creative Mode (similar to how we currently have an option to reset the Nether). As an alternative you could allow us to construct a portal to return home (in Creative Mode).
Thank you
I think there should be a way (without using a map [as it takes up inventory space]) to look at your coordinates. I almost think an entire debug screen is in order. I, personally, would love to see light levels, days played, biome type, etc. I don't need to know i'm on the VIta and its fps or anything like that I guess. Just some basic stuff.
I would like to be able to use up and down with the dpad to swtich items in the crafting menu instaid of it moving up and down from banner crafting and firework crafting thats how ive used it for years now things are wierd and it annoys me to no end!
I second on this
The right thumbstick should be used to switch the crafting type. Considering it is not used for anything else in the crafting interface and I really like using the dpad to craft items.