The Meaning of Life, the Universe, and Everything.
Join Date:
3/22/2014
Posts:
55
PSN:
willanddena
Member Details
So I started a major wheat farm just so that I could trade it to villagers for emeralds, assuming it would be a quicker way to acquire emeralds than mining for them. Everything was going fine, I found a village with a Farmer that was trading wheat for emeralds so I traded a ton of wheat, enough for like a dozen emeralds or so, and then he stopped offering emeralds all together. Is there a limit to how many emeralds one village can give? Is it just for a certain period of time? Will the villager some how find more emeralds and be able to trade again later? Just curious, I would hate to have to switch to trading something else when I already have a big wheat farm up and running.
You should be able to trade with that villager again (if you haven't already by now) and he should have emeralds available again- it should also open up additional trades for that villager.
A bigger problem would be simply keeping that villager alive if you don't keep them restrained in a protected area- I know many of my villagers have glitched themselves to death in walls or drowned themselves in the well.
Your best bet is probably to encourage more breeding by adding houses w/ lots of doors, plenty of light, iron golems and a protective barrier around the village so you can produce another villager that will offer emeralds for wheat.
Sugarcane/paper is much more efficient than wheat for emeralds.
It takes abit of time to re-open their trades. I have 6 priests and 2 blacksmiths in the mall in my house.
I buy out all the Redstone and potions o' brewing.
I think you need to trade the next tier trade once to unlock the previous trade again.
The Meaning of Life, the Universe, and Everything.
Join Date:
3/22/2014
Posts:
55
PSN:
willanddena
Member Details
Thank guys, and yeah you can only get so many emeralds from them with only one trade unlocked, you have to unlock a new trade to be able to keep using the one your maxed out. Or at least that seems to be the way it works.
A bigger problem would be simply keeping that villager alive if you don't keep them restrained in a protected area- I know many of my villagers have glitched themselves to death in walls or drowned themselves in the well.
Your best bet is probably to encourage more breeding by adding houses w/ lots of doors, plenty of light, iron golems and a protective barrier around the village so you can produce another villager that will offer emeralds for wheat.
Thinking outside the b(l)ox
It takes abit of time to re-open their trades. I have 6 priests and 2 blacksmiths in the mall in my house.
I buy out all the Redstone and potions o' brewing.
I think you need to trade the next tier trade once to unlock the previous trade again.