I've recently tried building a mob farm in my world to give myself a place to farm xp and mob loot in large quantities but I'm having some issues. Mainly, no mobs. I've looked up all the rules I could find and even called a friend over to try and figure it out and we're both stumped. I thought perhaps I was too close so I built a second layer higher up and still nothing. The first layer begins 23 blocks above the ground, and the second begins 44 blocks above the ground. I lit the rooms for the purposes of the pictures but normally there is no light in the rooms.
I am in hard mode difficulty,
I have fully lit any nearby caves to avoid being near the mob limit,
I am not near any other mob farms of any kind,
I've tried waiting and walking away to see if I'm just too close to sit there and continuously farm,
I've tried restarting both the world and the game,
and I really don't know what else could be wrong. I've spent all morning googling answers, and nothing seems to be working. I would really appreciate any help you all might have.
If you are on bedrock edition any mob farm design you find will not work. Bedrock changed the way mobs spawn to make it harder to farm mobs, and in fact its almost impossible to get a farm that works faster than a dungeon spawner.
This is a working concept for a bedrock mob farm, its slow, and not able to be used for xp, but it'll get you drops. For xp you need to find a dungeon or build some villager crop farms and trade crops to farmers. Trading is quite a bit faster than a dungeon spawner, but its more effort and resources.
Gruvaguy also has a video that explains exactly how mob spawning works on bedrock, you might wanna check that out. The configuration of his mob farm will make more sense if you watch that vid too.
Hello, I have a mob farm I designed using gruva guys great information that may work for you. As is in the video it's great for mob drops, but for xp you would need to modify it by dropping the mobs into a water chute where you run them all to a central location then drop them.
I haven't tried this, but in theory it will work fine as long as you keep the mobs under solid blocks at all times so they move into the cave spawn cap, and out of the surface spawn cap.
Xp in bedrock is tough, I'm still exploring the best or easiest way to get xp. Some solutions are a villager trading hall, have a pumpkin/potato/carrot farm and do villager trader. Use a mob spawner, I'm working on an AFK one where you can run it overnight to get xp. Silentwisper has a pigman farm and guardian farm that work good, but they are going to require a bit of setup to get going.
I've recently tried building a mob farm in my world to give myself a place to farm xp and mob loot in large quantities but I'm having some issues. Mainly, no mobs. I've looked up all the rules I could find and even called a friend over to try and figure it out and we're both stumped. I thought perhaps I was too close so I built a second layer higher up and still nothing. The first layer begins 23 blocks above the ground, and the second begins 44 blocks above the ground. I lit the rooms for the purposes of the pictures but normally there is no light in the rooms.
I am in hard mode difficulty,
I have fully lit any nearby caves to avoid being near the mob limit,
I am not near any other mob farms of any kind,
I've tried waiting and walking away to see if I'm just too close to sit there and continuously farm,
I've tried restarting both the world and the game,
and I really don't know what else could be wrong. I've spent all morning googling answers, and nothing seems to be working. I would really appreciate any help you all might have.
If you are on bedrock edition any mob farm design you find will not work. Bedrock changed the way mobs spawn to make it harder to farm mobs, and in fact its almost impossible to get a farm that works faster than a dungeon spawner.
This is a working concept for a bedrock mob farm, its slow, and not able to be used for xp, but it'll get you drops. For xp you need to find a dungeon or build some villager crop farms and trade crops to farmers. Trading is quite a bit faster than a dungeon spawner, but its more effort and resources.
Gruvaguy also has a video that explains exactly how mob spawning works on bedrock, you might wanna check that out. The configuration of his mob farm will make more sense if you watch that vid too.
Hello, I have a mob farm I designed using gruva guys great information that may work for you. As is in the video it's great for mob drops, but for xp you would need to modify it by dropping the mobs into a water chute where you run them all to a central location then drop them.
I haven't tried this, but in theory it will work fine as long as you keep the mobs under solid blocks at all times so they move into the cave spawn cap, and out of the surface spawn cap.
Xp in bedrock is tough, I'm still exploring the best or easiest way to get xp. Some solutions are a villager trading hall, have a pumpkin/potato/carrot farm and do villager trader. Use a mob spawner, I'm working on an AFK one where you can run it overnight to get xp. Silentwisper has a pigman farm and guardian farm that work good, but they are going to require a bit of setup to get going.
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