Well i just was wandering if original 3DS could run Minecraft. So i took my old phone (made in 2013) and rooted it, cleared all software that are not part of system, and even some system apps to get it run pretty much only minecraft like 3DS would. Then i clocked phones CPU (Qualcomm Snapdragon S4 Play, ARM Cortex A5) to 320MHz, to make it mostly similar to 3DS's clock around 280MHz, and locked it there. Then I downloaded MC:PE version 0.9.0 (first ever to have infinite worlds) and tried to run it. With all graphical settings at minimum FPS wasnt going below 30 i guess. Now i think if they do optimization on it, put limited worlds they should get it run smoothly providing that 3DS have pretty low screen resolution and that make games run better (lower dpi, lower CPU and GPU load). Now i know 3DS is outdated a bit and that its maybe pointless to port that old version with so many features missing, but those 3DS players would be happy i guess, and i really wanted to check if its theoretically possible. I guess there are reasons why it wouldnt work that i dont know and im really looking forward to know them
Well i cant port it if thats what you mean i just started coding in C++ 2 weeks ago or sth, and theres no source code (game files written in C++ in this case, which you can edit. If you take apk you get compiled files which means you cant open and edit them) for MCPE so even if i knew how i couldnt :'(... And mojang dont seem to think its possible or profitable. i guess its sad it wont happen while it has some loow chances of happening.
oh great, more specifics is just what im looking for because im interested in everything that has to do with electronic, pcs, phones, consoles etc. and that was i reason why i made this post, to get more information why its impossible.