Hey everyone, i figured i should start a new thread for my new world, & show some of my current progress, as of the making of this post this world is about a week old, & as all my survival worlds is 100% survival only, i never play with host privileges enabled, the one exception is for alot of my screenshotting is done in creative, taking into account that creative toggling can be used for observational purposes when autosave is disabled.
Some of my larger builds, such as my blaze farm are done on a duplicated save in creative mode, then put into action & bugfixed in survival.
My main focus for this world is going to be MP/PvP, & will feature my arena aswell as other large projects,
The world is still in its youth & only has minor details operational, such as multiple sustainable modes for generating XP, infinite fuel/light sources, industrial smelting, & world spawn.
My take on world spawn was to raise the area up 140 blocks above ground level, & make a fully functional sky island.the purpose is simple, it deters troublesome players away from the island, ensures they cannot effect any part of the main world such as mob spawning/etc (which happens, in a controlled fashion), & also helps gear welcomed newcomers easier, & effortlessly.
The island is completely open (as seen in the screenshots), with no possible area to safely jump, & is designed to give a "homy" feel, the method for leaving this island is simple, follow the rules & get basic permissions, activate the nether portal & enter, a chest is waiting with starter gear on the other side, once geared the newcomer simply re-enters the same portal & appears on ground level inside the main villa, the portal on spawn is timed to shut down just after a player has entered, resetting the process for the next in line ^^
another screeny of my blaze farm, inside this time, its simple & minimalistic for now ^^
pic2 is a screeny of my industrial furnace system, its abit much but it works, its automatic & has a manual mode with XP mode collectio options, pic3 is a screeny of the input chests on the next floor up, pic4 is of my stone gen & enchanting table, pretty much taking up the basement in my first house lol
The wood farm mentioned above has been used to create this beast, the new MoAG (ultimate console grinder), its still a WiP, with all the core parts done, all main wiring done, roof still needs to be halfslabbed, main room for enchanting/garbage & entrance needs to be added, garbage & excessive runoff from the filters needs to be added, & lighting needs to be improved, but overall its basically done, & working gr8 ^^, & now that it is operational, even bigger stuff can come
& in case you're wondering, there is 65,696 items storage capacity behind each double chest in the system, with 10 double chests in the main room, connected to 15 seperate item filters, with 2 chests reserved for random drops, & yes, it even has a built-in automatic music disc generator & is 0 agro/0 loss, & ofc, with toggle-able spiders ^^
The grinder has been done since yesterday, & already have full protection 4 armor for 4 players, & just need bows next before the end ^^
The first screeny is another angle of my "logging camp", the rest are of the finished grinder, fell quite a few times making it xD, you can't really tell from the screenshots, but there is not one single valid spawnpoint anywhere on or inside the grinder, & i technically need to lower the ground below the grinder by about 2-3 blocks in some areas to achieve 128 blocks from the floor level, but it is already incredibly efficient to say the least xD
again, the screenshots taken in creative are of the final build in survival, but simply switched to creative without saving to get better angles ^^, trophies & leaderboards are still uneffected, all work is done in 100% survival
there is only 25 rooms in the build so far (13 east wing/12 right wing), large library & ballroom ^^, i had to do something different with my yard, as i still wanted a "fortress wall" but hate the effect on flat worlds, & needed it mobproofed, playerproofed (without breaking blocks), as such the courtyard is raised by 1.5 blocks at its lowest, but the courtyard is unlit as of yet, the building interior is done, but i need more cobble before the courtyard work can be completed ^^
You're obviously lying, in the screenshots you can clearly see that you are in creative. No excuses, you have building blocks for the thing you just built and its pretty self-explanatory really. Please don't lie.
When autosave is disabled & exit without saving is used, the save is uneffected by any alterations to mode/privilages (nothing is written unless the game is saved).
And also as mentioned above, i use creative for alot of screenshots, just go try and check my other threads, & this world is ALOT more progressed now, and FTR, y the HELL would i have half that crap in creative??? (for one, one screeny has 2 picks (1 efficiency 5, other silk touch, guess which is which), one is 1/2 broken. Does durability wear in creative now?) when u switch ur game from survival>creative in the menu, ur hotbar stays.. ur the first n00b i've seen whine about that.
As a matter of fact, i was actually excited to finish that, & rushed to get some screenies up before i even finished the courtyard & main statue :(, ofc id forget stupid sh-tuff like disable arm & hotbar opacity, but common dude, ofc im in creative in some, IM FRICKEN FLYING! You go get them angles in survival bruh, remember, no host privileges, i play straight survival.
Nah bruh, this worlds 100% survival, trophies/leaderboards active, same as my 3 other worlds, its actually all i ever play on >.>
Y u sayin that crap, cuz of my house? LOL Hell bruh go check out my first survival world on vita >.>that one the main house was about 2x bigger, different style tho, or even my second world where i did all of that, n deleted 1/2 the end.......in full survivival
But you go on now, run your mouth. Begone wit ur child self.
Havent done much more on this world since then, but if anyone wants a sort of OP starting grounds on a 100% survival world & knows how to install DL'ed PS3 saves, this ones uploaded @ http://www.mediafire.com/?3gvz1vrfoh5rvk6
Has 3 full sets of max enchanted gear in the main grinder aswell as swords/bows for all players
Hey everyone, i figured i should start a new thread for my new world, & show some of my current progress, as of the making of this post this world is about a week old, & as all my survival worlds is 100% survival only, i never play with host privileges enabled, the one exception is for alot of my screenshotting is done in creative, taking into account that creative toggling can be used for observational purposes when autosave is disabled.
Some of my larger builds, such as my blaze farm are done on a duplicated save in creative mode, then put into action & bugfixed in survival.
My main focus for this world is going to be MP/PvP, & will feature my arena aswell as other large projects,
The world is still in its youth & only has minor details operational, such as multiple sustainable modes for generating XP, infinite fuel/light sources, industrial smelting, & world spawn.
My take on world spawn was to raise the area up 140 blocks above ground level, & make a fully functional sky island.the purpose is simple, it deters troublesome players away from the island, ensures they cannot effect any part of the main world such as mob spawning/etc (which happens, in a controlled fashion), & also helps gear welcomed newcomers easier, & effortlessly.
The island is completely open (as seen in the screenshots), with no possible area to safely jump, & is designed to give a "homy" feel, the method for leaving this island is simple, follow the rules & get basic permissions, activate the nether portal & enter, a chest is waiting with starter gear on the other side, once geared the newcomer simply re-enters the same portal & appears on ground level inside the main villa, the portal on spawn is timed to shut down just after a player has entered, resetting the process for the next in line ^^
**coming**
another screeny of my blaze farm, inside this time, its simple & minimalistic for now ^^
pic2 is a screeny of my industrial furnace system, its abit much but it works, its automatic & has a manual mode with XP mode collectio options, pic3 is a screeny of the input chests on the next floor up, pic4 is of my stone gen & enchanting table, pretty much taking up the basement in my first house lol
the new "logging camp", the woodshed is ofc a massive tree farm & the house is a storehouse for additional wood & bonemeal xD
The tree is ofc custom, & stands 21 blocks tall
The wood farm mentioned above has been used to create this beast, the new MoAG (ultimate console grinder), its still a WiP, with all the core parts done, all main wiring done, roof still needs to be halfslabbed, main room for enchanting/garbage & entrance needs to be added, garbage & excessive runoff from the filters needs to be added, & lighting needs to be improved, but overall its basically done, & working gr8 ^^, & now that it is operational, even bigger stuff can come
& in case you're wondering, there is 65,696 items storage capacity behind each double chest in the system, with 10 double chests in the main room, connected to 15 seperate item filters, with 2 chests reserved for random drops, & yes, it even has a built-in automatic music disc generator & is 0 agro/0 loss, & ofc, with toggle-able spiders ^^
The grinder has been done since yesterday, & already have full protection 4 armor for 4 players, & just need bows next before the end ^^
The first screeny is another angle of my "logging camp", the rest are of the finished grinder, fell quite a few times making it xD, you can't really tell from the screenshots, but there is not one single valid spawnpoint anywhere on or inside the grinder, & i technically need to lower the ground below the grinder by about 2-3 blocks in some areas to achieve 128 blocks from the floor level, but it is already incredibly efficient to say the least xD
my official first house on this world
again, the screenshots taken in creative are of the final build in survival, but simply switched to creative without saving to get better angles ^^, trophies & leaderboards are still uneffected, all work is done in 100% survival
there is only 25 rooms in the build so far (13 east wing/12 right wing), large library & ballroom ^^, i had to do something different with my yard, as i still wanted a "fortress wall" but hate the effect on flat worlds, & needed it mobproofed, playerproofed (without breaking blocks), as such the courtyard is raised by 1.5 blocks at its lowest, but the courtyard is unlit as of yet, the building interior is done, but i need more cobble before the courtyard work can be completed ^^
You're obviously lying, in the screenshots you can clearly see that you are in creative. No excuses, you have building blocks for the thing you just built and its pretty self-explanatory really. Please don't lie.
mocon.enjin.com
LMAO
As i said in like the first post.
When autosave is disabled & exit without saving is used, the save is uneffected by any alterations to mode/privilages (nothing is written unless the game is saved).
And also as mentioned above, i use creative for alot of screenshots, just go try and check my other threads, & this world is ALOT more progressed now, and FTR, y the HELL would i have half that crap in creative??? (for one, one screeny has 2 picks (1 efficiency 5, other silk touch, guess which is which), one is 1/2 broken. Does durability wear in creative now?) when u switch ur game from survival>creative in the menu, ur hotbar stays.. ur the first n00b i've seen whine about that.
As a matter of fact, i was actually excited to finish that, & rushed to get some screenies up before i even finished the courtyard & main statue :(, ofc id forget stupid sh-tuff like disable arm & hotbar opacity, but common dude, ofc im in creative in some, IM FRICKEN FLYING! You go get them angles in survival bruh, remember, no host privileges, i play straight survival.
Nah bruh, this worlds 100% survival, trophies/leaderboards active, same as my 3 other worlds, its actually all i ever play on >.>
Y u sayin that crap, cuz of my house? LOL Hell bruh go check out my first survival world on vita >.>that one the main house was about 2x bigger, different style tho, or even my second world where i did all of that, n deleted 1/2 the end.......in full survivival
But you go on now, run your mouth. Begone wit ur child self.
Havent done much more on this world since then, but if anyone wants a sort of OP starting grounds on a 100% survival world & knows how to install DL'ed PS3 saves, this ones uploaded @ http://www.mediafire.com/?3gvz1vrfoh5rvk6
Has 3 full sets of max enchanted gear in the main grinder aswell as swords/bows for all players