I'm getting really sick of all this whining about how Mojang is definitively not working on 1.9. Dinnerbone making a simple prototype for something doesn't mean nobody's working on 1.9. And besides that, who says they can't work on 1.9 when they're taking trips to wherever? Just because they're not dumping out essays about how some amazing new mechanic works every 5 days doesn't mean they aren't doing anything, they can easily store WIP code on their personal computers and work on it frequently. If I was in their situation, that's what I'd do.
I kinda wish we had 2.0 as a rewritten Minecraft, as I believe at one point Mojang noted how the game was quite inefficient, and Java isn't really fit for what the game has become. Can't quote it, only vaguely remember it. But I do feel that the current modding community and such means that Minecraft is maybe a little too far gone for a sequel, let alone a total rewrite which is also in another programming language.
As much as I want it, it seems like 2.0 would be the end of Minecraft.
EDIT: Just noticed, in the tweet by Searge about maps and islands and whatnot, not only is the new block in his inventory, it appears in the distance, a few of them, with possibly another block forming a pillar near them, a light coloured one. It's hard to see though, so correct me if I'm wrong.
I would absolutely hate for Minecraft to move away from Java. It's the most accessible coding language. Virtually all current mods would die permanently, and new ones would be slow to come.
I would absolutely hate for Minecraft to move away from Java. It's the most accessible coding language. Virtually all current mods would die permanently, and new ones would be slow to come.
...Plus I'm learning Java right now..
You think it's the most accessible coding language because that's the one you're learning right now.
Lua would be ten times more efficient for mods. Plus, it's easy to integrate in C/C++ programs, which are by far faster than Java.
If you learn Java, you shouldn't find difficult to move into any other language. If you do, then you learned something in the wrong way. Algorithmic and mechanics are important, not the language.
they can easily store WIP code on their personal computers and work on it frequently.
And risk data loss and major code incompatibilities once it is time to merge it into the main core? We have had version control for decades exactly to avoid such bad practices. You create branches for new features and then commit your progress frequently (even many times in one work day), as well as frequently merging your branch with the master one to minimize code conflicts.
I have no doubt that the guys are working on 1.9, but the ridiculously long dev time combined with the needless silence is slowly but surely raising my expectations and probably many other people's, to the point where whatever they end up releasing will feel insignificant and disappointing as a function of the dev time. This is also unlike the past where Mojang would release smaller updates much more often and be more vocal on development progress. I don't see why they would flip their strategy upside down, especially when other projects from other studios have shown in practice why they don't work.
I kinda wish we had 2.0 as a rewritten Minecraft, as I believe at one point Mojang noted how the game was quite inefficient, and Java isn't really fit for what the game has become. Can't quote it, only vaguely remember it. But I do feel that the current modding community and such means that Minecraft is maybe a little too far gone for a sequel, let alone a total rewrite which is also in another programming language.
As much as I want it, it seems like 2.0 would be the end of Minecraft.
EDIT: Just noticed, in the tweet by Searge about maps and islands and whatnot, not only is the new block in his inventory, it appears in the distance, a few of them, with possibly another block forming a pillar near them, a light coloured one. It's hard to see though, so correct me if I'm wrong.
haha... very funny. why would Mojang and Microsoft just decide to end their cash cow. extremely unlikely.
I'm getting really sick of all this whining about how Mojang is definitively not working on 1.9. Dinnerbone making a simple prototype for something doesn't mean nobody's working on 1.9. And besides that, who says they can't work on 1.9 when they're taking trips to wherever? Just because they're not dumping out essays about how some amazing new mechanic works every 5 days doesn't mean they aren't doing anything, they can easily store WIP code on their personal computers and work on it frequently. If I was in their situation, that's what I'd do.
I would absolutely hate for Minecraft to move away from Java. It's the most accessible coding language. Virtually all current mods would die permanently, and new ones would be slow to come.
...Plus I'm learning Java right now...
If my memory serves correctly, I remember seeing some Tweets mentioning they won't be working on them on various trips. Although I'm surprised they haven't done so as far as working on it on the fly. However they could've just done that on a few select trips without telling us.
As for the latter, totally agree. I also doubt they'd bother re-coding the entire game, for many reasons community included.
what if the wither and enderdragon egg and the endermites will create some kind of withering enderdragon or maybe a new biome that has many ender-themed Mobs, new structure possibly ?
did I miss something ? oh darnit, you stop checking for a couple weeks and this happens. I'm not complaining though. I mean really , mojang updating regularly is awesome. ( sorry, I'm trying not to anger anyone. I'm new to this.)
I don't think you guys understand... Java, is a old, inefficient coding platform. C++ is would be the best route for minecraft, it would drasticly increase the performance, it would make it easier for modders to make mods for minecraft, it would be easier to update, it would be more organized, and, java should've died out in 2007.
Minecraft pocket edition, and console editions are both coded in C++, which of are severely lacking in specs than a normal pc gamer. Yet, they can get great FPS, and performance.
also, C++ wouldn't kill the modding community, the PE edition has started a modding community, despite the lack of ease of access in ios devices. I think minecraft in C++ would be a great idea, much needed. i would've recoded minecraft into C++ but i have a job to attend to, mojang's job is to recode, not mine
I don't think you guys understand... Java, is a old, inefficient coding platform. C++ is would be the best route for minecraft, it would drasticly increase the performance, it would make it easier for modders to make mods for minecraft
To make mods for a C++ program you need a plugin interface, the source code or some serious hex editing skills, not to mention patience considering these binary instruction routines can change drastically from platform to platform and game version to game version, even if they updated their C++ compiler one day or changed the compile settings. There simply would be no such thing as Minecraft modding under C++ past small hex edit jobs until Mojang release the plugin interface, which as we all know is never going to happen.
Except that C++ is older than Java. Maybe C++ makes sense when the program is used on one type of platform (say, an iPhone or a robot) but you can't predict that for every PC. Why not use the language that is specifically designed for any multitude of platforms?
But back to 1.9. Personally, I'll wait for the snapshot to be excited. Until then, there's nothing definitive to go on.
Well, he said IN[/b] the wither (unless that's some British form of speech I don't know about).... Wither (Void) Dimension? Although, I kind of think he meant "in the wither code". Some un-used feature maybe.
To all of you suggesting that minecraft should be in c++, I should remind you, that the jvm is hardly slower than c++ nowadays. The real disadvantage to java is the extra RAM is uses (which isn't a big deal when you can just jam extra RAM chips into your computer, you can't jam in CPU's and expect it to run faster, however). It isn't the coding language that makes the difference, it's the person coding it. A (good) recode in java itself would do just as much as one in c++.
1.9 will be amazing!!
I'm getting really sick of all this whining about how Mojang is definitively not working on 1.9. Dinnerbone making a simple prototype for something doesn't mean nobody's working on 1.9. And besides that, who says they can't work on 1.9 when they're taking trips to wherever? Just because they're not dumping out essays about how some amazing new mechanic works every 5 days doesn't mean they aren't doing anything, they can easily store WIP code on their personal computers and work on it frequently. If I was in their situation, that's what I'd do.
I would absolutely hate for Minecraft to move away from Java. It's the most accessible coding language. Virtually all current mods would die permanently, and new ones would be slow to come.
...Plus I'm learning Java right now...
Way too awesome:D
You think it's the most accessible coding language because that's the one you're learning right now.
Lua would be ten times more efficient for mods. Plus, it's easy to integrate in C/C++ programs, which are by far faster than Java.
If you learn Java, you shouldn't find difficult to move into any other language. If you do, then you learned something in the wrong way. Algorithmic and mechanics are important, not the language.
The Suspense...
I'm a beast at PvP...
in my dreams...
And risk data loss and major code incompatibilities once it is time to merge it into the main core? We have had version control for decades exactly to avoid such bad practices. You create branches for new features and then commit your progress frequently (even many times in one work day), as well as frequently merging your branch with the master one to minimize code conflicts.
I have no doubt that the guys are working on 1.9, but the ridiculously long dev time combined with the needless silence is slowly but surely raising my expectations and probably many other people's, to the point where whatever they end up releasing will feel insignificant and disappointing as a function of the dev time. This is also unlike the past where Mojang would release smaller updates much more often and be more vocal on development progress. I don't see why they would flip their strategy upside down, especially when other projects from other studios have shown in practice why they don't work.
haha... very funny. why would Mojang and Microsoft just decide to end their cash cow. extremely unlikely.
If my memory serves correctly, I remember seeing some Tweets mentioning they won't be working on them on various trips. Although I'm surprised they haven't done so as far as working on it on the fly. However they could've just done that on a few select trips without telling us.
As for the latter, totally agree. I also doubt they'd bother re-coding the entire game, for many reasons community included.
Figured it was time for a change.
what if the wither and enderdragon egg and the endermites will create some kind of withering enderdragon or maybe a new biome that has many ender-themed Mobs, new structure possibly ?
did I miss something ? oh darnit, you stop checking for a couple weeks and this happens. I'm not complaining though. I mean really , mojang updating regularly is awesome. ( sorry, I'm trying not to anger anyone. I'm new to this.)
Haha, very funny. For a minute there I thought you were ignorant enough to think that I thought 2.0 was going to happen.
Oh wait, you're serious.
And yes, I agree moving away from Java would be too big a move to ever make and would kill the game. It's too late for any changes now.
I don't think you guys understand... Java, is a old, inefficient coding platform. C++ is would be the best route for minecraft, it would drasticly increase the performance, it would make it easier for modders to make mods for minecraft, it would be easier to update, it would be more organized, and, java should've died out in 2007.
Minecraft pocket edition, and console editions are both coded in C++, which of are severely lacking in specs than a normal pc gamer. Yet, they can get great FPS, and performance.
also, C++ wouldn't kill the modding community, the PE edition has started a modding community, despite the lack of ease of access in ios devices. I think minecraft in C++ would be a great idea, much needed. i would've recoded minecraft into C++ but i have a job to attend to, mojang's job is to recode, not mine
To make mods for a C++ program you need a plugin interface, the source code or some serious hex editing skills, not to mention patience considering these binary instruction routines can change drastically from platform to platform and game version to game version, even if they updated their C++ compiler one day or changed the compile settings. There simply would be no such thing as Minecraft modding under C++ past small hex edit jobs until Mojang release the plugin interface, which as we all know is never going to happen.
Except that C++ is older than Java. Maybe C++ makes sense when the program is used on one type of platform (say, an iPhone or a robot) but you can't predict that for every PC. Why not use the language that is specifically designed for any multitude of platforms?
But back to 1.9. Personally, I'll wait for the snapshot to be excited. Until then, there's nothing definitive to go on.
Putting the CENDENT back in transcendent!
Really looking forward to this next update, especially how it seems to be centered around combat
Give is the update =D
Not sure. I'd assume you take damage, with a possible side effect.
Figured it was time for a change.
Well, he said IN[/b] the wither (unless that's some British form of speech I don't know about).... Wither (Void) Dimension? Although, I kind of think he meant "in the wither code". Some un-used feature maybe.
Motocross Suit Suppliers
I know it's hard to believe, but here's a few tweets that are actually informative instead of troll jokes and hugs:
https://twitter.com/SeargeDP/status/592614501998034944
https://twitter.com/SeargeDP/status/592615416855470080
https://twitter.com/Dinnerbone/status/592646304037216256
This made me realize two things:
To all of you suggesting that minecraft should be in c++, I should remind you, that the jvm is hardly slower than c++ nowadays. The real disadvantage to java is the extra RAM is uses (which isn't a big deal when you can just jam extra RAM chips into your computer, you can't jam in CPU's and expect it to run faster, however). It isn't the coding language that makes the difference, it's the person coding it. A (good) recode in java itself would do just as much as one in c++.