the only issue is 5 year olds who keep on preaching this game as the best game of all time ignoring all the errors and pretending that mojang are gods and buying anything with that minecraft logo on
Its that we are ignoring them, its that we are able to be appreciative for what we do have, and have the patience to wait until the issues are resolved! Whereas you have been ungreatful, and cannot appreciate what you do have. If you would be patient enough to wait a little while longer, your problems will be fixed!
Yet i already know your going to respond to this with a hate filled comment about how "You have waited 8 months blah blah blah" GROW UP, be thankful for once
Its that we are ignoring them, its that we are able to be appreciative for what we do have, and have the patience to wait until the issues are resolved! Whereas you have been ungreatful, and cannot appreciate what you do have. If you would be patient enough to wait a little while longer, your problems will be fixed!
Yet i already know your going to respond to this with a hate filled comment about how "You have waited 8 months blah blah blah" GROW UP, be thankful for once
That's you're perception.
Just because people criticize something doesn't mean that they don't like it. I highly doubt people who don't enjoy playing MC would make an account on the MC forums.
The issues will never be resolved if people continue to deny they exist.
---
Btw, MC isn't a gift that we have to be "thankful" for. We paid for the game. Mojang got paid to make it (and paid quite a lot I might add). Generally, people want the things they paid money for to work. Seems like common sense to me.
"We might make upgrades and updates available from time to time, but we don‘t have to. We are also not obliged to provide ongoing support or maintenance of any Game. "
So they could have quit at version 1.0. We are not entitled to anything beyond that. At this point, they don't have to fix 1.8 if they don't want to, technically. And yes, we do have to be thankful to a point. You can't bite the hand that feeds you and expect them to want to keep doing it. This is why people who are calm, patient, and understanding tend to never have issues with getting quality service in life. If you keep yapping and complaining, then no one will want anything to do with you. You have become a toxic individual.
Not legally obligated, but what's they are doing now by not fixing major problems is killing the player base and the modding community. Some would argue that they just don't care anymore because they already got their money out of Minecraft.
Holding blind faith and being a doormat doesn't guarantee good service although you would like to think so. Are people getting quality service from Mojang now? Certainly not.
You don't know they aren't in the process of fixing the major problems. They are up to 1.8.2-pre6, which is more than any other update. They could very well be holding off an official release because they are working on the lag issue. These types of things take a lot of time.
As Ive said before. Given the seemingly random nature of who the lag issue effects, it is well within reason that Mojang is having difficulty reproducing the issue. If they can't reproduce the issue, they can't isolate the problem, meaning they literally can NOT fix it no matter how much they may want to.
We as the players need to give them proper time to troubleshoot, fix, and test their fixes. And given they just overhauled most of the engine, this can indeed take 2, 4, and yes, even 6 months. Patience and understanding.
Rollback Post to RevisionRollBack
Cast aside your festive doylaks: dragon stuff is about to happen.
Multiplayer is lonely once you understand how it actually works.
Comments like this about the actual state of the game aren't welcome here. Even evidence of Mojang's sloppy code and various performance issues are wilfully ignored. Sycophants have been denying all of this for 6 months now. It's like beating your head against the wall.
The worst part is that most of this information IS on these forums all they have to do is click on it and read.
Comments about the state of the game aren't welcome? Well then, I suppose every person on this thread is in the wrong, including you, eh? You're whining that the game's code is sloppy and Mojang aren't doing anything about it, that's commenting on the state of the game. A bit hypocritical eh?
And Mojang is working on cleaning up the code, what do you think the 1.8 update is doing to the rendering engine? Have you seen how the rendering engine in 1.7 works? 1.8 is far cleaner.
Rollback Post to RevisionRollBack
Author of the Clarity, Serenity, Sapphire & Halcyon shader packs for Minecraft: Java Edition.
As it's been said multiple times on this thread, the length of time the update took is irrelevant. You try rewriting a rendering engine from scratch in a single month. It takes a lot of time to rewrite something to be more efficient, the rendering engine especially.
Rollback Post to RevisionRollBack
Author of the Clarity, Serenity, Sapphire & Halcyon shader packs for Minecraft: Java Edition.
Comments about the state of the game aren't welcome? Well then, I suppose every person on this thread is in the wrong, including you, eh? You're whining that the game's code is sloppy and Mojang aren't doing anything about it, that's commenting on the state of the game. A bit hypocritical eh?
And Mojang is working on cleaning up the code, what do you think the 1.8 update is doing to the rendering engine? Have you seen how the rendering engine in 1.7 works? 1.8 is far cleaner.
Thanks, for proving my point by attacking me for saying that 1.8 was a bad update. Then you go on to deny that there are problems with 1.8 and say it's "far cleaner" on top of it. You couldn't of made my point any clearer.
1.8 rendering is cleaner, and in 1.8.2-pre they just remove the fast chunk loading. Why...? And I don't get why you need more memory usage when using a cleaned rendering engine.
Memory usage and rendering are two different things, in most cases. For computers with dedicated graphics cards, the rendering of the game doesn't touch the system's memory, it has it's own memory that's faster, however. For computers that have integrated GPUs, the GPU is allocated a small portion of system memory (usually up to 128MB, my old laptop has a GPU memory allocation of 128MB, to put it into comparison a high-performance dedicated graphics card may have 2GB-4GB VRAM dedicated for graphical operations), but the system still cannot use this portion of memory.
I don't know why Mojang removed fast chunk loading, perhaps they changed something with the multithreading, but I can assure you, rendering has nothing to do with memory usage.
Rollback Post to RevisionRollBack
Author of the Clarity, Serenity, Sapphire & Halcyon shader packs for Minecraft: Java Edition.
Thanks, for proving my point by attacking me for saying that 1.8 was a bad update. Then you go on to deny that there are problems with 1.8 and say it's "far cleaner" on top of it. You couldn't of made my point any clearer.
Your post is the textbook definition of irony.
I never said 1.8 was perfect and 100% clean, I said the code behind the rendering engine is far cleaner than 1.7. Do us all a favour, grab MCP and decompile 1.7.10, then look at the rendering engine. It's sloppy and bulky, slow as hell. Then look at 1.8, it's cleaner, using dedicated model files, shaders for quicker computation of effects such as AO, and overall more organised. 1.8 does have performance issues, for some people. This is what the closed-minded people complaining don't realise, while you may have 2 FPS, other's have 80, 1.8 was a mixed bag.
Its that we are ignoring them, its that we are able to be appreciative for what we do have, and have the patience to wait until the issues are resolved! Whereas you have been ungreatful, and cannot appreciate what you do have. If you would be patient enough to wait a little while longer, your problems will be fixed!
Yet i already know your going to respond to this with a hate filled comment about how "You have waited 8 months blah blah blah" GROW UP, be thankful for once
am not hating your opinion and am not saying any one on this thread is like that we all are entitled to are opinion, but i do have to give my opinion on your opinion.
i simply think we should not be thankful for half broken games most devs need are feed back to know whats wrong and what they need to fix i think negative criticism is the best for improving an item or object. for example lets go back to around the year 2007 to 2008 ww2 shooters were the thing but people got sick of them and started getting annoyed at any dev who made a world war 2 game then cod 4 dropped which i think is the reason why so many war games are now modern ( and is the game that brought a new level to fps games to beat) but the year after that treyarch brought out world at war which was hated by the players they did not want another ww2 game so at the time it was know to be a poor mans cod 4 (now a days people go back and say hey this game was good) i mean i loved waw over cod 4 any day
now lets go back to minecraft if we tell the devs "hey you guys are the best devs every the game is awesome best of all time please take my money" but if we tell them whats wrong with this game maybe they will understand that are game is flawed we should fix these game cause thats the right thing to do give the people what they want plus a game that works (mc:c nuff said or AW) thats fun no one wants a broken game no one...
Rollback Post to RevisionRollBack
"good night, good luck" -dying light
i think we should all use common sense and logic when we answer and ask a question but always stay open minded
just cause science fails to explain something does not mean its real (afterlife,big foot, ghosts etc..) does not mean its fake try to stay opened mined instead of closed
I think Mojang cleaned the game, but there are very few noticable and visible effects right now.
@jcm2606: what's the difference between CPU, GPU and memory usage?
(Suggestion for Mojang: they should hire TheMasterCaver. He's a very good coder. TheMasterCoder )
A CPU (Central Processing Unit) is an integrated programmable circuit which can take simple instructions and perform operations that it has been programmed to do. CPUs are very fast, and are optimised for sequential programs, the current instruction must finish before the next one is executed. A CPU is made up of several inner portions all sitting on top of the chipset (in the industry, the chipset is known as the die), including the ALU (Arithmetic Logic Unit, a portion of the CPU that can perform simple logical and arithmetical operations), a bunch of registers (very fast cells of memory that individual values can be placed within) and the control unit (a portion of the CPU which grabs the individual instructions from memory, decodes them and passes them on to the registers for the ALU to work on). There are other components but these are the main three.
A GPU (Graphics Processing Unit) is an integrated programmable circuit which can take simple graphical instructions and perform the graphical operations that it has been programmed to do. GPUs are usually much slower than CPUs (I am unsure as to the exact reason why they are, from a bit of research the external clock supplied by the mother board is usually in the low hundreds of MHz, and the CPU has a clock amplifier built in to multiply the clock rate to produce higher clock speeds), but that does not mean they perform slowly. A GPU is specialised to be parallel-executing, what this means is multiple operations can be performed at once. GPUs tend to come in two variants, integrated GPUs and dedicated GPUs.
An integrated GPU (also known as an iGPU) is a portion of the CPU that is "prentending" to be a GPU. It can take simple graphical instructions and perform mostly the same functionality as a dedicated GPU, but is much slower at doing so and generally is much less powerful. iGPUs are not good for intensive applications such as rendering an effect-heavy video or graphically-intensive gaming, but are more suited for simplistic applications such as watching video and playing simple games. iGPUs are the bare minimum that a modern computer needs to be able to display, and if you can you should steer away from using them. They are mostly found in portable devices such as smartphones, laptops, tablets, mobile gaming consoles, and sometimes can be found within desktop systems.
A dedicated GPU is a whole external processor that sits on top of it's own card. Dedicated GPUs are much more powerful and can handle intensive operations such as gaming and rendering. Dedicated GPUs tend to use their own dedicated memory (hence the name), which means they have much more memory to work with and can perform the larger operations. They also tend to have portions of the processor die dedicated to specific functions AFAIK. Always go for a dedicated GPU if you can.
Now, what you mean by memory usage is the amount of memory the game uses. Java by default allocates a portion of the system memory to the game, and the game normally only uses 25%-50% of that (at least for me on multiple computers), the operations that would make this rise would be things like world and chunk loading (the more chunks you have loaded, the more data that has to be stored in memory), logical operations with objects (so AI in entities, or logic found within blocks), and in general data being stored in the game, to an extent rendering would fall under this category, but only for special occasions such as specially rendered blocks. Rendering is separate to this because the memory used is separate to the system memory (for an iGPU, the system dedicates a portion of memory to the iGPU, for a dedicated GPU the memory is literally separate to the system memory, as in the card has it's own memory built on the board to use), at least once graphical operations start.
Rollback Post to RevisionRollBack
Author of the Clarity, Serenity, Sapphire & Halcyon shader packs for Minecraft: Java Edition.
You are right about most of this. We should expect a quality product from devs, and we should not only comment that the game is good and perfect. But the same holds true for the opposite side. You can't constantly slam them with everything wrong and complain about the fixes taking too long. They are people too, so how would you like it if someone just constantly hounded you with every one of your flaws? It would be nice to hear something good now and then.
I think Minecraft overall is good. But I also believe it is in Mojang's best interest to resolve all the issues within their power to resolve. I have an understanding an appreciation for what it takes to program, so I can understand why things can take a long time. If all bugs could be ironed out in a day, then they would do it, but that isn't how things work.
I honeslty do hope Mojang is able to isolate the lag issue and is able to resolve it. I am just patient because I understand what it takes. Major overhauls mean major issues, and it takes a lot of time to fix major issues.
You are right about most of this. We should expect a quality product from devs, and we should not only comment that the game is good and perfect. But the same holds true for the opposite side. You can't constantly slam them with everything wrong and complain about the fixes taking too long. They are people too, so how would you like it if someone just constantly hounded you with every one of your flaws? It would be nice to hear something good now and then.
Mojang are MILLIONAIRES. We shouldn't have to remind developers that they are great after we've handed them millions and millions of dollars in sales. As customers we have expectations to certain levels of quality. If your car breaks, do you bring it back to the shop? Or just quietly send a letter to the manufacturer thanking them for their hard work, while your car remains broken?
What goes on in these threads is that some people complain, other people praise. Then people on one side claim that EVERYONE is doing the opposite. And then they use superlatives like "constantly hounded."
No one is "constantly" hounding Mojang over anything. You have a set of individuals with varying points of view, with opinions on all sides. If you think you see a predominance of one opinion, that is likely because you are filtering out the stuff you don't want to see.
He is referring to the fact that they are in the process of making 1.8s code cleaner and better. Obviously there is an issue that came up, which is to be expected when you do major overhauls to an entire engine. If they are able to resolve it, then everyone will benefit from these improvements, but till that time, some patience is in order.
Or would you prefer they not attempt to improve the performance quality of the game and just stick with the old crap just because it "works now", disregarding the performance boosts that many (Yes, not all) are already experiencing with 1.8?
Like the old cliche: They didn't build Rome in a day.
He is referring to the fact that they are in the process of making 1.8s code cleaner and better. Obviously there is an issue that came up, which is to be expected when you do major overhauls to an entire engine. If they are able to resolve it, then everyone will benefit from these improvements, but till that time, some patience is in order.
Or would you prefer they not attempt to improve the performance quality of the game and just stick with the old crap just because it "works now", disregarding the performance boosts that many (Yes, not all) are already experiencing with 1.8?
Patience? A year to release a broken update? They would have known (or should have) from all of the bug reports in the 1.8 pre-releases. Now it has been 6 months and it's still broken. 1.5 years - That's an awfully long time to leave your game broken.
Releasing a full update in a broken state like this is just sloppy and complacent. Most pre-releases have been more stable than 1.8, which is a full update. Releasing unstable poor quality garbage as a full update is unacceptable. IMO, people were waiting for nearly a year for a new update so Mojang kicked 1.8 out the door knowing full well that there was issues with it.
If 1.8 remained a pre-release then I would agree with you and some patience is required, but it's not. It's a full release and it should be stable.
Mojang are MILLIONAIRES. We shouldn't have to remind developers that they are great after we've handed them millions and millions of dollars in sales. As customers we have expectations to certain levels of quality. If your car breaks, do you bring it back to the shop? Or just quietly send a letter to the manufacturer thanking them for their hard work, while your car remains broken?
What goes on in these threads is that some people complain, other people praise. Then people on one side claim that EVERYONE is doing the opposite. And then they use superlatives like "constantly hounded."
No one is "constantly" hounding Mojang over anything. You have a set of individuals with varying points of view, with opinions on all sides. If you think you see a predominance of one opinion, that is likely because you are filtering out the stuff you don't want to see.
If your car breaks as a result of a product defect, then yes, it is the manufacturers responsibility to fix, and you have every right to be upset about it. In fact, My car has transmission issues and I am on a waiting list, a very long waiting list, for parts to fix it. On the other hand, if it broke as a result of your bad driving, then they owe you nothing.
Minecraft is different, however, because technically speaking, anything after version 1.0 is purley optional. If they were mandatory updates, then yes, Mojang needs to fix them asap, otherwaise legal suits can be filed against them. However that does not apply here. 1.8 is entirely optional.
If you look at redstonevet90's post history, he is literally doing nothing but hounding Mojand, and others, as being ignorant and whatnot. I on the other hand have stated many times, that I know and acknowledge there is an issue with 1.8, and I would love to see it resolved. I understand that these types of things take time because I actually do programming as part of my job, where as redstonevet90, by his own admission has zero understanding of even basic programming principals. So I am able to understand and be patient with Mojang, to wait and see if they are able to fix the major issue that plagues many users of 1.8.
Further, the EULA applicable to 1.8 and beyond: "When you get a copy of our Game, we provide it ‘as is‘. Updates and upgrades are also provided ‘as is‘. This means that we are not making any promises to you about the standard or quality of our Game or that our Game will be uninterrupted or error free or for any loss or damage that they cause."
If your car breaks as a result of a product defect, then yes, it is the manufacturers responsibility to fix, and you have every right to be upset about it. In fact, My car has transmission issues and I am on a waiting list, a very long waiting list, for parts to fix it. On the other hand, if it broke as a result of your bad driving, then they owe you nothing.
So the users broke Minecraft? How, exactly?
Minecraft is different, however, because technically speaking, anything after version 1.0 is purley optional. If they were mandatory updates, then yes, Mojang needs to fix them asap, otherwaise legal suits can be filed against them. However that does not apply here. 1.8 is entirely optional.
You are completely and astoundingly wrong. They are selling 1.8 right now. They are taking money for it. By your argument, Microsoft should be offering Windows for free ever since version 2.0 in 1987.
As an early user of MC, I get tired of waiting for basic things like chunk loading and boat physics and mob AI to get fixed. I've had years of patience, and you want more?
I get that you are a supporter, and that's great. But don't foist your enthusiasm on everyone else. People are entitled to their opinions, and sometimes they may be as grounded in experiences as your opinions are.
Its that we are ignoring them, its that we are able to be appreciative for what we do have, and have the patience to wait until the issues are resolved! Whereas you have been ungreatful, and cannot appreciate what you do have. If you would be patient enough to wait a little while longer, your problems will be fixed!
Yet i already know your going to respond to this with a hate filled comment about how "You have waited 8 months blah blah blah" GROW UP, be thankful for once
My Youtube Channel: https://www.youtube.com/channel/UCd_JoIjCmRRjG7S5vR4hYig/
That's you're perception.
Just because people criticize something doesn't mean that they don't like it. I highly doubt people who don't enjoy playing MC would make an account on the MC forums.
The issues will never be resolved if people continue to deny they exist.
---
Btw, MC isn't a gift that we have to be "thankful" for. We paid for the game. Mojang got paid to make it (and paid quite a lot I might add). Generally, people want the things they paid money for to work. Seems like common sense to me.
Not legally obligated, but what's they are doing now by not fixing major problems is killing the player base and the modding community. Some would argue that they just don't care anymore because they already got their money out of Minecraft.
Holding blind faith and being a doormat doesn't guarantee good service although you would like to think so. Are people getting quality service from Mojang now? Certainly not.
As Ive said before. Given the seemingly random nature of who the lag issue effects, it is well within reason that Mojang is having difficulty reproducing the issue. If they can't reproduce the issue, they can't isolate the problem, meaning they literally can NOT fix it no matter how much they may want to.
We as the players need to give them proper time to troubleshoot, fix, and test their fixes. And given they just overhauled most of the engine, this can indeed take 2, 4, and yes, even 6 months. Patience and understanding.
Cast aside your festive doylaks: dragon stuff is about to happen.
Multiplayer is lonely once you understand how it actually works.
Alpha 1.0.4
Comments about the state of the game aren't welcome? Well then, I suppose every person on this thread is in the wrong, including you, eh? You're whining that the game's code is sloppy and Mojang aren't doing anything about it, that's commenting on the state of the game. A bit hypocritical eh?
And Mojang is working on cleaning up the code, what do you think the 1.8 update is doing to the rendering engine? Have you seen how the rendering engine in 1.7 works? 1.8 is far cleaner.
Author of the Clarity, Serenity, Sapphire & Halcyon shader packs for Minecraft: Java Edition.
My Github page.
The entire Minecraft shader development community now has its own Discord server! Feel free to join and chat with all the developers!
As it's been said multiple times on this thread, the length of time the update took is irrelevant. You try rewriting a rendering engine from scratch in a single month. It takes a lot of time to rewrite something to be more efficient, the rendering engine especially.
Author of the Clarity, Serenity, Sapphire & Halcyon shader packs for Minecraft: Java Edition.
My Github page.
The entire Minecraft shader development community now has its own Discord server! Feel free to join and chat with all the developers!
Thanks, for proving my point by attacking me for saying that 1.8 was a bad update. Then you go on to deny that there are problems with 1.8 and say it's "far cleaner" on top of it. You couldn't of made my point any clearer.
Your post is the textbook definition of irony.
Memory usage and rendering are two different things, in most cases. For computers with dedicated graphics cards, the rendering of the game doesn't touch the system's memory, it has it's own memory that's faster, however. For computers that have integrated GPUs, the GPU is allocated a small portion of system memory (usually up to 128MB, my old laptop has a GPU memory allocation of 128MB, to put it into comparison a high-performance dedicated graphics card may have 2GB-4GB VRAM dedicated for graphical operations), but the system still cannot use this portion of memory.
I don't know why Mojang removed fast chunk loading, perhaps they changed something with the multithreading, but I can assure you, rendering has nothing to do with memory usage.
Author of the Clarity, Serenity, Sapphire & Halcyon shader packs for Minecraft: Java Edition.
My Github page.
The entire Minecraft shader development community now has its own Discord server! Feel free to join and chat with all the developers!
I never said 1.8 was perfect and 100% clean, I said the code behind the rendering engine is far cleaner than 1.7. Do us all a favour, grab MCP and decompile 1.7.10, then look at the rendering engine. It's sloppy and bulky, slow as hell. Then look at 1.8, it's cleaner, using dedicated model files, shaders for quicker computation of effects such as AO, and overall more organised. 1.8 does have performance issues, for some people. This is what the closed-minded people complaining don't realise, while you may have 2 FPS, other's have 80, 1.8 was a mixed bag.
Don't put words in my mouth.
Author of the Clarity, Serenity, Sapphire & Halcyon shader packs for Minecraft: Java Edition.
My Github page.
The entire Minecraft shader development community now has its own Discord server! Feel free to join and chat with all the developers!
am not hating your opinion and am not saying any one on this thread is like that we all are entitled to are opinion, but i do have to give my opinion on your opinion.
i simply think we should not be thankful for half broken games most devs need are feed back to know whats wrong and what they need to fix i think negative criticism is the best for improving an item or object. for example lets go back to around the year 2007 to 2008 ww2 shooters were the thing but people got sick of them and started getting annoyed at any dev who made a world war 2 game then cod 4 dropped which i think is the reason why so many war games are now modern ( and is the game that brought a new level to fps games to beat) but the year after that treyarch brought out world at war which was hated by the players they did not want another ww2 game so at the time it was know to be a poor mans cod 4 (now a days people go back and say hey this game was good) i mean i loved waw over cod 4 any day
now lets go back to minecraft if we tell the devs "hey you guys are the best devs every the game is awesome best of all time please take my money" but if we tell them whats wrong with this game maybe they will understand that are game is flawed we should fix these game cause thats the right thing to do give the people what they want plus a game that works (mc:c nuff said or AW) thats fun no one wants a broken game no one...
"good night, good luck" -dying light
i think we should all use common sense and logic when we answer and ask a question but always stay open minded
just cause science fails to explain something does not mean its real (afterlife,big foot, ghosts etc..) does not mean its fake try to stay opened mined instead of closed
A CPU (Central Processing Unit) is an integrated programmable circuit which can take simple instructions and perform operations that it has been programmed to do. CPUs are very fast, and are optimised for sequential programs, the current instruction must finish before the next one is executed. A CPU is made up of several inner portions all sitting on top of the chipset (in the industry, the chipset is known as the die), including the ALU (Arithmetic Logic Unit, a portion of the CPU that can perform simple logical and arithmetical operations), a bunch of registers (very fast cells of memory that individual values can be placed within) and the control unit (a portion of the CPU which grabs the individual instructions from memory, decodes them and passes them on to the registers for the ALU to work on). There are other components but these are the main three.
A GPU (Graphics Processing Unit) is an integrated programmable circuit which can take simple graphical instructions and perform the graphical operations that it has been programmed to do. GPUs are usually much slower than CPUs (I am unsure as to the exact reason why they are, from a bit of research the external clock supplied by the mother board is usually in the low hundreds of MHz, and the CPU has a clock amplifier built in to multiply the clock rate to produce higher clock speeds), but that does not mean they perform slowly. A GPU is specialised to be parallel-executing, what this means is multiple operations can be performed at once. GPUs tend to come in two variants, integrated GPUs and dedicated GPUs.
An integrated GPU (also known as an iGPU) is a portion of the CPU that is "prentending" to be a GPU. It can take simple graphical instructions and perform mostly the same functionality as a dedicated GPU, but is much slower at doing so and generally is much less powerful. iGPUs are not good for intensive applications such as rendering an effect-heavy video or graphically-intensive gaming, but are more suited for simplistic applications such as watching video and playing simple games. iGPUs are the bare minimum that a modern computer needs to be able to display, and if you can you should steer away from using them. They are mostly found in portable devices such as smartphones, laptops, tablets, mobile gaming consoles, and sometimes can be found within desktop systems.
A dedicated GPU is a whole external processor that sits on top of it's own card. Dedicated GPUs are much more powerful and can handle intensive operations such as gaming and rendering. Dedicated GPUs tend to use their own dedicated memory (hence the name), which means they have much more memory to work with and can perform the larger operations. They also tend to have portions of the processor die dedicated to specific functions AFAIK. Always go for a dedicated GPU if you can.
Now, what you mean by memory usage is the amount of memory the game uses. Java by default allocates a portion of the system memory to the game, and the game normally only uses 25%-50% of that (at least for me on multiple computers), the operations that would make this rise would be things like world and chunk loading (the more chunks you have loaded, the more data that has to be stored in memory), logical operations with objects (so AI in entities, or logic found within blocks), and in general data being stored in the game, to an extent rendering would fall under this category, but only for special occasions such as specially rendered blocks. Rendering is separate to this because the memory used is separate to the system memory (for an iGPU, the system dedicates a portion of memory to the iGPU, for a dedicated GPU the memory is literally separate to the system memory, as in the card has it's own memory built on the board to use), at least once graphical operations start.
Author of the Clarity, Serenity, Sapphire & Halcyon shader packs for Minecraft: Java Edition.
My Github page.
The entire Minecraft shader development community now has its own Discord server! Feel free to join and chat with all the developers!
I think Minecraft overall is good. But I also believe it is in Mojang's best interest to resolve all the issues within their power to resolve. I have an understanding an appreciation for what it takes to program, so I can understand why things can take a long time. If all bugs could be ironed out in a day, then they would do it, but that isn't how things work.
I honeslty do hope Mojang is able to isolate the lag issue and is able to resolve it. I am just patient because I understand what it takes. Major overhauls mean major issues, and it takes a lot of time to fix major issues.
Cast aside your festive doylaks: dragon stuff is about to happen.
Multiplayer is lonely once you understand how it actually works.
Alpha 1.0.4
So how is that better than 1.7.10 when everyone was able to play?
Mojang are MILLIONAIRES. We shouldn't have to remind developers that they are great after we've handed them millions and millions of dollars in sales. As customers we have expectations to certain levels of quality. If your car breaks, do you bring it back to the shop? Or just quietly send a letter to the manufacturer thanking them for their hard work, while your car remains broken?
What goes on in these threads is that some people complain, other people praise. Then people on one side claim that EVERYONE is doing the opposite. And then they use superlatives like "constantly hounded."
No one is "constantly" hounding Mojang over anything. You have a set of individuals with varying points of view, with opinions on all sides. If you think you see a predominance of one opinion, that is likely because you are filtering out the stuff you don't want to see.
Or would you prefer they not attempt to improve the performance quality of the game and just stick with the old crap just because it "works now", disregarding the performance boosts that many (Yes, not all) are already experiencing with 1.8?
Like the old cliche: They didn't build Rome in a day.
Cast aside your festive doylaks: dragon stuff is about to happen.
Multiplayer is lonely once you understand how it actually works.
Alpha 1.0.4
Patience? A year to release a broken update? They would have known (or should have) from all of the bug reports in the 1.8 pre-releases. Now it has been 6 months and it's still broken. 1.5 years - That's an awfully long time to leave your game broken.
Releasing a full update in a broken state like this is just sloppy and complacent. Most pre-releases have been more stable than 1.8, which is a full update. Releasing unstable poor quality garbage as a full update is unacceptable. IMO, people were waiting for nearly a year for a new update so Mojang kicked 1.8 out the door knowing full well that there was issues with it.
If 1.8 remained a pre-release then I would agree with you and some patience is required, but it's not. It's a full release and it should be stable.
They also didn't let people move into Rome until it was built.
If your car breaks as a result of a product defect, then yes, it is the manufacturers responsibility to fix, and you have every right to be upset about it. In fact, My car has transmission issues and I am on a waiting list, a very long waiting list, for parts to fix it. On the other hand, if it broke as a result of your bad driving, then they owe you nothing.
Minecraft is different, however, because technically speaking, anything after version 1.0 is purley optional. If they were mandatory updates, then yes, Mojang needs to fix them asap, otherwaise legal suits can be filed against them. However that does not apply here. 1.8 is entirely optional.
If you look at redstonevet90's post history, he is literally doing nothing but hounding Mojand, and others, as being ignorant and whatnot. I on the other hand have stated many times, that I know and acknowledge there is an issue with 1.8, and I would love to see it resolved. I understand that these types of things take time because I actually do programming as part of my job, where as redstonevet90, by his own admission has zero understanding of even basic programming principals. So I am able to understand and be patient with Mojang, to wait and see if they are able to fix the major issue that plagues many users of 1.8.
Further, the EULA applicable to 1.8 and beyond: "When you get a copy of our Game, we provide it ‘as is‘. Updates and upgrades are also provided ‘as is‘. This means that we are not making any promises to you about the standard or quality of our Game or that our Game will be uninterrupted or error free or for any loss or damage that they cause."
Cast aside your festive doylaks: dragon stuff is about to happen.
Multiplayer is lonely once you understand how it actually works.
Alpha 1.0.4
My Youtube Channel: https://www.youtube.com/channel/UCd_JoIjCmRRjG7S5vR4hYig/
So the users broke Minecraft? How, exactly?
You are completely and astoundingly wrong. They are selling 1.8 right now. They are taking money for it. By your argument, Microsoft should be offering Windows for free ever since version 2.0 in 1987.
As an early user of MC, I get tired of waiting for basic things like chunk loading and boat physics and mob AI to get fixed. I've had years of patience, and you want more?
I get that you are a supporter, and that's great. But don't foist your enthusiasm on everyone else. People are entitled to their opinions, and sometimes they may be as grounded in experiences as your opinions are.