Some time back in beta, a LONG time ago. They are called resourcepacks now, they can contain sounds and 3D blocks. Also, you don't need patches for high resolution anymore.
What do you mean patches for high res? I was able to use certain 32bit textures for my 16bit texture pack. AkA Portals/npc
What do you mean patches for high res? I was able to use certain 32bit textures for my 16bit texture pack. AkA Portals/npc
Well, back a long time ago you had to use Optifine or MCpatcher for the game to use high resolution textures. I don't remember what was considered high resolution though, so 32 might have worked either way.
Well, back a long time ago you had to use Optifine or MCpatcher for the game to use high resolution textures. I don't remember what was considered high resolution though, so 32 might have worked either way.
Okay, but I seem to have an issue now. I used to mix 32bit npcs with 16 bit blocks, and I tried that. However I ran into an issue, when I try to select the custom pack it only shows default blocks. Any clue why?
Okay, but I seem to have an issue now. I used to mix 32bit npcs with 16 bit blocks, and I tried that. However I ran into an issue, when I try to select the custom pack it only shows default blocks. Any clue why?
Nope just try to look at other packs for examples in formatting.
Nope just try to look at other packs for examples in formatting.
I did, I think it has to do with the pack.mcmeta file but even when i copied that from another texture pack it showed up as an option but none of the custom blocks where showing. No clue why
What do you mean patches for high res? I was able to use certain 32bit textures for my 16bit texture pack. AkA Portals/npc
Well, back a long time ago you had to use Optifine or MCpatcher for the game to use high resolution textures. I don't remember what was considered high resolution though, so 32 might have worked either way.
Okay, but I seem to have an issue now. I used to mix 32bit npcs with 16 bit blocks, and I tried that. However I ran into an issue, when I try to select the custom pack it only shows default blocks. Any clue why?
Nope just try to look at other packs for examples in formatting.
I did, I think it has to do with the pack.mcmeta file but even when i copied that from another texture pack it showed up as an option but none of the custom blocks where showing. No clue why