This is one world only, all others are fine and this issue persists when the world is uploaded to xbox 1. Lag is in all three dimensions, this map is TU16. Players on this map experience lag when doing anything, it is always there. When the map is put offline it still lags, most notably the new Banners which have smooth animations normally, but are twitchy due to low tickrate. Is there a list of objects that are confirmed to create lag, I have many farms of potatoes, and the world does not include much redstone. Signs mark housing plots and rules, but temporary removal did not remove any lag. If there is a LAG EXPERT that has the time to join on xbox 360 or One, that would be much appreciated. There is a high possibility of your xbox freezing when trying to join.
This is one world only, all others are fine and this issue persists when the world is uploaded to xbox 1. Lag is in all three dimensions, this map is TU16. Players on this map experience lag when doing anything, it is always there. When the map is put offline it still lags, most notably the new Banners which have smooth animations normally, but are twitchy due to low tickrate. Is there a list of objects that are confirmed to create lag, I have many farms of potatoes, and the world does not include much redstone. Signs mark housing plots and rules, but temporary removal did not remove any lag. If there is a LAG EXPERT that has the time to join on xbox 360 or One, that would be much appreciated. There is a high possibility of your xbox freezing when trying to join.