I've played around with command blocks before but this is my first time making an actual map (even if it's really small). The goal is to get to the next room using the items you have to craft the right item. If you run out of resources, hit the reset button
1) Craft that oak log in your inventory into planks You should be rewarded with a crafting table you can place on dirt
2) Use your wooden pickaxe to break the cobblestone The cobblestone should renew itself.
3) Collect enough cobblestone to craft a stone axe It should be replaced with an axe that can break acacia logs
4) Collect the acacia logs in the wall and use those to craft a chest You should be rewarded with a shovel that can break coarse dirt.
5) Congrats! You beat the game! Feel free to look around my world, look at the command blocks that run the map, and see some other tests I ran before making this map.
Very short but nice for a first map, though crafting a chest to get a shovel isn't intuitive enough. I would place a sign explaining how to get a shovel, for example.
I've played around with command blocks before but this is my first time making an actual map (even if it's really small). The goal is to get to the next room using the items you have to craft the right item. If you run out of resources, hit the reset button
Rules:
No cheats
Adventure mode
Download the world here:
https://www.mediafire.com/file/lvbf09rkadutgqt/Craft_Quest.zip/file
If you're stuck, here's a guide:
2) Use your wooden pickaxe to break the cobblestone The cobblestone should renew itself.
3) Collect enough cobblestone to craft a stone axe It should be replaced with an axe that can break acacia logs
4) Collect the acacia logs in the wall and use those to craft a chest You should be rewarded with a shovel that can break coarse dirt.
5) Congrats! You beat the game! Feel free to look around my world, look at the command blocks that run the map, and see some other tests I ran before making this map.
Let me know what you think!
Very short but nice for a first map, though crafting a chest to get a shovel isn't intuitive enough. I would place a sign explaining how to get a shovel, for example.