Welcome to my collection of maps! Most of what you find here will be CTM maps, but hopefully one day this thread will be home to maps from a myriad of genres. Anyways, have a look around and see what catches your fancy.
IMPORTANT:
Minecraft Forums is going to be archived soon, and I will no longer be able to update this post. I will instead be hosting information on my maps on my website, which you can find here: https://fornan-ii.github.io/.
Recently Released:
Kitten's Revolt
This map was a collaborative project made by Tala, Athena, Teewie, Deneb, PearUhDox, 8lam, Omegaplayer, and myself!
This is an 8 objective CTM that was a large collaborative effort! I am just one of the mapmakers on this project, but definitely check it out because everybody did some really good work on this, and it came out quite well! Note that it is still in open beta, and that feedback is greatly appreciated!
This map was made for the CTMC advent project in 2017. For the month of December, every few days, a new one objective CTM was released. We had several months to prepare our maps, and this map was published on December 9th, 2017.
This map is a one objective CTM made for version 1.12+ This is a high-action, fast-paced map all about running and jumping and slaying monsters in a cyberpunk metropolis. This map is different from your typical CTM, geared towards speedrunning and utilizes several custom mechanics that make it unique.
NOTE: In the current version of this map, I've heard multiple accounts of players missing a very important chest near the beginning of the map, in a big blue capsule in the middle of a room. Missing this chest fundamentally changes the way the map plays, so keep your eyes out for that big blue capsule. In the future I hope to patch the map to make this something that can't be missed.
What is a Strawberry Jam you ask? It's a mapmaking jam where you have to build a CTM map with at least 3 objectives over the course of 72 hours! Check out the jam here!
The Broken Goddess
This map was made for Strawberry Jam 12: Heartbroken.
Pictures:
The map was made for 1.10.2, has 3 wool, and is fairly tough on account of resource scarcity.
This map was made for Strawberry Jam 13: Eyesore. Yes, eyesore. This was the April Fools theme, and the goal was to make a map that played very well, but looked very ugly. So good luck to your eyeballs!
The great gods have toiled for eons creating beautiful worlds that strike awe into the creatures they bless to live there in harmony. Well, of course the gods did need to practice their world crafting first, and many worlds and beings have been scrappedrejected along the way. You are one such being, tossed aside by the heavens and forgotten in an abandoned world. Do what you must to escape, to prove to the gods that you are more than just a mistake to be tossed aside.
Pictures:
This is a 3 wool CTM map for 1.11.2, although there are 4 areas to conquer total. A major part of this map are some mechanics I introduce that manipulate the players gamemode. The mechanics are intended to add an interesting additional layer to CTM's normal gameplay. Hopefully that's the case. I would say the map is a moderate-to-hard difficulty, depending on how quickly (or maybe how creatively?) you pick up on the new mechanics.
The current version (1.5.8, posted May 11th) is an overhaul in the balance department of the map. The originally released version had some major design flaws that made half of the map unfairly difficult, and honestly not very fun. I felt the map's mechanics were interesting enough however that it could actually be fun if they were given proper time and care. As such, I've gone over the map and heavily rebalanced large portions of it, as well as giving it some proper playtesting (thanks @BSM!) so that the map might actually be fun to play! That all said, the map is still challenging, but now at the very least it should be a fair challenge. Good luck!
This map was made for Strawberry Jam 14: Stolen Pixels. The goal was to make a map inspired by a video game.
Made for Jam 14, Stolen Pixels, and based off the fantastic game Metro 2033.
Pictures:
This map was made for 1.12, and has 3 wool. This map isn't particularly long, or difficult in terms of mobs, but resources are finite and if you don't keep moving you may find yourself in a spot of bother.
This map was made by Fornan_II and Vehudur for Strawberry Jam 15: Castles, Cathedrals, and Citadels.
Okay, okay, we're dirty cheaters and this map was released a whole day late! Wasn't really planned that way, but that's what happened. Anyways, this map is a collaboration between myself and Vehudur (lessinath on the forums). Also, we got some great help from Teewie and Omegaplayer - thanks guys!
Pictures:
This is a map for 1.12 containing 6 wool for you to find in the world, as well as 13 other side objectives (4 meownument pictures, and 9 slimeballs to craft a slime block). Anyways, please feel free give Vehudur or I (or even both of us!) your thoughts on the map! Enjoy!
A Fetid Soul This map was made for Strawberry Jam 16: Nightmare
Aah yes, I should probably post this here as well. This map is a relatively traditional CTM, and is an exploration of a couple of nightmarish themed areas, as you would expect from a nightmare themed jam. Anyways, hope you enjoy it!
Pictures:
This map was made for version 1.12+, and it contains 3 wool. It shouldn't be too long, and the gameplay is fairly traditional for a CTM.
Blind Whispers This map was made for Strawberry Jam 18: Mind Games
Thrown in a cell deep underground, locked up for months. You don't even really remember why you're here, where you are, or even who you are, do you? Well it's time to wake up and leave your cell now. Go; complete the monument.
Pictures:
This map was made for version 1.12+, and it contains 3 wool, and is a typical CTM... or is it? It was made for the Mind Games Jam after all...
Sunken Isle This map was made for Strawberry Jam 19: Easter Island
This is a special map. Sunken Isle is a 16 objective map open world made over the two weekends of the jam. Explore a mysterious island teeming with monsters, uncovering lost, mysterious ruins. This map is a little rough around the edges, and can be rough at times, so be prepared to fight for your life. This map was made for version 1.12+
Yep, you read that right, a Mini-Golf CTM. This is going to be an 18 objective map (that's completely multiplayer compatible!) where you must golf your hardest to complete all 18 holes on the golf course... and complete the monument. Featuring golf courses from a multitude of CTM mapmakers, this map will be the greatest Golf/CTM hybrid the world has ever seen. And also maybe the only Golf/CTM hybrid, but don't mind that part.
Beyond Eldspar Veil
This is a mini-map where you and your horse explore these forbidden lands and maybe even unlock the ancient, forgotten power locked away here, beyond the Eldspar Veil.
Like CTM maps? Doesn't matter how; playing, making, ogling, you name it. Well if you do you should check out the CTM Community Discord server as it has a pretty active and friendly community revolving around the genre.
Welcome to my collection of maps! Most of what you find here will be CTM maps, but hopefully one day this thread will be home to maps from a myriad of genres. Anyways, have a look around and see what catches your fancy.
IMPORTANT:
Minecraft Forums is going to be archived soon, and I will no longer be able to update this post. I will instead be hosting information on my maps on my website, which you can find here: https://fornan-ii.github.io/.
Recently Released:
Kitten's Revolt
This map was a collaborative project made by Tala, Athena, Teewie, Deneb, PearUhDox, 8lam, Omegaplayer, and myself!
This is an 8 objective CTM that was a large collaborative effort! I am just one of the mapmakers on this project, but definitely check it out because everybody did some really good work on this, and it came out quite well! Note that it is still in open beta, and that feedback is greatly appreciated!
Download:
http://www.mediafire.com/file/1bcl2j5jon380dj/Kitten%2527s_Revolt.zip/file
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Standalone Maps
Appetent Synapse
This map was made for the CTMC advent project in 2017. For the month of December, every few days, a new one objective CTM was released. We had several months to prepare our maps, and this map was published on December 9th, 2017.
This map is a one objective CTM made for version 1.12+ This is a high-action, fast-paced map all about running and jumping and slaying monsters in a cyberpunk metropolis. This map is different from your typical CTM, geared towards speedrunning and utilizes several custom mechanics that make it unique.
NOTE: In the current version of this map, I've heard multiple accounts of players missing a very important chest near the beginning of the map, in a big blue capsule in the middle of a room. Missing this chest fundamentally changes the way the map plays, so keep your eyes out for that big blue capsule. In the future I hope to patch the map to make this something that can't be missed.
Pictures:
Download:
http://www.mediafire.com/file/tchs3c0me4d5s0b/Appetent_Synapse_-_v1.2.zip/file
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Strawberry Jam Maps
What is a Strawberry Jam you ask? It's a mapmaking jam where you have to build a CTM map with at least 3 objectives over the course of 72 hours! Check out the jam here!
The Broken Goddess
This map was made for Strawberry Jam 12: Heartbroken.
Pictures:
The map was made for 1.10.2, has 3 wool, and is fairly tough on account of resource scarcity.
Download:
http://www.mediafire.com/file/ub10r37n975i9ie/The_Broken_Goddess.zip
Videos:
TJtheObscure:
The Discarded World
This map was made for Strawberry Jam 13: Eyesore. Yes, eyesore. This was the April Fools theme, and the goal was to make a map that played very well, but looked very ugly. So good luck to your eyeballs!
The great gods have toiled for eons creating beautiful worlds that strike awe into the creatures they bless to live there in harmony. Well, of course the gods did need to practice their world crafting first, and many worlds and beings have been
scrappedrejected along the way. You are one such being, tossed aside by the heavens and forgotten in an abandoned world. Do what you must to escape, to prove to the gods that you are more than just a mistake to be tossed aside.Pictures:
This is a 3 wool CTM map for 1.11.2, although there are 4 areas to conquer total. A major part of this map are some mechanics I introduce that manipulate the players gamemode. The mechanics are intended to add an interesting additional layer to CTM's normal gameplay. Hopefully that's the case. I would say the map is a moderate-to-hard difficulty, depending on how quickly (or maybe how creatively?) you pick up on the new mechanics.
The current version (1.5.8, posted May 11th) is an overhaul in the balance department of the map. The originally released version had some major design flaws that made half of the map unfairly difficult, and honestly not very fun. I felt the map's mechanics were interesting enough however that it could actually be fun if they were given proper time and care. As such, I've gone over the map and heavily rebalanced large portions of it, as well as giving it some proper playtesting (thanks @BSM!) so that the map might actually be fun to play! That all said, the map is still challenging, but now at the very least it should be a fair challenge. Good luck!
Download:
http://www.mediafire.com/file/a8dce2dnxq9dlex/StrawberryJam13_1.5.8.zip
Videos:
TJtheObscure
Metro 2033
This map was made for Strawberry Jam 14: Stolen Pixels. The goal was to make a map inspired by a video game.
Made for Jam 14, Stolen Pixels, and based off the fantastic game Metro 2033.
Pictures:
This map was made for 1.12, and has 3 wool. This map isn't particularly long, or difficult in terms of mobs, but resources are finite and if you don't keep moving you may find yourself in a spot of bother.
Download v1.1:
http://www.mediafire.com/file/pmk18a4edvv3mzm/SJ14_-_Metro_2033_v1.1.zip
Changelog for v1.1:
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Valley of the Sealed Bastion
This map was made by Fornan_II and Vehudur for Strawberry Jam 15: Castles, Cathedrals, and Citadels.
Okay, okay, we're dirty cheaters and this map was released a whole day late! Wasn't really planned that way, but that's what happened. Anyways, this map is a collaboration between myself and Vehudur (lessinath on the forums). Also, we got some great help from Teewie and Omegaplayer - thanks guys!
Pictures:
This is a map for 1.12 containing 6 wool for you to find in the world, as well as 13 other side objectives (4 meownument pictures, and 9 slimeballs to craft a slime block). Anyways, please feel free give Vehudur or I (or even both of us!) your thoughts on the map! Enjoy!
Download:
http://www.mediafire.com/file/4sxbznccqm9t93x/SJ15_-_Valley_of_the_Sealed_Bastion_-_v0.4.zip
Videos:
TJtheObscure
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A Fetid Soul
This map was made for Strawberry Jam 16: Nightmare
Aah yes, I should probably post this here as well. This map is a relatively traditional CTM, and is an exploration of a couple of nightmarish themed areas, as you would expect from a nightmare themed jam. Anyways, hope you enjoy it!
Pictures:
This map was made for version 1.12+, and it contains 3 wool. It shouldn't be too long, and the gameplay is fairly traditional for a CTM.
Download v1.1:
http://www.mediafire.com/file/wwsl104a3115qfq/SJ16-A_Fetid_Soul_v1.1.zip
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Blind Whispers
This map was made for Strawberry Jam 18: Mind Games
Thrown in a cell deep underground, locked up for months. You don't even really remember why you're here, where you are, or even who you are, do you? Well it's time to wake up and leave your cell now. Go; complete the monument.
Pictures:
This map was made for version 1.12+, and it contains 3 wool, and is a typical CTM... or is it? It was made for the Mind Games Jam after all...
Download:
http://www.mediafire.com/file/ir71lrigorwlfby/SJ18_-_Blind_Whispers_v1.0.zip/file
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Sunken Isle
This map was made for Strawberry Jam 19: Easter Island
This is a special map. Sunken Isle is a 16 objective map open world made over the two weekends of the jam. Explore a mysterious island teeming with monsters, uncovering lost, mysterious ruins. This map is a little rough around the edges, and can be rough at times, so be prepared to fight for your life. This map was made for version 1.12+
Pictures:
Download:
http://www.mediafire.com/file/p8be0a2f856n2ng/SJ19_-_The_Sunken_Isle_v0.2.1.zip/file
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Sweet Dreams
This map was made by TheCrims and myself for Strawberry Jam 20: Dreams
This is a 6 objective CTM map created in collaboration with TheCrims for version 1.12+.
Pictures:
Download:
http://www.mediafire.com/file/6x66az2kaptcfls/SJ20_-_Sweet_Dreams_v0.1.zip/file
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Other Projects
Here's a couple of other projects that I've been apart of that you could totally check out!
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In Progress Projects
Yep, you read that right, a Mini-Golf CTM. This is going to be an 18 objective map (that's completely multiplayer compatible!) where you must golf your hardest to complete all 18 holes on the golf course... and complete the monument. Featuring golf courses from a multitude of CTM mapmakers, this map will be the greatest Golf/CTM hybrid the world has ever seen. And also maybe the only Golf/CTM hybrid, but don't mind that part.
This is a mini-map where you and your horse explore these forbidden lands and maybe even unlock the ancient, forgotten power locked away here, beyond the Eldspar Veil.
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Oh, and one last thing...
Like CTM maps? Doesn't matter how; playing, making, ogling, you name it. Well if you do you should check out the CTM Community Discord server as it has a pretty active and friendly community revolving around the genre.
The maps are quite cool why are there only 1700 views