Hello and welcome to you !
Let me present to you the official CraftStudio API for Minecraft !
The question you probably ask you is what does the CraftStudio API ?
As you can see in the cute banner created by elias54, the API support models and animations from CraftStudio in Minecraft !
CraftStudio is a software to create 3D models and animate them and it's free ! Go download it !
The API provide a complete support of models, and you can also add animations to Minecraft created with CraftStudio ! A full wiki documentation is available !
Join us on Discord !
For more informations, help, or just to talk with us !
But what is a presentation without images ?
Let see some exemples !
We actually re work the API for a simplest way to add your craftstudio models / animation in Minecraft now without the "Converter" Software just with exported .csjs files ! Like the actual minecraft blocks/items json system !
I'll update the thread when the update is ready to public !
Let me present to you the official CraftStudio API for Minecraft !
The question you probably ask you is what does the CraftStudio API ?
As you can see in the cute banner created by elias54, the API support models and animations from CraftStudio in Minecraft !
CraftStudio is a software to create 3D models and animate them and it's free ! Go download it !
The API provide a complete support of models, and you can also add animations to Minecraft created with CraftStudio !
A full wiki documentation is available !
Join us on Discord !
For more informations, help, or just to talk with us !
But what is a presentation without images ?
Let see some exemples !
And voilà !
Updated library to v1.1
- Fix bug on translation in animations
+ Added custom channel animation class
You can easily create a hard-coded animation
Awesome lib, but any chances for 1.7.10 backport?
I doesn't have tested in 1.7+, you can try
But on github is version 1.0 =(
https://github.com/Leviathan-Studio/CraftStudio-Converter-Forge-Test/wiki/Converter-Updates-Release
Yes,
The converter is in v1.0
But the Library to run your animation in code is updated to 1.1
The converter is in v1.0
But the Library to run your animation in code is updated to 1.1
What the hell, why can't I download the app and that downloaded before - refuses to run ?!
https://github.com/Leviathan-Studio/CraftStudio-Converter-Forge-Test/wiki/Converter-Updates-Release
Yup, sorry !
Dropbox have removed my "Public" folder, that's fix now !
Why your programm is not working? It doesnt launch
Download link .jar application - wrong (when I open dropbox and click download, nothing is downloaded). Fix the link, please.
https://github.com/Leviathan-Studio/CraftStudio-Converter-Forge-Test/wiki/Converter-Updates-Release
I don't have any problems, the download button work for me
Okay, I've fixed all the old Dropbox links, and now you can re download the Converter (actual version 1.1)
https://github.com/Leviathan-Studio/CraftStudio-Converter-Forge-Test/wiki/Converter-Updates-Release
Thank you. Now it worked.
Some news !
We actually re work the API for a simplest way to add your craftstudio models / animation in Minecraft now without the "Converter" Software just with exported .csjs files ! Like the actual minecraft blocks/items json system !
I'll update the thread when the update is ready to public !
Hello everyone !
We have updated the topic and released the API to the public, newest, stronger and lightweight !
Enjoy !
We've downgraded the api to the 1.10 & 1.9 Minecraft version !
We're actually working on the 0.2 beta with a lot of improvements !
And the possibilities to animate a block !
Stay tuned !
The 0.3-beta have been released !
Fully sync system with the client and the server for the animations !
https://github.com/Leviathan-Studio/CraftStudioAPI/releases/tag/0.3-beta
Enjoy !
A new command appear to our Discord !
You can now generate UV Map for your 3D Model !
Simply by typing /crafty uvmap in #crafty-bot-support channel !
Finished the hard texturing in CraftStudio !
Like Techne you can use any other software to make your texture !
Exemple (Zoomed):
PS: You can export uv map for your registered model directly in-game by a new command !