Man, this could turn out to be something fantastic, the idea of creating an abstraction layer compatible with previous minecraft versions is amazing.
Although it does need a lot of work. I tried GravityCraft and got this crash:
---- Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!
Time: 5/3/16 6:50 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: intermediary.minecraft.src.kw.a(Ljava/lang/Class;Ljava/lang/String;)V
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:739)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:311)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoSuchMethodError: intermediary.minecraft.src.kw.a(Ljava/lang/Class;Ljava/lang/String;)V
at intermediary.minecraft.src.mod_GravityCraft.load(mod_GravityCraft.java:90)
at net.fybertech.intermediary.IntermediaryCore.init(IntermediaryCore.java:256)
at net.fybertech.intermediary.IntermediaryMod.init(IntermediaryMod.java:315)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:737)
... 10 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
Man, this could turn out to be something fantastic, the idea of creating an abstraction layer compatible with previous minecraft versions is amazing.
Although it does need a lot of work. I tried GravityCraft and got this crash:
---- Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!
Time: 5/3/16 6:50 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: intermediary.minecraft.src.kw.a(Ljava/lang/Class;Ljava/lang/String;)V
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:739)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:311)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoSuchMethodError: intermediary.minecraft.src.kw.a(Ljava/lang/Class;Ljava/lang/String;)V
at intermediary.minecraft.src.mod_GravityCraft.load(mod_GravityCraft.java:90)
at net.fybertech.intermediary.IntermediaryCore.init(IntermediaryCore.java:256)
at net.fybertech.intermediary.IntermediaryMod.init(IntermediaryMod.java:315)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:737)
... 10 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
I don't wish to be rude, but perhaps he should have said that in the first place. Furthermore, it didn't serve to answer my question because I was asking for info on how to make the mod itself work, not my game. But since I realize that this mod isn't far along enough to support those kinds of mods yet, I realize now what the answer is.
so where did you find the download for custom mob spawner 1.5.1 for more creeps and weirdos?? im having an extremely hard time finding it
I think this thing is dead, so there's no need to worry about it updating.
If you want to run an old mod that was for 1.2.5 and wasn't updated to a newer version, set up a 1.2.5 Forge or ModLoader profile with JSON in the new launcher and play that instead. That's actually much easier than trying to get this to work properly. You can still get the newer 1.2.5 Forge versions from the Forge website, and possibly FML too.
Although I don't know about ModLoader or ModLoaderMP, however I DO have ModLoader MP on a flash drive, but I don't know if the creators would approve of me sharing it. I actually have a complete 1.2.5 setup that was what I used back in 2012 in high school. It has all of my old mods and everything! Although, the problem is that it crashes with an error message, and I installed many mods that edited class files in the JAR, and I forgot which ones I installed.
So I have no idea which ones I need to have in it for it to work properly, and I don't remember which classes I modified or which mods were used on what map.
Ohh, that's a really good point -- how do you run a modded 125 with the modern launcher if your mods were jar mods (most of them were)? The new launcher forces an unmodified jar all the time...
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
The old fashioned meaning (As in, a mod where you need to drag a class file into the Minecraft.jar along with the mod in the mods folder) or the new meaning (As in, a mod with the .jar file extension)?
I'm assuming you mean the old meaning.
I managed to get the 1.2.5 Solar Apocalypse working with the new launcher along with Forge.
I probably AM allowed to share my Json file, but it's not too hard to set it up.
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
Man, this could turn out to be something fantastic, the idea of creating an abstraction layer compatible with previous minecraft versions is amazing.
Although it does need a lot of work. I tried GravityCraft and got this crash:
---- Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!
Time: 5/3/16 6:50 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: intermediary.minecraft.src.kw.a(Ljava/lang/Class;Ljava/lang/String;)V
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:739)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:311)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoSuchMethodError: intermediary.minecraft.src.kw.a(Ljava/lang/Class;Ljava/lang/String;)V
at intermediary.minecraft.src.mod_GravityCraft.load(mod_GravityCraft.java:90)
at net.fybertech.intermediary.IntermediaryCore.init(IntermediaryCore.java:256)
at net.fybertech.intermediary.IntermediaryMod.init(IntermediaryMod.java:315)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:737)
... 10 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 147950584 bytes (141 MB) / 331952128 bytes (316 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 12 mods loaded, 12 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHI mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHI FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
UCHI Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
UCHI CodeChickenCore{1.0.7.47} [CodeChicken Core] (minecraft.jar)
UCHI NotEnoughItems{1.0.5.118} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.118-universal.jar)
UCHI FastCraft{1.23} [FastCraft] (fastcraft-1.23.jar)
UCHI endercore{1.7.10-0.2.0.32_beta} [EnderCore] (EnderCore-1.7.10-0.2.0.32_beta.jar)
UCHE IntermediaryMod{MC1.7.10-008} [Intermediary] (intermediary-mc1.7.10-008-obf2.jar)
UCHI Waila{1.5.10} [Waila] (WAILA-1.5.10_1.7.10.jar)
UCHI WailaHarvestability{1.1.6} [Waila Harvestability] (WAILAHARVESTABILITY-MC1.7.10-1.1.6.jar)
UCHI wailaplugins{MC1.7.10-0.2.0-23} [WAILA Plugins] (WAILAPLUGINS-MC1.7.10-0.2.0-23.jar)
UCHI wawla{1.3.3} [What Are We Looking At] (WAWLA-1.3.3-1.7.10.jar)
GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 361.91' Renderer: 'GeForce GTX 960/PCIe/SSE2'
try deleteing "IntermediaryMod" from your mods
I fail to see how that would work. Furthermore, I do not have an "IntermediaryMods" folder.
You'd never be able to get GravityCraft to work in 1.7.10 because it modifies base classes, sorry to say. :c Use StarMiner instead.
.minecraft/Intermediary/mods/
MCreator is just for whiny people who can't get ForgeGradle set up properly.
and i also meant the mod itself. forge finds it errored.
Never say never my friend.
I don't wish to be rude, but perhaps he should have said that in the first place. Furthermore, it didn't serve to answer my question because I was asking for info on how to make the mod itself work, not my game. But since I realize that this mod isn't far along enough to support those kinds of mods yet, I realize now what the answer is.
so where did you find the download for custom mob spawner 1.5.1 for more creeps and weirdos?? im having an extremely hard time finding it
I think this thing is dead, so there's no need to worry about it updating.
If you want to run an old mod that was for 1.2.5 and wasn't updated to a newer version, set up a 1.2.5 Forge or ModLoader profile with JSON in the new launcher and play that instead. That's actually much easier than trying to get this to work properly. You can still get the newer 1.2.5 Forge versions from the Forge website, and possibly FML too.
Although I don't know about ModLoader or ModLoaderMP, however I DO have ModLoader MP on a flash drive, but I don't know if the creators would approve of me sharing it. I actually have a complete 1.2.5 setup that was what I used back in 2012 in high school. It has all of my old mods and everything! Although, the problem is that it crashes with an error message, and I installed many mods that edited class files in the JAR, and I forgot which ones I installed.
So I have no idea which ones I need to have in it for it to work properly, and I don't remember which classes I modified or which mods were used on what map.
Ohh, that's a really good point -- how do you run a modded 125 with the modern launcher if your mods were jar mods (most of them were)? The new launcher forces an unmodified jar all the time...
* Promoting this week: Captive Minecraft 4, Winter Realm. Aka: Vertical Vanilla Viewing. Clicky!
* My channel with Mystcraft, and general Minecraft Let's Plays: http://www.youtube.com/user/Keybounce.
* See all my video series: http://www.minecraftforum.net/forums/minecraft-editions/minecraft-editions-show-your/2865421-keybounces-list-of-creation-threads
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
Not if you make a JSON file to go with the Jar.
What do you mean by "Jar mod" though?
The old fashioned meaning (As in, a mod where you need to drag a class file into the Minecraft.jar along with the mod in the mods folder) or the new meaning (As in, a mod with the .jar file extension)?
I'm assuming you mean the old meaning.
I managed to get the 1.2.5 Solar Apocalypse working with the new launcher along with Forge.
I probably AM allowed to share my Json file, but it's not too hard to set it up.
You don't need to share modloader files, the old ones are right here, from the official page:
https://dl.dropboxusercontent.com/u/20629262/index.html
The ModloaderMP files should still be available through the old links here:
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1272343-1-3-2-sdks-mods-v1-aug-18th-modloadermp-updated
Yes, the "Change the .jar to .zip, open it up, replace the internal class files, close it up, rename it back" method.
Can you walk through the process of making a json file?
* Promoting this week: Captive Minecraft 4, Winter Realm. Aka: Vertical Vanilla Viewing. Clicky!
* My channel with Mystcraft, and general Minecraft Let's Plays: http://www.youtube.com/user/Keybounce.
* See all my video series: http://www.minecraftforum.net/forums/minecraft-editions/minecraft-editions-show-your/2865421-keybounces-list-of-creation-threads
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
It would probably be easier for me to just upload the JSON file and link to 1.2.5 Forge.
I'll do it in the morning, it's midnight here.
EDIT
Here's a video that will explain everything: https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=0ahUKEwi8l8_Rl6bQAhXGOSYKHaN9BQkQtwIIHTAA&url=https://www.youtube.com/watch?v=XkMOWQE0IDU&usg=AFQjCNEUBzzimbSfcGAkdpg4LxszvlfV4A&sig2=s4b3DAHHouO_aC_rtMQ83g
Thank you.
* Promoting this week: Captive Minecraft 4, Winter Realm. Aka: Vertical Vanilla Viewing. Clicky!
* My channel with Mystcraft, and general Minecraft Let's Plays: http://www.youtube.com/user/Keybounce.
* See all my video series: http://www.minecraftforum.net/forums/minecraft-editions/minecraft-editions-show-your/2865421-keybounces-list-of-creation-threads
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
*watches video*
dude you should really get adblock
MCreator is just for whiny people who can't get ForgeGradle set up properly.
I actually found my old 1.2.5 setup, but like I said, I have no idea what mods I installed in it.
I could probably share some of the old mods that haven't been updated if anyone wants them, and maybe some of my old NPC skins and maps.
Will this ever be updated again?
Is this project dead?
Aww I was really hoping this would get somewhere- specifically multiplayer
https://www.youtube.com/c/brandynn
Sekai-Chan said:
This video was just as enjoyable as Technoblade’s I’ll sub to you.
*happiness noise*
https://www.youtube.com/watch?v=tSYuZbgeu7Y