Whenever I try going to the galactic dimension from the Starminer mod, I just end up in one of the dimensions and then have to load through all the deep caves dimensions until I hit the farthest one. This didn't happen before 4.1. I even changed all the dimension IDs to multiplied by 100 and the biome ids to 230-245 and still got sent to the maze.
Double check that they aren't conflicting, or re-assigning themselves for some reason. What other mods do you have?
And when you try to go to the Starminer dimension, where do you end up?
Rollback Post to RevisionRollBack
~~~~~~~~
Fall into the hands of sorrow
Drawn by the darkest bay
Walk into the pit of silence
I am the one calling your name
~~~~~~~~
I checked the dimensions through the save file, and they aren't conflicting. I then went through NEI data dumps and the biomes from deeper caves haven't reassigned themselves. One problem I think may do it is how in Starminer you spawn in a portion of -10Y in a biomeless space, but I also checked by loading up 4.0 deeper caves, and that fixed it despite still spawning in a negative height into the Starminer biome. Not sure what all changed, and it doesn't appear to be a biome problem given Starminer uses ID#:9 for its biome id.
Honestly, I'm not really sure why the nether isn't actually just below the 'near nether.'
Seems like an oversight.
I like to think that the Nether Dimension resides on another plane of existence (inaccessible by non-magical obsidian means,) and that the Near Nether level is just physically on the same general location: I imagine that the Nether's dimensional energies have seeped out and partially melded with the Overworld, causing the creation of the existential anomaly we know as the Near Nether. In the suggestion thread by kittykattykat, he described the player being able to occasionally hear the faint sound of a Ghast while in the Near Nether; so I think that passing through the Near Nether would be like brushing against the edges of the Nether Dimension while still being in the Overworld.
------------------
Great job on this mod so far, Valiec! I just got to the Near Nether on my world. The loneliness is... nice, I guess. I'm playing on normal, so I don't know if it's just me, but mobs don't seem to spawn too often, at least in the levels before the Bedrock Plains. Don't feel too concerned about this if the spawning is working as intended, though. I anticipate the expansion of the silver ingots along with the aquamarine, sapphire and other gems!
Note: At least on the Drop level, common ores like iron and coal seem to generate rarely or not at all on the higher grounds. They start generating more often once you get down to Y-coordinates that match when they would spawn on the good ol' Overworld.
I really love this mod and the suggestion that inspired it, but I can't seem to get past the Maze level. There are no portals there (I checked with X-Ray) and when I fall into the void it just takes me back to the top. Is this a bug or did I just not look hard enough for a portal?
I really love this mod and the suggestion that inspired it, but I can't seem to get past the Maze level. There are no portals there (I checked with X-Ray) and when I fall into the void it just takes me back to the top. Is this a bug or did I just not look hard enough for a portal?
What IDs do you have the dimensions assigned to?
And yeah, it's just supposed to happen when you reach Y=0.
Rollback Post to RevisionRollBack
~~~~~~~~
Fall into the hands of sorrow
Drawn by the darkest bay
Walk into the pit of silence
I am the one calling your name
~~~~~~~~
I might be a version or two behind though, haven't checked the thread in a few weeks, but even if I am, it's possible that this is still a problem.
Edit: I am running 3.0, but 4.0's changelog doesn't say anything about fixing a bug like this. Updating now.
It's been a while since this, and I haven't seen much of anything going on here, but is this fixed yet?
I really want to use this in a modpack, but I don't want to have constant crashing whenever anybody reaches the bottom of the world...
Also, it'd be really nice if there were some way to modify what layers ores from other mods spawned at.
(Perhaps a list of oredictionaries of ores, where you can set a layer or layers to generate in?)
It's been a while since this, and I haven't seen much of anything going on here, but is this fixed yet?
I really want to use this in a modpack, but I don't want to have constant crashing whenever anybody reaches the bottom of the world...
Also, it'd be really nice if there were some way to modify what layers ores from other mods spawned at.
(Perhaps a list of oredictionaries of ores, where you can set a layer or layers to generate in?)
Sorry, this isn't fixed in this update (at least intentionally). Also, I cannot find any place where I am specifically setting any sort of flag which triggers a block update when placing a liquid (unless WorldGenLiquid and WorldGenLakes do that when they generate liquid, I haven't checked them yet because they are vanilla/Forge classes I use, but have not modified).
However, I have not seen this crash in a long time on my system. It is possible that I fixed it unintentionally (or at least I managed to fix it with the JVM argument added as a workaround). If someone can reproduce this in 0.4.2 (preferably with the JVM argument added), I will look into it.
Also, I will likely create a way to configure what ores are on what levels, though maybe not in the next update.
Deeper Caves has been updated to 0.4.2!
The Mutation and Forgotten levels have been added!
Mutated mob variants and the Shadow mob have been added.
Entity IDs are now configurable.
Also, it has fewer bugs.
The download is in the OP.
Change Log:
Added Mutation level
Added Venenium liquid in Mutation level
Added Deep variants of vanilla ores
Added Forgotten level
Added Evanescite Gem
Added Evanescite Ore
Added Block of Evanescite
Added Forgotten Charm
Added Mutated mob variants
Added Shadow mob
Increased Cave Village gen frequency
Increased experience given by smelting compressed ores
Made Entity IDs configurable
Fixed the following bugs:
Fixed certain ores being impossible to smelt
Fixed buckets not working properly with Molten Iron
Fixed cave village fountain not flowing
Fixed the bottom layers of all levels sending player to top of Maze level
Also, unless a major currently-unknown bug is found, this is the last Alpha release! The next update (a bug fix and/or a small content update) is planned to be 0.5.0 Beta.
"Roughly 95% of Minecraft players hate Villagers and would be very happy if they were removed. If you are one of the 5% who actually like villagers, copy this into your signature." -RainbowGirl
java.lang.IllegalArgumentException: Could not get provider type for dimension -7, does not exist
at net.minecraftforge.common.DimensionManager.getProviderType(DimensionManager.java:148)
at net.minecraftforge.common.DimensionManager.createProviderFor(DimensionManager.java:302)
at net.minecraft.world.WorldProvider.func_76570_a(WorldProvider.java:160)
at net.minecraft.client.multiplayer.WorldClient.<init>(WorldClient.java:54)
at net.minecraft.client.network.NetHandlerPlayClient.func_147280_a(NetHandlerPlayClient.java:871)
at net.minecraft.network.play.server.S07PacketRespawn.func_148833_a(SourceFile:32)
at net.minecraft.network.play.server.S07PacketRespawn.func_148833_a(SourceFile:13)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78765_e(PlayerControllerMP.java:273)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1602)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraftforge.common.DimensionManager.getProviderType(DimensionManager.java:148)
at net.minecraftforge.common.DimensionManager.createProviderFor(DimensionManager.java:302)
at net.minecraft.world.WorldProvider.func_76570_a(WorldProvider.java:160)
at net.minecraft.client.multiplayer.WorldClient.<init>(WorldClient.java:54)
at net.minecraft.client.network.NetHandlerPlayClient.func_147280_a(NetHandlerPlayClient.java:871)
at net.minecraft.network.play.server.S07PacketRespawn.func_148833_a(SourceFile:32)
at net.minecraft.network.play.server.S07PacketRespawn.func_148833_a(SourceFile:13)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78765_e(PlayerControllerMP.java:273)
The Meaning of Life, the Universe, and Everything.
Join Date:
7/17/2011
Posts:
348
Minecraft:
Chaosflo44
Member Details
This mod looks amazing! Sadly the download link for 0.4.2 isn't working for me it keeps crashing Is it possible to add an alternate link or even host it on curseforge? I'd love to play this mod!
I've had a problem since the latest update. Whenever I try to get water/lava in an iron bucket, it "grabs" the fluid, but gives me nothing in return (the bucket is still empty. OR shows the fluid, but when attempting to place it, it places no items. In other words... seems that your fix indeed fixed bedrock buckets, but bugged/broke iron one.
java.lang.IllegalArgumentException: Could not get provider type for dimension -7, does not exist
at net.minecraftforge.common.DimensionManager.getProviderType(DimensionManager.java:148)
at net.minecraftforge.common.DimensionManager.createProviderFor(DimensionManager.java:302)
at net.minecraft.world.WorldProvider.func_76570_a(WorldProvider.java:160)
at net.minecraft.client.multiplayer.WorldClient.<init>(WorldClient.java:54)
at net.minecraft.client.network.NetHandlerPlayClient.func_147280_a(NetHandlerPlayClient.java:871)
at net.minecraft.network.play.server.S07PacketRespawn.func_148833_a(SourceFile:32)
at net.minecraft.network.play.server.S07PacketRespawn.func_148833_a(SourceFile:13)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78765_e(PlayerControllerMP.java:273)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1602)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraftforge.common.DimensionManager.getProviderType(DimensionManager.java:148)
at net.minecraftforge.common.DimensionManager.createProviderFor(DimensionManager.java:302)
at net.minecraft.world.WorldProvider.func_76570_a(WorldProvider.java:160)
at net.minecraft.client.multiplayer.WorldClient.<init>(WorldClient.java:54)
at net.minecraft.client.network.NetHandlerPlayClient.func_147280_a(NetHandlerPlayClient.java:871)
at net.minecraft.network.play.server.S07PacketRespawn.func_148833_a(SourceFile:32)
at net.minecraft.network.play.server.S07PacketRespawn.func_148833_a(SourceFile:13)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78765_e(PlayerControllerMP.java:273)
Never ask if a mod is dead unless the dev(s) has/have specifically announced they have stopped developing. Asking if it's dead is a huge annoyance to the developer(s) since it often takes time to program good updates.
Rollback Post to RevisionRollBack
Mining and crafting since 1.2.5, baby. I'm such a pro that---Okay who put my noob test results in my signature?!
This mod looks amazing! Sadly the download link for 0.4.2 isn't working for me it keeps crashing Is it possible to add an alternate link or even host it on curseforge? I'd love to play this mod!
I don't know what the issue was, but the link seems to work fine now.
I've had a problem since the latest update. Whenever I try to get water/lava in an iron bucket, it "grabs" the fluid, but gives me nothing in return (the bucket is still empty. OR shows the fluid, but when attempting to place it, it places no items. In other words... seems that your fix indeed fixed bedrock buckets, but bugged/broke iron one.
Really? I thought I checked this. Apparently I didn't.
Edit: This appears to be yet another bug that does not appear in my dev environment, only in the release.
This bug may have something to do with the "every level sends you to the Maze level" bug, but I'm not sure.
I couldn't reproduce this, but if this happens every time, I have an idea you may want to try. Considering the dimension ID mentioned, you may want to try removing your DeeperCaves config file. If any of the default dim IDs conflict with other mods you are running, you'll have to fix them again, but this just might help with the crashing issue.
"Roughly 95% of Minecraft players hate Villagers and would be very happy if they were removed. If you are one of the 5% who actually like villagers, copy this into your signature." -RainbowGirl
Double check that they aren't conflicting, or re-assigning themselves for some reason. What other mods do you have?
And when you try to go to the Starminer dimension, where do you end up?
~~~~~~~~
Fall into the hands of sorrow
Drawn by the darkest bay
Walk into the pit of silence
I am the one calling your name
~~~~~~~~
I checked the dimensions through the save file, and they aren't conflicting. I then went through NEI data dumps and the biomes from deeper caves haven't reassigned themselves. One problem I think may do it is how in Starminer you spawn in a portion of -10Y in a biomeless space, but I also checked by loading up 4.0 deeper caves, and that fixed it despite still spawning in a negative height into the Starminer biome. Not sure what all changed, and it doesn't appear to be a biome problem given Starminer uses ID#:9 for its biome id.
neat idea! ='3 tho, part of me tells me that on that place is where we arrive when we see the "Shadows"...
Honestly, I'm not really sure why the nether isn't actually just below the 'near nether.'
Seems like an oversight.
My Mods:
Fool's gold & other dumb things
Placebo Effect
Two others that I am pretending don't exist.
Also, Modding Theory.
I like to think that the Nether Dimension resides on another plane of existence (inaccessible by non-magical obsidian means,) and that the Near Nether level is just physically on the same general location: I imagine that the Nether's dimensional energies have seeped out and partially melded with the Overworld, causing the creation of the existential anomaly we know as the Near Nether. In the suggestion thread by kittykattykat, he described the player being able to occasionally hear the faint sound of a Ghast while in the Near Nether; so I think that passing through the Near Nether would be like brushing against the edges of the Nether Dimension while still being in the Overworld.
------------------
Great job on this mod so far, Valiec! I just got to the Near Nether on my world. The loneliness is... nice, I guess. I'm playing on normal, so I don't know if it's just me, but mobs don't seem to spawn too often, at least in the levels before the Bedrock Plains. Don't feel too concerned about this if the spawning is working as intended, though. I anticipate the expansion of the silver ingots along with the aquamarine, sapphire and other gems!
Note: At least on the Drop level, common ores like iron and coal seem to generate rarely or not at all on the higher grounds. They start generating more often once you get down to Y-coordinates that match when they would spawn on the good ol' Overworld.
I really love this mod and the suggestion that inspired it, but I can't seem to get past the Maze level. There are no portals there (I checked with X-Ray) and when I fall into the void it just takes me back to the top. Is this a bug or did I just not look hard enough for a portal?
What IDs do you have the dimensions assigned to?
And yeah, it's just supposed to happen when you reach Y=0.
~~~~~~~~
Fall into the hands of sorrow
Drawn by the darkest bay
Walk into the pit of silence
I am the one calling your name
~~~~~~~~
Will you add more structures to the different levels?
One Day,I May Put Something Useful Here.
It's been a while since this, and I haven't seen much of anything going on here, but is this fixed yet?
I really want to use this in a modpack, but I don't want to have constant crashing whenever anybody reaches the bottom of the world...
Also, it'd be really nice if there were some way to modify what layers ores from other mods spawned at.
(Perhaps a list of oredictionaries of ores, where you can set a layer or layers to generate in?)
My Mods:
Fool's gold & other dumb things
Placebo Effect
Two others that I am pretending don't exist.
Also, Modding Theory.
Sorry, this isn't fixed in this update (at least intentionally). Also, I cannot find any place where I am specifically setting any sort of flag which triggers a block update when placing a liquid (unless WorldGenLiquid and WorldGenLakes do that when they generate liquid, I haven't checked them yet because they are vanilla/Forge classes I use, but have not modified).
However, I have not seen this crash in a long time on my system. It is possible that I fixed it unintentionally (or at least I managed to fix it with the JVM argument added as a workaround). If someone can reproduce this in 0.4.2 (preferably with the JVM argument added), I will look into it.
Also, I will likely create a way to configure what ores are on what levels, though maybe not in the next update.
Deeper Caves has been updated to 0.4.2!
The Mutation and Forgotten levels have been added!
Mutated mob variants and the Shadow mob have been added.
Entity IDs are now configurable.
Also, it has fewer bugs.
The download is in the OP.
Change Log:
Added Mutation level
Added Venenium liquid in Mutation level
Added Deep variants of vanilla ores
Added Forgotten level
Added Evanescite Gem
Added Evanescite Ore
Added Block of Evanescite
Added Forgotten Charm
Added Mutated mob variants
Added Shadow mob
Increased Cave Village gen frequency
Increased experience given by smelting compressed ores
Made Entity IDs configurable
Fixed the following bugs:
Fixed certain ores being impossible to smelt
Fixed buckets not working properly with Molten Iron
Fixed cave village fountain not flowing
Fixed the bottom layers of all levels sending player to top of Maze level
Also, unless a major currently-unknown bug is found, this is the last Alpha release! The next update (a bug fix and/or a small content update) is planned to be 0.5.0 Beta.
Links to Mods: EndPlus | Deeper Caves | FarLands
"Roughly 95% of Minecraft players hate Villagers and would be very happy if they were removed. If you are one of the 5% who actually like villagers, copy this into your signature." -RainbowGirl
Crashed when trying to go to the Near-Nether level. Still, great mod!
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 18/06/16 18:24
Description: Unexpected error
java.lang.IllegalArgumentException: Could not get provider type for dimension -7, does not exist
at net.minecraftforge.common.DimensionManager.getProviderType(DimensionManager.java:148)
at net.minecraftforge.common.DimensionManager.createProviderFor(DimensionManager.java:302)
at net.minecraft.world.WorldProvider.func_76570_a(WorldProvider.java:160)
at net.minecraft.client.multiplayer.WorldClient.<init>(WorldClient.java:54)
at net.minecraft.client.network.NetHandlerPlayClient.func_147280_a(NetHandlerPlayClient.java:871)
at net.minecraft.network.play.server.S07PacketRespawn.func_148833_a(SourceFile:32)
at net.minecraft.network.play.server.S07PacketRespawn.func_148833_a(SourceFile:13)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78765_e(PlayerControllerMP.java:273)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1602)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraftforge.common.DimensionManager.getProviderType(DimensionManager.java:148)
at net.minecraftforge.common.DimensionManager.createProviderFor(DimensionManager.java:302)
at net.minecraft.world.WorldProvider.func_76570_a(WorldProvider.java:160)
at net.minecraft.client.multiplayer.WorldClient.<init>(WorldClient.java:54)
at net.minecraft.client.network.NetHandlerPlayClient.func_147280_a(NetHandlerPlayClient.java:871)
at net.minecraft.network.play.server.S07PacketRespawn.func_148833_a(SourceFile:32)
at net.minecraft.network.play.server.S07PacketRespawn.func_148833_a(SourceFile:13)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78765_e(PlayerControllerMP.java:273)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['AugiteSoul'/96, l='MpServer', x=262,30, y=156,47, z=29,46]]
Chunk stats: MultiplayerChunkCache: 81, 90
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 8770 game time, 8770 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 36 total; [EntitySheep['Sheep'/55104, l='MpServer', x=215,13, y=256,00, z=-45,84], EntitySheep['Sheep'/55107, l='MpServer', x=325,91, y=256,00, z=43,41], EntitySheep['Sheep'/55108, l='MpServer', x=328,25, y=256,00, z=40,41], EntitySheep['Sheep'/55109, l='MpServer', x=326,19, y=256,00, z=41,19], EntitySheep['Sheep'/55110, l='MpServer', x=327,75, y=256,00, z=41,97], Entity_SpecialZombie['Zombie'/55382, l='MpServer', x=280,50, y=231,00, z=42,50], Entity_SpecialZombie['Zombie'/55383, l='MpServer', x=281,50, y=231,00, z=40,50], Entity_SpecialZombie['Zombie'/55324, l='MpServer', x=246,50, y=116,00, z=-9,50], EntityClientPlayerMP['AugiteSoul'/96, l='MpServer', x=262,30, y=156,47, z=29,46], EntitySheep['Sheep'/55071, l='MpServer', x=250,50, y=256,00, z=23,50], EntitySheep['Sheep'/55072, l='MpServer', x=244,13, y=256,00, z=21,78], EntitySheep['Sheep'/55073, l='MpServer', x=248,50, y=256,00, z=21,50], EntitySheep['Sheep'/55074, l='MpServer', x=252,50, y=256,00, z=22,50], EntitySheep['Sheep'/55404, l='MpServer', x=203,22, y=256,00, z=12,50], EntitySheep['Sheep'/55405, l='MpServer', x=207,50, y=256,00, z=10,50], EntitySheep['Sheep'/55406, l='MpServer', x=204,81, y=256,00, z=12,50], EntitySheep['Sheep'/55407, l='MpServer', x=205,50, y=256,00, z=14,50], EntitySheep['Sheep'/55409, l='MpServer', x=192,50, y=256,00, z=65,81], EntitySheep['Sheep'/55410, l='MpServer', x=193,50, y=256,00, z=67,50], EntitySheep['Sheep'/55091, l='MpServer', x=229,50, y=256,00, z=84,50], EntitySheep['Sheep'/55411, l='MpServer', x=192,50, y=256,00, z=64,22], EntitySheep['Sheep'/55092, l='MpServer', x=230,50, y=256,00, z=86,22], EntitySheep['Sheep'/55412, l='MpServer', x=205,50, y=256,00, z=24,50], EntitySheep['Sheep'/55093, l='MpServer', x=228,50, y=256,00, z=87,50], EntitySheep['Sheep'/55413, l='MpServer', x=203,94, y=256,00, z=25,63], EntitySheep['Sheep'/55094, l='MpServer', x=230,50, y=256,00, z=87,81], EntitySheep['Sheep'/55414, l='MpServer', x=202,19, y=256,00, z=25,63], EntitySheep['Sheep'/55095, l='MpServer', x=291,50, y=256,00, z=-17,50], EntitySheep['Sheep'/55415, l='MpServer', x=202,34, y=256,00, z=24,16], EntitySheep['Sheep'/55096, l='MpServer', x=288,50, y=256,00, z=-18,50], EntitySheep['Sheep'/55097, l='MpServer', x=289,31, y=256,00, z=-25,81], EntitySheep['Sheep'/55098, l='MpServer', x=283,50, y=256,00, z=-17,50], EntitySheep['Sheep'/55099, l='MpServer', x=282,63, y=256,00, z=19,88], EntitySheep['Sheep'/55100, l='MpServer', x=283,44, y=256,00, z=17,16], EntitySheep['Sheep'/55101, l='MpServer', x=277,16, y=256,00, z=15,78], EntitySheep['Sheep'/55102, l='MpServer', x=286,44, y=256,00, z=21,50]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:927)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 510604176 bytes (486 MB) / 1051336704 bytes (1002 MB) up to 6429081600 bytes (6131 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx6G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 Optifine OptiFine_1.7.10_HD_U_D3 79 mods loaded, 79 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA CollectiveFrameworkCore{1.0.0-132} [Collective Framework Core] (minecraft.jar)
UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
UCHIJAAAA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
UCHIJAAAA <CCTweaks ASM>{0.3.2} [<CCTweaks ASM>] (minecraft.jar)
UCHIJAAAA CodeChickenCore{1.0.7.47} [CodeChicken Core] (minecraft.jar)
UCHIJAAAA MCVanillaTweaks{1.0} [Mariculture - Vanilla Tweaks] (minecraft.jar)
UCHIJAAAA Micdoodlecore{} [Micdoodle8 Core] (minecraft.jar)
UCHIJAAAA NotEnoughItems{1.0.5.120} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.120-universal.jar)
UCHIJAAAA PlayerAPI{1.4} [Player API] (minecraft.jar)
UCHIJAAAA tickratechanger{1.0.2e} [Tickrate Changer] (minecraft.jar)
UCHIJAAAA OpenModsCore{0.9.1} [OpenModsCore] (minecraft.jar)
UCHIJAAAA <CoFH ASM>{000} [CoFH ASM] (minecraft.jar)
UCHIJAAAA PeripheralsPlusPlusCore{1.3.6} [Peripherals++ Core] (minecraft.jar)
UCHIJAAAA dynamicswordskills{1.7.10-1.7} [Dynamic Sword Skills] (1.7.10-dynamicswordskills-1.7.jar)
UCHIJAAAA doggytalents{v1.8.2a} [Doggy Talents] ([1.7.10] Doggy Talents - v1.8.2a.zip)
UCHIJAAAA DamageIndicatorsMod{3.2.0} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.0.jar)
UCHIJAAAA lightsabers{1.0.5} [Advanced Lightsabers Mod] (AdvancedLightsabers-1.7.10-1.0.5.jar)
UCHIJAAAA GalacticraftCore{3.0.12} [Galacticraft Core] (GalacticraftCore-1.7-3.0.12.454.jar)
UCHIJAAAA GalacticraftMars{3.0.12} [Galacticraft Planets] (Galacticraft-Planets-1.7-3.0.12.454.jar)
UCHIJAAAA GalacticraftAmunRa{0.0.2} [Pra's Galacticraft Mod] (AmunRa-GC-0.1.0.jar)
UCHIJAAAA AnimationAPI{1.2.4} [AnimationAPI] (AnimationAPI-1.7.10-1.2.4.jar)
UCHIJAAAA backlytra{1.7.10-0.0.3} [Backlytra] (Backlytra-1.7.10-0.0.3.jar)
UCHIJAAAA XaeroBetterPvP{1.7.7.5} [Better PVP Mod] (BetterPvP_1.7.7.5_Forge_1.7.10.jar)
UCHIJAAAA ComputerCraft{1.75} [ComputerCraft] (ComputerCraft1.75.jar)
UCHIJAAAA OpenMods{0.9.1} [OpenMods] (OpenModsLib-1.7.10-0.9.1.jar)
UCHIJAAAA OpenPeripheralCore{1.3} [OpenPeripheralCore] (OpenPeripheral-1.7.10-AIO-7.jar)
UCHIJAAAA ForgeMultipart{1.2.0.345} [Forge Multipart] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar)
UCHIJAAAA CCTweaks{0.3.2} [CCTweaks] (CCTweaks-1.7.10-0.3.2.jar)
UCHIJAAAA ChestTransporter{2.0.3} [Chest Transporter] (ChestTransporter-2.0.3-MC1.7.10.jar)
UCHIJAAAA clickety{@VERSION@} [Clickety] (clickety-1.0.jar)
UCHIJAAAA CoFHCore{1.7.10R3.1.2} [CoFH Core] (CoFHCore-[1.7.10]3.1.2-325.jar)
UCHIJAAAA CollectiveFramework{1.0.0-132} [Collective Framework] (CollectiveFramework-1.0.0-132.jar)
UCHIJAAAA colourfulportalsmod{1.4.3} [Colourful Portals] (ColourfulPortals-1.4.3(1).jar)
UCHIJAAAA CustomChestLoot{2.0.1} [Custom Chest Loot] (CustomChestLoot-1.7.10-2.0.1.jar)
UCHIJAAAA CustomStuff3{0.7.8} [Custom Stuff 3] (CustomStuff3-0.7.8-MC1.7.10.jar)
UCHIJAAAA DeeperCaves{0.4.2} [DeeperCaves] (DeeperCaves-0.4.2-mc1.7.10.jar)
UCHIJAAAA Enchiridion{1.3} [Enchiridion] (Enchiridion 2-1.7.10-2.0.2a.jar)
UCHIJAAAA Enchiridion2{2.0.2a} [Enchiridion 2] (Enchiridion 2-1.7.10-2.0.2a.jar)
UCHIJAAAA endplus{1.7.0} [EndPlus] (EndPlus-1.7.0-mc1.7.10.jar)
UCHIJAAAA ThermalFoundation{1.7.10R1.2.3} [Thermal Foundation] (ThermalFoundation-[1.7.10]1.2.3-112.jar)
UCHIJAAAA ExtraUtilities{1.2.12} [Extra Utilities] (extrautilities-1.2.12.jar)
UCHIJAAAA FWG{1.0.3} [Fun World Gen] (FWG-1.0.3(2).jar)
UCHIJAAAA GalaxySpace{1.0.9} [GalaxySpace] (GalaxySpace-1.0.9 STABLE.jar)
UCHIJAAAA instahouse{8.0} [Insta House] (InstaHousev8.0.jar)
UCHIJAAAA lootbags{2.0.8} [Loot Bags] (LootBags-1.7.10-2.0.8.jar)
UCHIJAAAA MalCore{1.2.0} [MalCore] (MalCore-1.7.10-1.2.0.jar)
UCHIJAAAA Mariculture{1.7.10-1.2.4.2a} [Mariculture] (Mariculture-Deluxe-1.7.10-1.2.4.2a.jar)
UCHIJAAAA MariTech{1.0} [Marine Technlogy] (Mariculture-Deluxe-1.7.10-1.2.4.2a.jar)
UCHIJAAAA mazemod{1.2.5} [Maze Mod] (mazemod-1.2.5.jar)
UCHIJAAAA testdummy{1.0} [MmmMmmMmmMmm] (MmmMmmMmmMmm-1.7.10-1.9.jar)
UCHIJAAAA MorePlanet{1.3.1} [More Planets] (More-Planets-1.7.10-1.3.1.jar)
UCHIJAAAA MSM3{3.0.0d} [More Swords 3] (MSM-SNAP-3.0.0e-For-MC-1.7.10(1).jar)
UCHIJAAAA neresources{0.1.0.101} [Not Enough Resources] (NotEnoughResources-1.7.10-0.1.0.101.jar)
UCHIJAAAA OpenBlocks{1.5.1} [OpenBlocks] (OpenBlocks-1.7.10-1.5.1.jar)
UCHIJAAAA OpenPeripheral{0.5.1} [OpenPeripheralAddons] (OpenPeripheral-1.7.10-AIO-7.jar)
UCHIJAAAA ThermalExpansion{1.7.10R4.1.2} [Thermal Expansion] (ThermalExpansion-[1.7.10]4.1.2-240.jar)
UCHIJAAAA OpenPeripheralIntegration{0.5} [OpenPeripheralIntegration] (OpenPeripheral-1.7.10-AIO-7.jar)
UCHIJAAAA PeripheralsPlusPlus{1.3.6} [Peripherals++] (Peripherals++-1.3.6.jar)
UCHIJAAAA primitivemobs{1.0} [Primitive Mobs] (primitivemobs-1.0c-1.7.10(1).jar)
UCHIJAAAA ProjectE{1.7.10-PE1.10.0} [ProjectE] (ProjectE-1.7.10-PE1.10.0.jar)
UCHIJAAAA quiverchevsky{b101c} [QuiverBow] (QuiverBow_1.7.10_b101d.zip)
UCHIJAAAA quivermobchevsky{b14} [QuiverMob] (QuiverMob_1.7.10_b14.zip)
UCHIJAAAA RedstoneArsenal{1.7.10R1.1.2} [Redstone Arsenal] (RedstoneArsenal-[1.7.10]1.1.2-92.jar)
UCHIJAAAA SpecialMobs{3.2.2} [Special Mobs] (SpecialMobs-1.7.10-3.2.2.jar)
UCHIJAAAA ThermalDynamics{1.7.10R1.1.0} [Thermal Dynamics] (ThermalDynamics-[1.7.10]1.1.0-161.jar)
UCHIJAAAA TooMuchTNT{2.9} [TooMuchTNT] (TooMuchTNT v2.9.jar)
UCHIJAAAA Waila{1.5.10} [Waila] (Waila-1.5.10_1.7.10.jar)
UCHIJAAAA WailaHarvestability{1.1.2} [Waila Harvestability] (WailaHarvestability-mc1.7.x-1.1.2.jar)
UCHIJAAAA wawla{1.3.1} [What Are We Looking At] (Wawla-1.3.1-1.7.10.jar)
UCHIJAAAA weaponcaseloot{1.2.10} [WeaponCaseLoot] (weaponcaseloot-1.2.10.jar)
UCHIJAAAA McMultipart{1.2.0.345} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar)
UCHIJAAAA ForgeRelocation{0.0.1.4} [ForgeRelocation] (ForgeRelocation-0.0.1.4-universal.jar)
UCHIJAAAA MCFrames{1.0} [MCFrames] (ForgeRelocation-0.0.1.4-universal.jar)
UCHIJAAAA RelocationFMP{0.0.1.2} [RelocationFMP] (ForgeRelocationFMP-1.7.10-0.0.1.2-universal.jar)
UCHIJAAAA libsandstone{1.0.0} [libsandstone] (LibSandstone-1.0.0.jar)
UCHIJAAAA MrTJPCoreMod{1.1.0.33} [MrTJPCore] (MrTJPCore-1.1.0.33-universal.jar)
UCHIJAAAA redgear_core{2.2.2} [Red Gear Core] (RedGearCore-1.7.10-2.2.2.jar)
UCHIJAAAA ForgeMicroblock{1.2.0.345} [Forge Microblocks] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar)
GL info: ' Vendor: 'Intel' Version: '4.3.0 - Build 10.18.14.4264' Renderer: 'Intel(R) HD Graphics 4400'
OpenModsLib class transformers: [stencil_patches:FINISHED],[movement_callback:ACTIVATED],[map_gen_fix:FINISHED],[gl_capabilities_hook:FINISHED],[player_render_hook:FINISHED]
Class transformer null safety: all safe
CoFHCore: -[1.7.10]3.1.2-325
ThermalFoundation: -[1.7.10]1.2.3-112
ThermalExpansion: -[1.7.10]4.1.2-240
RedstoneArsenal: -[1.7.10]1.1.2-92
ThermalDynamics: -[1.7.10]1.1.0-161
Stencil buffer state: Function set: GL30, pool: forge, bits: 8
Launched Version: 1.7.10-Forge10.13.4.1614-1.7.10
LWJGL: 2.9.1
OpenGL: Intel(R) HD Graphics 4400 GL version 4.3.0 - Build 10.18.14.4264, Intel
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [writeTreasure]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
OptiFine Version: OptiFine_1.7.10_HD_U_D3
Render Distance Chunks: 4
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
OpenGlVersion: 4.3.0 - Build 10.18.14.4264
OpenGlRenderer: Intel(R) HD Graphics 4400
OpenGlVendor: Intel
CpuCount: 4
is there any way too go back up a level? like, from the maze back too the drop? and from the drop back too the surface level ????
i play MC with 383-384 mods. i use Mats Mega Techpack on the technic launcher, link: http://www.technicpack.net/modpack/mats-techpack-1710.450813
An update, yay! Thank you, Valiec! I really should pick up my slow pace in the game.
Just touch the portal-looking bedrock barrier at the top of each level and you should be taken up one level.
This mod looks amazing! Sadly the download link for 0.4.2 isn't working for me it keeps crashing Is it possible to add an alternate link or even host it on curseforge? I'd love to play this mod!
I've had a problem since the latest update. Whenever I try to get water/lava in an iron bucket, it "grabs" the fluid, but gives me nothing in return (the bucket is still empty. OR shows the fluid, but when attempting to place it, it places no items. In other words... seems that your fix indeed fixed bedrock buckets, but bugged/broke iron one.
is the mod still under development or, dead?
Never ask if a mod is dead unless the dev(s) has/have specifically announced they have stopped developing. Asking if it's dead is a huge annoyance to the developer(s) since it often takes time to program good updates.
Mining and crafting since 1.2.5, baby. I'm such a pro that---Okay who put my noob test results in my signature?!
Why are you so fascinated with my description?
That's fine. however he doesn't even appears to answer crashes, bugs or comments as of now... hence why my question.
I don't know what the issue was, but the link seems to work fine now.
Really? I thought I checked this. Apparently I didn't.
Edit: This appears to be yet another bug that does not appear in my dev environment, only in the release.Edit: I can't reproduce this.
This bug may have something to do with the "every level sends you to the Maze level" bug, but I'm not sure.I couldn't reproduce this, but if this happens every time, I have an idea you may want to try. Considering the dimension ID mentioned, you may want to try removing your DeeperCaves config file. If any of the default dim IDs conflict with other mods you are running, you'll have to fix them again, but this just might help with the crashing issue.
Thanks!
I had gotten busy again. I'll try to get the next update (a bug fix and likely the first beta version) out very soon.
Links to Mods: EndPlus | Deeper Caves | FarLands
"Roughly 95% of Minecraft players hate Villagers and would be very happy if they were removed. If you are one of the 5% who actually like villagers, copy this into your signature." -RainbowGirl