Hoop, the 1.7.2 version of the mod crashes my minecraft badly. please fix. Here's the log... Hope it helps.
Time: 9/15/14 2:38 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: net.minecraftforge.common.config.Configuration.getInt(Ljava/lang/String;Ljava/lang/String;IIILjava/lang/String;)I
at cpw.mods.fml.common.LoadController.transition(LoadController.java:162)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:514)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:239)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:815)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoSuchMethodError: net.minecraftforge.common.config.Configuration.getInt(Ljava/lang/String;Ljava/lang/String;IIILjava/lang/String;)I
at com.hoopawolf.mwaw.MoWitchAndWizard.syncConfig(MoWitchAndWizard.java:90)
at com.hoopawolf.mwaw.MoWitchAndWizard.preInit(MoWitchAndWizard.java:61)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:512)
... 10 more
Ok, I will remove the config or do you guys want a config that nerf the witches?
If you want the link to any of these mods, due to MCForum restrictions, you can't click to see the mod; instead, just search it. PM me for help.
Mod makers: Feel free to PM me if you want a signature, we can discuss it! They're normally free, though if you do special donator perks for your mod, I normally charge a small fee of gaining those donator perks. I find it to be a fair price. ^^
Item IDs? this are gone, the last version they were in was 1.6.4 so a config option for item IDs is pointless.
Oh. Right. xDD
Rollback Post to RevisionRollBack
If you want the link to any of these mods, due to MCForum restrictions, you can't click to see the mod; instead, just search it. PM me for help.
Mod makers: Feel free to PM me if you want a signature, we can discuss it! They're normally free, though if you do special donator perks for your mod, I normally charge a small fee of gaining those donator perks. I find it to be a fair price. ^^
-Throws netherrack at players (roll animation if you can add it) Cost only half heart
-Water Bucket cannot be placed when near her
-She will summon a golem (Face=Magma Slime) (Body=Iron Golem) (Legs=Iron Golem) (Feet=Iron Golem) Maximum:3 Can be destroyed by pickaxe and sword.Pickaxe is more affective because sword against rocky things is not a good idea.
(Golem)=Resistance and Damage cause = 1 and a half heart only,they hit like slow so there's time for the players to escape the hit.Knockback =3 blocks
Golem's heart=10
(Wood=1 heart) (Iron=1 and a half) (Gold = 1 and a half) (Diamond=2 hearts) <-----Sword
(Wood=1 half heart) (Iron=2 hearts) (Gold=3 hearts) (Diamond=4 hearts and a half)
-She can fly for temporarily moment (5 - 8 seconds)
-She will summon one blocks of netherrack around her while in the air (Players can still arrow her) and when she drop down the blocks will disappears.
-She has 70 Health (No op or much)
-When low on health,she will surround hers with netherrack(on fire)and she can breath fire that cost only half heart (She can only breath 2 times per 5 second) (Fire Period = 5 second)
-When almost die,She will fly to the air and spin around (Like A very fast tornado) and blows up like Enderdragon except faster,(Drops Earth and Fire Shards)
-The Nether Witch will spawn in the nether but she is friendly in the nether (Will become evil and does all the stuff ^^^^^^^ if you hit her.No matter accidentally or not)
-Everything up the comment will be more effective in the nether world (Expect for health,air boost,Golem maximum,(Golem strength is doubled and the speed of the attack increases) (Golem's knockback increase as it is in the nether (5 blocks) but the golem if in the nethers can THROW player up to the air when hit (like kicked foward in the air)
-When near lava,if the player fighting the witch,player will not drop into lava as the Nether Witch will spawn netherracks bottom of the player's legs.The Witch will also spawn 3 block high wall of netherrack to prevent player get toss up and knockback to lava from the Nether Golem.
-If the witch die while fighting under the lava,the netherracks will dissapears and players will die (slowly)
-When the Witch below health,(fire breathing stuffs)She can only blow one per 5 second as the strength upgraded and also the period of the fire (8 Seconds)
-When the witch almost die in the nether,(This is diffrent)The Witch will fly up and INSTANTLY blows up (Drop only Fire Shards)Because they'res no Rock(Dirt) in the nether
Hope this is good for you Hoppawolf!
Rollback Post to RevisionRollBack
Hell is unfair,Life is unfair.The Life is equal to Hell
Iron Shield:Puts up a temporary giant shield made of iron in front of her,protecting her from everything in that direction.Of course she will stay behind the shield while it's up.The witch can also cast other magics behind the shield.If the witch gets damaged while the shield is up,the witch will remove the shield.
Redstone Power-up Charge:Faces herself towards you,charges herself with redstone,then rushes in a straight line towards where she was facing at.If you get hit by this,you take a lot of damage and knockback.Just step sideways to dodge this.
Diamond Stalagmite:Summons stalagmites made of diamonds out of nowhere,then drops them to the ground.
Gold Statue Warriors:Summons statue warriors made of gold to aid her in battle.
Lapis Bombs:Shoots Lapis at you that blinds when it hits you.
Emerald Blizzard(Ult):When she's at low health,she surrounds herself in a blizzard of emerald shards.Anything near her gets damaged over time by the emerald shards.
Iron Shield:Puts up a temporary giant shield made of iron in front of her,protecting her from everything in that direction.Of course she will stay behind the shield while it's up.The witch can also cast other magics behind the shield.If the witch gets damaged while the shield is up,the witch will remove the shield.
Redstone Power-up Charge:Faces herself towards you,charges herself with redstone,then rushes in a straight line towards where she was facing at.If you get hit by this,you take a lot of damage and knockback.Just step sideways to dodge this.
Diamond Stalagmite:Summons stalagmites made of diamonds out of nowhere,then drops them to the ground.
Gold Statue Warriors:Summons statue warriors made of gold to aid her in battle.
Lapis Bombs:Shoots Lapis at you that blinds when it hits you.
Emerald Blizzard(Ult):When she's at low health,she surrounds herself in a blizzard of emerald shards.Anything near her gets damaged over time by the emerald shards.
Krill13...Your idea is.....AWESOME but don't you think your Gem Witch or Ore Witch is too op?
Rollback Post to RevisionRollBack
Hell is unfair,Life is unfair.The Life is equal to Hell
-Throws netherrack at players (roll animation if you can add it) Cost only half heart
-Water Bucket cannot be placed when near her
-She will summon a golem (Face=Magma Slime) (Body=Iron Golem) (Legs=Iron Golem) (Feet=Iron Golem) Maximum:3 Can be destroyed by pickaxe and sword.Pickaxe is more affective because sword against rocky things is not a good idea.
(Golem)=Resistance and Damage cause = 1 and a half heart only,they hit like slow so there's time for the players to escape the hit.Knockback =3 blocks
Golem's heart=10
(Wood=1 heart) (Iron=1 and a half) (Gold = 1 and a half) (Diamond=2 hearts) <-----Sword
(Wood=1 half heart) (Iron=2 hearts) (Gold=3 hearts) (Diamond=4 hearts and a half)
-She can fly for temporarily moment (5 - 8 seconds)
-She will summon one blocks of netherrack around her while in the air (Players can still arrow her) and when she drop down the blocks will disappears.
-She has 70 Health (No op or much)
-When low on health,she will surround hers with netherrack(on fire)and she can breath fire that cost only half heart (She can only breath 2 times per 5 second) (Fire Period = 5 second)
-When almost die,She will fly to the air and spin around (Like A very fast tornado) and blows up like Enderdragon except faster,(Drops Earth and Fire Shards)
-The Nether Witch will spawn in the nether but she is friendly in the nether (Will become evil and does all the stuff ^^^^^^^ if you hit her.No matter accidentally or not)
-Everything up the comment will be more effective in the nether world (Expect for health,air boost,Golem maximum,(Golem strength is doubled and the speed of the attack increases) (Golem's knockback increase as it is in the nether (5 blocks) but the golem if in the nethers can THROW player up to the air when hit (like kicked foward in the air)
-When near lava,if the player fighting the witch,player will not drop into lava as the Nether Witch will spawn netherracks bottom of the player's legs.The Witch will also spawn 3 block high wall of netherrack to prevent player get toss up and knockback to lava from the Nether Golem.
-If the witch die while fighting under the lava,the netherracks will dissapears and players will die (slowly)
-When the Witch below health,(fire breathing stuffs)She can only blow one per 5 second as the strength upgraded and also the period of the fire (8 Seconds)
-When the witch almost die in the nether,(This is diffrent)The Witch will fly up and INSTANTLY blows up (Drop only Fire Shards)Because they'res no Rock(Dirt) in the nether
Iron Shield:Puts up a temporary giant shield made of iron in front of her,protecting her from everything in that direction.Of course she will stay behind the shield while it's up.The witch can also cast other magics behind the shield.If the witch gets damaged while the shield is up,the witch will remove the shield.
Redstone Power-up Charge:Faces herself towards you,charges herself with redstone,then rushes in a straight line towards where she was facing at.If you get hit by this,you take a lot of damage and knockback.Just step sideways to dodge this.
Diamond Stalagmite:Summons stalagmites made of diamonds out of nowhere,then drops them to the ground.
Gold Statue Warriors:Summons statue warriors made of gold to aid her in battle.
Lapis Bombs:Shoots Lapis at you that blinds when it hits you.
Emerald Blizzard(Ult):When she's at low health,she surrounds herself in a blizzard of emerald shards.Anything near her gets damaged over time by the emerald shards.
All this are amazing ideas! Thanks a lot for them!
How about there is a witch that has all powers of each witch
Boss Witch
Fire blast-sprays explosive fireballs in an area
Ice rain-rain hail and damage other mobs
Nature spell- grows a forest in front of you
Lightning combo-7 strikes of lightning to the player
Earthquake-move other blocks and cast nausea on player
Orb of darkness-withers player and causes explosions
Orb of light-blinds the player and slowness bottles sprays acroos an area
While I don't mean to be rude, (and even though I help manage it, it is Hoop's final decision), I personally don't like this idea. A Boss Witch creates inbalance where the other ones are powerful without being stronger than the in-game bosses (ie. Wither and Enderdragon). No modded boss (unless the mod is designed to include overpowered weapons/armor to face these mobs) should include something stronger than the official bosses. This Witch would be about twice as powerful as the Wither, and harder to dodge than the Enderdragon. All of the witches are meant to be mini-bosses. We want to avoid any one witch being completely destructive. So, my vote is no.
Rollback Post to RevisionRollBack
If you want the link to any of these mods, due to MCForum restrictions, you can't click to see the mod; instead, just search it. PM me for help.
Mod makers: Feel free to PM me if you want a signature, we can discuss it! They're normally free, though if you do special donator perks for your mod, I normally charge a small fee of gaining those donator perks. I find it to be a fair price. ^^
-Spawns all type of golems of the witches (maximum golem:3)
-Launch Mycelium(Because its old)and cost half heart and 1 heart
-Walks slowly but cannot be arrowed (can be kill with sword)
-Cannot be killed with arrow but only sword (Pickaxe is not a good idea...)
-When below health,stand still and if you came near to the Eldery Witch,you will be pushed back like 3 blocks knockback.but can be arrowed(cost only 3 hearts or 5 hearts)
-Health=50(Because its old?)
-When almost die,Eldery Witch will change into GIGANTIC and launch a mycelim block (medium gigantic) and cost 3 hearts to 7 hearts (Instant-Die)?
-When upon dying,Eldery Witch will change the terrain around him into mycelium (Not ores)and also the block under him will dug 4x4 and the Eldery Witch will be drop and the mycelium will cover the top
-^Just like a funeral xD
Not so good idea?xD just came up when I saw an eldery crossing the road
-Spawns all type of golems of the witches (maximum golem:3)
-Launch Mycelium(Because its old)and cost half heart and 1 heart
-Walks slowly but cannot be arrowed (can be kill with sword)
-Cannot be killed with arrow but only sword (Pickaxe is not a good idea...)
-When below health,stand still and if you came near to the Eldery Witch,you will be pushed back like 3 blocks knockback.but can be arrowed(cost only 3 hearts or 5 hearts)
-Health=50(Because its old?)
-When almost die,Eldery Witch will change into GIGANTIC and launch a mycelim block (medium gigantic) and cost 3 hearts to 7 hearts (Instant-Die)?
-When upon dying,Eldery Witch will change the terrain around him into mycelium (Not ores)and also the block under him will dug 4x4 and the Eldery Witch will be drop and the mycelium will cover the top
-^Just like a funeral xD
Not so good idea?xD just came up when I saw an eldery crossing the road
Ok, I will remove the config or do you guys want a config that nerf the witches?
YASSSSSSSSSSSS!!!!!!!!!!!!!!!!!! Finally somebody uses my ideas for their mods ;_;
I assume my Cookie Witch idea doesn't quite justify under Earth. xDD
We need a config with the following options:
If anyone else has config suggestions, let me or Hoop know. Hoop, those are my minimal config options, especially the Item IDs.
If you want the link to any of these mods, due to MCForum restrictions, you can't click to see the mod; instead, just search it. PM me for help.
Mod makers: Feel free to PM me if you want a signature, we can discuss it! They're normally free, though if you do special donator perks for your mod, I normally charge a small fee of gaining those donator perks. I find it to be a fair price. ^^
Item IDs? this are gone, the last version they were in was 1.6.4 so a config option for item IDs is pointless.
http://www.youtube.com/saxon564
Oh. Right. xDD
If you want the link to any of these mods, due to MCForum restrictions, you can't click to see the mod; instead, just search it. PM me for help.
Mod makers: Feel free to PM me if you want a signature, we can discuss it! They're normally free, though if you do special donator perks for your mod, I normally charge a small fee of gaining those donator perks. I find it to be a fair price. ^^
Nether Witch (Combined of Rock and Fire Element)
-Throws netherrack at players (roll animation if you can add it) Cost only half heart
-Water Bucket cannot be placed when near her
-She will summon a golem (Face=Magma Slime) (Body=Iron Golem) (Legs=Iron Golem) (Feet=Iron Golem) Maximum:3 Can be destroyed by pickaxe and sword.Pickaxe is more affective because sword against rocky things is not a good idea.
(Golem)=Resistance and Damage cause = 1 and a half heart only,they hit like slow so there's time for the players to escape the hit.Knockback =3 blocks
Golem's heart=10
(Wood=1 heart) (Iron=1 and a half) (Gold = 1 and a half) (Diamond=2 hearts) <-----Sword
(Wood=1 half heart) (Iron=2 hearts) (Gold=3 hearts) (Diamond=4 hearts and a half)
-She can fly for temporarily moment (5 - 8 seconds)
-She will summon one blocks of netherrack around her while in the air (Players can still arrow her) and when she drop down the blocks will disappears.
-She has 70 Health (No op or much)
-When low on health,she will surround hers with netherrack(on fire)and she can breath fire that cost only half heart (She can only breath 2 times per 5 second) (Fire Period = 5 second)
-When almost die,She will fly to the air and spin around (Like A very fast tornado) and blows up like Enderdragon except faster,(Drops Earth and Fire Shards)
-The Nether Witch will spawn in the nether but she is friendly in the nether (Will become evil and does all the stuff ^^^^^^^ if you hit her.No matter accidentally or not)
-Everything up the comment will be more effective in the nether world (Expect for health,air boost,Golem maximum,(Golem strength is doubled and the speed of the attack increases) (Golem's knockback increase as it is in the nether (5 blocks) but the golem if in the nethers can THROW player up to the air when hit (like kicked foward in the air)
-When near lava,if the player fighting the witch,player will not drop into lava as the Nether Witch will spawn netherracks bottom of the player's legs.The Witch will also spawn 3 block high wall of netherrack to prevent player get toss up and knockback to lava from the Nether Golem.
-If the witch die while fighting under the lava,the netherracks will dissapears and players will die (slowly)
-When the Witch below health,(fire breathing stuffs)She can only blow one per 5 second as the strength upgraded and also the period of the fire (8 Seconds)
-When the witch almost die in the nether,(This is diffrent)The Witch will fly up and INSTANTLY blows up (Drop only Fire Shards)Because they'res no Rock(Dirt) in the nether
Hope this is good for you Hoppawolf!
Hell is unfair,Life is unfair.The Life is equal to Hell
Krill13's Models
Krill13...Your idea is.....AWESOME but don't you think your Gem Witch or Ore Witch is too op?
Hell is unfair,Life is unfair.The Life is equal to Hell
Krill13's Models
All this are amazing ideas! Thanks a lot for them!
Ice witch
-throws snowballs quickly like a minigun
-traps you in 4x4 blocks of ice
-leaves a trail of snow
-leaves a trail of ice if on water
-ice blast slow and mini fatigue on player
that's why its a work in progress xD
Boss Witch
Fire blast-sprays explosive fireballs in an area
Ice rain-rain hail and damage other mobs
Nature spell- grows a forest in front of you
Lightning combo-7 strikes of lightning to the player
Earthquake-move other blocks and cast nausea on player
Orb of darkness-withers player and causes explosions
Orb of light-blinds the player and slowness bottles sprays acroos an area
While I don't mean to be rude, (and even though I help manage it, it is Hoop's final decision), I personally don't like this idea. A Boss Witch creates inbalance where the other ones are powerful without being stronger than the in-game bosses (ie. Wither and Enderdragon). No modded boss (unless the mod is designed to include overpowered weapons/armor to face these mobs) should include something stronger than the official bosses. This Witch would be about twice as powerful as the Wither, and harder to dodge than the Enderdragon. All of the witches are meant to be mini-bosses. We want to avoid any one witch being completely destructive. So, my vote is no.
If you want the link to any of these mods, due to MCForum restrictions, you can't click to see the mod; instead, just search it. PM me for help.
Mod makers: Feel free to PM me if you want a signature, we can discuss it! They're normally free, though if you do special donator perks for your mod, I normally charge a small fee of gaining those donator perks. I find it to be a fair price. ^^
Sorry dude, no boss witch..
Eldery Witch
-Spawns all type of golems of the witches (maximum golem:3)
-Launch Mycelium(Because its old)and cost half heart and 1 heart
-Walks slowly but cannot be arrowed (can be kill with sword)
-Cannot be killed with arrow but only sword (Pickaxe is not a good idea...)
-When below health,stand still and if you came near to the Eldery Witch,you will be pushed back like 3 blocks knockback.but can be arrowed(cost only 3 hearts or 5 hearts)
-Health=50(Because its old?)
-When almost die,Eldery Witch will change into GIGANTIC and launch a mycelim block (medium gigantic) and cost 3 hearts to 7 hearts (Instant-Die)?
-When upon dying,Eldery Witch will change the terrain around him into mycelium (Not ores)and also the block under him will dug 4x4 and the Eldery Witch will be drop and the mycelium will cover the top
-^Just like a funeral xD
Not so good idea?xD just came up when I saw an eldery crossing the road
Hell is unfair,Life is unfair.The Life is equal to Hell
its not the best idea but it is funny xD
Hell is unfair,Life is unfair.The Life is equal to Hell