So, I know this is a basic question but I need some help with having several modded Minecraft versions. i.e., I want to have both a 1.10.2 and 1.11.2 modded Minecraft.
I believe I have to change up the file path? I'm not entirely sure.
I'll google those. They don't cause problems on their own? That's why I've always been hesitant to get a different launcher. I recall I used to have both 1.6.4 and 1.7.10 simultaneously modded, but it's been a few years.
In the Launch Options, click on the Profile. A new window will open. Near the bottom is the line for Game directory. You can make your own folder under .minecraft. Some people use the version of the Profile.
In the Launch Options, click on the Profile. A new window will open. Near the bottom is the line for Game directory. You can make your own folder under .minecraft. Some people use the version of the Profile.
You can name it anything you want, as long as that Profile is the only Profile using that path.
This will prevent different Profile versions from sharing mods, preventing crashes.
Alright, and I'll have everything that is normally in the .minecraft in the version folder, correct? So under .minecraft I could have a folder for 1.10.2 and another for 1.11.2 for instance?
You only need to make separate folders for modded MC/Forge. The extra folder(s) you make is for mods. The main game files stay where they are.
I also forgot to mention those procedures are for the Mojang launcher.
So I was still a bit confused about what to do, but using your advice I played around and figured out what you meant.
I made a 1.10.2/1.11.2 folder in my .minecraft and then ran the game once so it created the necessary files. Then I just dropped my mods for 1.10.2 into my respective folders and copied and pasted saves from .minecraft/saves to the subfolders. Once I specified those folders in my Minecraft Launcher's directory, it worked like a charm.
Thanks for the help! And thanks for the reply, TRen208.
So, I know this is a basic question but I need some help with having several modded Minecraft versions. i.e., I want to have both a 1.10.2 and 1.11.2 modded Minecraft.
I believe I have to change up the file path? I'm not entirely sure.
Just get MultiMC or the ATLauncher, much, much more simple.
I'll google those. They don't cause problems on their own? That's why I've always been hesitant to get a different launcher. I recall I used to have both 1.6.4 and 1.7.10 simultaneously modded, but it's been a few years.
I use the ATLauncher quite frequently and it works fine.
Am I understanding it right that the ATLauncher doesn't let us pick out individual mods but makes you pick packs?
Make different Profiles for each version of MC you want to play. Also make separate Game Directory folders for each Profile too.
I use the Twitch/Curse launcher. It allows easier creation of Profiles and modpacks than the Mojang launcher.
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
If you select "Vanilla Minecraft" and choose to install forge/optifine all you have to do is just add the mods you want.
It's the game directory folders that I don't really understand. Does this mean .minecraft? Or .minecraft/mod?
In the Launch Options, click on the Profile. A new window will open. Near the bottom is the line for Game directory. You can make your own folder under .minecraft. Some people use the version of the Profile.
Ex: C:/Users\<name>\AppData\Roaming\.minecraft\<version>
You can name it anything you want, as long as that Profile is the only Profile using that path.
This will prevent different Profile versions from sharing mods, preventing crashes.
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
Alright, and I'll have everything that is normally in the .minecraft in the version folder, correct? So under .minecraft I could have a folder for 1.10.2 and another for 1.11.2 for instance?
You only need to make separate folders for modded MC/Forge. The extra folder(s) you make is for mods. The main game files stay where they are.
I also forgot to mention those procedures are for the Mojang launcher.
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
Alright, thanks. I think I'll give it a shot today.
And yeah, that's kind of what I wanted to stick with.
So I was still a bit confused about what to do, but using your advice I played around and figured out what you meant.
I made a 1.10.2/1.11.2 folder in my .minecraft and then ran the game once so it created the necessary files. Then I just dropped my mods for 1.10.2 into my respective folders and copied and pasted saves from .minecraft/saves to the subfolders. Once I specified those folders in my Minecraft Launcher's directory, it worked like a charm.
Thanks for the help! And thanks for the reply, TRen208.
^5
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."