When I use a hyperdrive, I accidentally leave my ship behind!! And I can't play the jedi story. Someone says to go to dagobah, and yoda says I'm not finished? Huh? Any help appreciated.
press U in your ship, and make sure you have the hyperdrive and the quest log
The Meaning of Life, the Universe, and Everything.
Location:
Tennessee
Join Date:
9/6/2016
Posts:
42
Location:
Tennessee
Minecraft:
ChiefBigBear
Member Details
Hey parzi, i've got a few questions for you:
1. When the pilot guy on Yavin 4 says that the empire is not being active, after you get the Tie fighter schematics, is that the end of the rebel questline?
2. What software did you use to create this mod, and is it available for Mac?
Thanks!
Rollback Post to RevisionRollBack
If you believe in Jesus Christ and are 100% proud, put this as your signature!!
1. When the pilot guy on Yavin 4 says that the empire is not being active, after you get the Tie fighter schematics, is that the end of the rebel questline?
2. What software did you use to create this mod, and is it available for Mac?
Thanks!
Our IDE of choice is IntelliJ, we use Tabula for modeling, and Paint.Net for texturing. We also use a host of other softwares and services to keep track of stuff and collaborate easily, stuff like GitHub and JIRA.
Our IDE of choice is IntelliJ, we use Tabula for modeling, and Paint.Net for texturing. We also use a host of other softwares and services to keep track of stuff and collaborate easily, stuff like GitHub and JIRA.
Thanks!
What about the questline?
Rollback Post to RevisionRollBack
If you believe in Jesus Christ and are 100% proud, put this as your signature!!
We're adding a few new ships in 1.4 (still very much in development, and no we do not have any date or timeline for anyone) and 2 of them are from Rogue One (this does not mean the update is about Rogue One, we just liked the ships). Have a little early access look at the U-Wing and the TIE Striker, both with rotatable wings of course. Again, we still have much work to do, we just thought you all might like to see some new ship models (they are untextured of course). Enjoy.
We're adding a few new ships in 1.4 (still very much in development, and no we do not have any date or timeline for anyone) and 2 of them are from Rogue One (this does not mean the update is about Rogue One, we just liked the ships). Have a little early access look at the U-Wing and the TIE Striker, both with rotatable wings of course. Again, we still have much work to do, we just thought you all might like to see some new ship models (they are untextured of course). Enjoy.
They look AWESOME!
Rollback Post to RevisionRollBack
If you believe in Jesus Christ and are 100% proud, put this as your signature!!
java.lang.NullPointerException: Unexpected error
at com.parzivail.pswm.handlers.CommonEventHandler.onKeyInput(CommonEventHandler.java:307)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_12_CommonEventHandler_onKeyInput_KeyInputEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at cpw.mods.fml.common.FMLCommonHandler.fireKeyInput(FMLCommonHandler.java:540)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1873)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at com.parzivail.pswm.handlers.CommonEventHandler.onKeyInput(CommonEventHandler.java:307)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_12_CommonEventHandler_onKeyInput_KeyInputEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at cpw.mods.fml.common.FMLCommonHandler.fireKeyInput(FMLCommonHandler.java:540)
We'll check it out, and if you would please delete the majority of the report or at least put it in a spoiler, it takes up a lot of space pasting the raw report, thanks.
The Meaning of Life, the Universe, and Everything.
Location:
Neverland
Join Date:
7/25/2012
Posts:
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Minecraft:
HalestormXV
Member Details
Is the updated version of this mod coming onto curse? I see the update is huge and I know somewhere in this post was mentioned that when a massive update comes out like this it may likely be uploaded to curse. So I was just curious if it is.
Is the updated version of this mod coming onto curse? I see the update is huge and I know somewhere in this post was mentioned that when a massive update comes out like this it may likely be uploaded to curse. So I was just curious if it is.
We probably forgot to put it there, we tend to keep up with this forum and our own site more than anything else. We'll update it as soon as we can.
I can't get in any star fighters in survival mode, and when I press g, I can't travel. The "Go to planet" buttons are greyed out. And why would you not tell anyone the quests if they have no idea what to do? I've tried the jedi quest line, someone says to go to dagobah, and yoda says I'm not finished?? (No rudeness intended)
I can't get in any star fighters in survival mode, and when I press g, I can't travel. The "Go to planet" buttons are greyed out. And why would you not tell anyone the quests if they have no idea what to do? I've tried the jedi quest line, someone says to go to dagobah, and yoda says I'm not finished?? (No rudeness intended)
You have to buy licenses to use ships and all flying ships except for the skyhopper are faction specific and can only be unlocked for use after completing a certain amount of that faction's questline. As for traveling in them, you have to have the hyperdrive for that planet in your inventory when using the hyperdrive/galactic map gui, and once you unlock a planet, you unlock it forever and don't have to use another hyperdrive to get there. As for the questlines, we say pretty clearly in the quest dialog what you need to do, but I guess we could put some sort of objective reminders pertaining to active quests somewhere.
We probably forgot to put it there, we tend to keep up with this forum and our own site more than anything else. We'll update it as soon as we can.
Excellent, I will await the upload. One of the packs we have on curse uses the Star Wars mod but unfortunately it is restricted to the 1.2.0 version because the other versions aren't up there and curse has a rather strict policy relating to that.
Excellent, I will await the upload. One of the packs we have on curse uses the Star Wars mod but unfortunately it is restricted to the 1.2.0 version because the other versions aren't up there and curse has a rather strict policy relating to that.
Uploaded. I didn't provide a changelog or anything, though. The main changelog is still on GitHub.
This is off topic, but don't you hate these "one-reply wonders?" Minecraft Forums can't really do anything about it, but I think people should have the common sense that when they ask a question, it will be answered in some way.
No need to reply to this(since it's off topic), I just wanted to get that out of the way.
press U in your ship, and make sure you have the hyperdrive and the quest log
The fulfil your destiny mission. you go to dagobah to find yoda.
Hey parzi, i've got a few questions for you:
1. When the pilot guy on Yavin 4 says that the empire is not being active, after you get the Tie fighter schematics, is that the end of the rebel questline?
2. What software did you use to create this mod, and is it available for Mac?
Thanks!
Eclipse, MCP, and Forge API is usually used to create minecraft mods, and yes, those are all for Mac.
Our IDE of choice is IntelliJ, we use Tabula for modeling, and Paint.Net for texturing. We also use a host of other softwares and services to keep track of stuff and collaborate easily, stuff like GitHub and JIRA.
Explore the galaxy with Galaxies: Parzi's Star Wars Mod!
Thanks!
What about the questline?
Yep that's the end, for now at least.
Explore the galaxy with Galaxies: Parzi's Star Wars Mod!
Alright, thanks!
*Ship Spoiler Screens*
We're adding a few new ships in 1.4 (still very much in development, and no we do not have any date or timeline for anyone) and 2 of them are from Rogue One (this does not mean the update is about Rogue One, we just liked the ships). Have a little early access look at the U-Wing and the TIE Striker, both with rotatable wings of course. Again, we still have much work to do, we just thought you all might like to see some new ship models (they are untextured of course). Enjoy.
Explore the galaxy with Galaxies: Parzi's Star Wars Mod!
They look AWESOME!
YAS. THOSE SHIPS ARE FREAKING AWESOME
when i try to press h for force powers it crashes here what it said plese fix it
---- Minecraft Crash Report ----
// Uh... Did I do that?
Time: 11/6/16 1:02 PM
Description: Unexpected error
java.lang.NullPointerException: Unexpected error
at com.parzivail.pswm.handlers.CommonEventHandler.onKeyInput(CommonEventHandler.java:307)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_12_CommonEventHandler_onKeyInput_KeyInputEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at cpw.mods.fml.common.FMLCommonHandler.fireKeyInput(FMLCommonHandler.java:540)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1873)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at com.parzivail.pswm.handlers.CommonEventHandler.onKeyInput(CommonEventHandler.java:307)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_12_CommonEventHandler_onKeyInput_KeyInputEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at cpw.mods.fml.common.FMLCommonHandler.fireKeyInput(FMLCommonHandler.java:540)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['ThebigJman1015'/124, l='MpServer', x=86.40, y=5.62, z=-1141.16]]
Chunk stats: MultiplayerChunkCache: 624, 624
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (80,4,-1136), Chunk: (at 0,0,0 in 5,-71; contains blocks 80,0,-1136 to 95,255,-1121), Region: (0,-3; contains chunks 0,-96 to 31,-65, blocks 0,0,-1536 to 511,255,-1025)
Level time: 2042 game time, 2042 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 76 total; [EntitySlime['Slime'/81539, l='MpServer', x=63.69, y=4.00, z=-1175.88], EntityXPOrb['Experience Orb'/369415, l='MpServer', x=71.56, y=4.25, z=-1151.69], EntityXPOrb['Experience Orb'/369414, l='MpServer', x=68.47, y=4.25, z=-1153.84], EntitySlime['Slime'/224261, l='MpServer', x=35.12, y=4.00, z=-1068.12], EntitySlime['Slime'/543118, l='MpServer', x=40.51, y=4.96, z=-1062.19], EntitySlime['Slime'/224267, l='MpServer', x=156.41, y=4.00, z=-1164.96], EntitySlime['Slime'/98571, l='MpServer', x=122.55, y=4.00, z=-1152.32], EntitySlime['Slime'/369417, l='MpServer', x=59.22, y=4.00, z=-1188.41], EntitySlime['Slime'/369416, l='MpServer', x=56.06, y=4.14, z=-1115.19], EntitySlime['Slime'/533382, l='MpServer', x=126.47, y=4.00, z=-1185.72], EntitySlime['Slime'/97806, l='MpServer', x=107.91, y=4.00, z=-1221.09], EntitySlime['Slime'/264596, l='MpServer', x=94.41, y=4.00, z=-1101.13], EntitySlime['Slime'/269973, l='MpServer', x=155.59, y=4.00, z=-1125.31], EntitySlime['Slime'/374932, l='MpServer', x=100.00, y=4.47, z=-1070.02], EntityPig['Pig'/129941, l='MpServer', x=105.19, y=4.00, z=-1111.28], EntityPig['Pig'/129940, l='MpServer', x=94.63, y=4.00, z=-1111.34], EntityPig['Pig'/129943, l='MpServer', x=100.28, y=4.00, z=-1104.19], EntitySlime['Slime'/417168, l='MpServer', x=106.00, y=4.00, z=-1221.92], EntityPig['Pig'/129942, l='MpServer', x=99.56, y=4.00, z=-1106.19], EntitySlime['Slime'/49688, l='MpServer', x=149.52, y=4.00, z=-1192.50], EntitySheep['Sheep'/129945, l='MpServer', x=86.81, y=4.00, z=-1108.13], EntitySheep['Sheep'/129944, l='MpServer', x=94.19, y=4.00, z=-1112.49], EntitySlime['Slime'/237594, l='MpServer', x=122.51, y=4.82, z=-1091.18], EntitySheep['Sheep'/129947, l='MpServer', x=97.75, y=4.00, z=-1101.50], EntitySheep['Sheep'/129946, l='MpServer', x=90.19, y=4.00, z=-1103.78], EntityHorse['Horse'/129949, l='MpServer', x=105.53, y=4.00, z=-1108.91], EntitySlime['Slime'/473114, l='MpServer', x=92.76, y=4.00, z=-1130.14], EntitySlime['Slime'/457627, l='MpServer', x=57.87, y=4.00, z=-1082.48], EntitySlime['Slime'/185116, l='MpServer', x=36.12, y=4.00, z=-1147.22], EntitySlime['Slime'/439320, l='MpServer', x=101.44, y=4.00, z=-1078.74], EntityHorse['Horse'/129950, l='MpServer', x=98.44, y=4.00, z=-1103.22], EntitySlime['Slime'/74662, l='MpServer', x=132.30, y=4.99, z=-1094.25], EntitySlime['Slime'/97455, l='MpServer', x=82.38, y=4.00, z=-1127.31], EntitySlime['Slime'/555430, l='MpServer', x=8.69, y=4.00, z=-1189.53], EntitySlime['Slime'/437941, l='MpServer', x=73.29, y=4.00, z=-1075.74], EntitySlime['Slime'/336185, l='MpServer', x=19.13, y=4.00, z=-1072.66], EntitySlime['Slime'/182079, l='MpServer', x=55.85, y=4.81, z=-1178.22], EntitySlime['Slime'/79935, l='MpServer', x=71.62, y=4.00, z=-1104.65], EntitySlime['Slime'/88131, l='MpServer', x=129.48, y=4.35, z=-1162.52], EntityChicken['Chicken'/129987, l='MpServer', x=121.59, y=4.00, z=-1087.41], EntityChicken['Chicken'/129989, l='MpServer', x=124.38, y=4.00, z=-1073.34], EntityChicken['Chicken'/129988, l='MpServer', x=117.66, y=4.00, z=-1073.53], EntityCow['Cow'/129991, l='MpServer', x=131.97, y=4.00, z=-1067.06], EntityChicken['Chicken'/129990, l='MpServer', x=122.50, y=4.00, z=-1076.50], EntitySlime['Slime'/253508, l='MpServer', x=106.78, y=4.00, z=-1162.94], EntityCow['Cow'/129993, l='MpServer', x=128.81, y=4.00, z=-1073.81], EntitySlime['Slime'/387021, l='MpServer', x=125.69, y=4.00, z=-1223.41], EntityCow['Cow'/129992, l='MpServer', x=125.50, y=4.00, z=-1075.50], EntityCow['Cow'/129995, l='MpServer', x=134.59, y=4.00, z=-1076.72], EntityCow['Cow'/129994, l='MpServer', x=130.91, y=4.00, z=-1073.22], EntityCow['Cow'/129997, l='MpServer', x=134.22, y=4.00, z=-1079.78], EntityCow['Cow'/129996, l='MpServer', x=132.09, y=4.00, z=-1075.56], EntitySlime['Slime'/243406, l='MpServer', x=76.66, y=4.00, z=-1130.32], EntityCow['Cow'/129998, l='MpServer', x=133.22, y=4.00, z=-1073.50], EntitySlime['Slime'/129745, l='MpServer', x=75.00, y=4.00, z=-1218.78], EntitySlime['Slime'/278228, l='MpServer', x=149.38, y=4.00, z=-1188.40], EntitySlime['Slime'/45269, l='MpServer', x=147.51, y=4.00, z=-1173.34], EntitySheep['Sheep'/130009, l='MpServer', x=168.50, y=4.00, z=-1141.50], EntityClientPlayerMP['ThebigJman1015'/124, l='MpServer', x=86.40, y=5.62, z=-1141.16], EntitySlime['Slime'/129112, l='MpServer', x=79.06, y=5.08, z=-1120.32], EntitySheep['Sheep'/130008, l='MpServer', x=169.03, y=4.00, z=-1138.63], EntitySlime['Slime'/562665, l='MpServer', x=39.92, y=4.00, z=-1067.90], EntitySlime['Slime'/254437, l='MpServer', x=54.75, y=4.95, z=-1167.35], EntitySlime['Slime'/405743, l='MpServer', x=48.25, y=4.00, z=-1133.53], EntitySlime['Slime'/235113, l='MpServer', x=121.76, y=4.81, z=-1128.41], EntitySlime['Slime'/249961, l='MpServer', x=61.82, y=4.00, z=-1199.30], EntityXPOrb['Experience Orb'/553827, l='MpServer', x=90.03, y=4.25, z=-1151.03], EntitySlime['Slime'/159980, l='MpServer', x=38.63, y=4.00, z=-1203.06], EntitySlime['Slime'/96622, l='MpServer', x=163.74, y=4.00, z=-1181.54], EntitySlime['Slime'/416503, l='MpServer', x=70.41, y=4.47, z=-1081.71], EntitySlime['Slime'/384502, l='MpServer', x=36.51, y=4.69, z=-1207.09], EntitySlime['Slime'/531454, l='MpServer', x=164.13, y=4.00, z=-1183.55], EntitySlime['Slime'/130939, l='MpServer', x=88.81, y=4.00, z=-1083.83], EntitySlime['Slime'/82301, l='MpServer', x=43.18, y=5.01, z=-1161.48], EntitySlime['Slime'/210175, l='MpServer', x=67.97, y=4.00, z=-1069.63], EntitySlime['Slime'/555509, l='MpServer', x=67.80, y=4.00, z=-1167.63]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:927)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 421922800 bytes (402 MB) / 938688512 bytes (895 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
UCHIJAAAA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
UCHIJAAAA starwarsmod{1.3.3} [Parzi's Star Wars Mod] (Parzi's Star Wars Mod v1.3.3.jar)
GL info: ' Vendor: 'Intel' Version: '4.3.0 - Build 20.19.15.4531' Renderer: 'Intel(R) HD Graphics 4400'
Launched Version: 1.7.10-Forge10.13.4.1614-1.7.10
LWJGL: 2.9.1
OpenGL: Intel(R) HD Graphics 4400 GL version 4.3.0 - Build 20.19.15.4531, Intel
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
We'll check it out, and if you would please delete the majority of the report or at least put it in a spoiler, it takes up a lot of space pasting the raw report, thanks.
Explore the galaxy with Galaxies: Parzi's Star Wars Mod!
Is the updated version of this mod coming onto curse? I see the update is huge and I know somewhere in this post was mentioned that when a massive update comes out like this it may likely be uploaded to curse. So I was just curious if it is.
We probably forgot to put it there, we tend to keep up with this forum and our own site more than anything else. We'll update it as soon as we can.
Explore the galaxy with Galaxies: Parzi's Star Wars Mod!
I can't get in any star fighters in survival mode, and when I press g, I can't travel. The "Go to planet" buttons are greyed out. And why would you not tell anyone the quests if they have no idea what to do? I've tried the jedi quest line, someone says to go to dagobah, and yoda says I'm not finished?? (No rudeness intended)
You have to buy licenses to use ships and all flying ships except for the skyhopper are faction specific and can only be unlocked for use after completing a certain amount of that faction's questline. As for traveling in them, you have to have the hyperdrive for that planet in your inventory when using the hyperdrive/galactic map gui, and once you unlock a planet, you unlock it forever and don't have to use another hyperdrive to get there. As for the questlines, we say pretty clearly in the quest dialog what you need to do, but I guess we could put some sort of objective reminders pertaining to active quests somewhere.
Explore the galaxy with Galaxies: Parzi's Star Wars Mod!
Excellent, I will await the upload. One of the packs we have on curse uses the Star Wars mod but unfortunately it is restricted to the 1.2.0 version because the other versions aren't up there and curse has a rather strict policy relating to that.
Uploaded. I didn't provide a changelog or anything, though. The main changelog is still on GitHub.
Explore the galaxy with Galaxies: Parzi's Star Wars Mod!
This is off topic, but don't you hate these "one-reply wonders?" Minecraft Forums can't really do anything about it, but I think people should have the common sense that when they ask a question, it will be answered in some way.
No need to reply to this(since it's off topic), I just wanted to get that out of the way.
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